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PAL4U's gone crazy
I tried to convert Chrono Cross from NTSC to PAL (after reading that it was on PAL4u's compatibilty list and it was tested fine).
I followed the instructions in the Idiot's guide to NTSC-->PAL converting. First I made a RAW bin image with CDRWin. Then I loaded ECCRegen...didn't find anything. After that I searched for sequences in PAL4U 2000 v1.23. I found the Y-POS and another sequence. I saved the p4u file, and applied it with p4upatch. When I reloaded ECCRegen, it found new data, and I regenerated it. Then I used gamester to make it a Euro game. I used makeppf to create the ppf file, made a file_id.diz file and applied both of them to the image file. But the game is still NTSC... ePSXe says so, and my PS2 also says so. I know that the game HAS been modified - Under the Windows Explorer file properties menu, the "Last modified" date corresponds to when I did the patching. So after all that patching, the game is still NTSC. Does anyone know hat has gone wrong? Have I missed a step, or should I do it in another way? I tried the Chrono Cross patches at megagames but they don't work either. I'm using CDRWIN for creating and burning bin files, and own a PS2 modded with a Messiah 2. Or if this game cannot be patched, please relieve me of my misery and tell me so. ![]() Thanks |
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