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Old 22-10-2002, 16:57
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Cool trouble using CDRWin on PSX games

You could also try using Blind write suite from VSO. CDRWin is usually pretty reliable but some games have sub channel data and CDRWin doesn't read the entire sub channel. Blind read ( part of blind write suite) reads whole sub channel and can also make a CDRWIN compatible image incase you need to patch the image. Then use blind write to burn the image onto CD
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