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#15
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Can you guys test this. I added preflate as an alternative of reflate in case if you are having issues with crc errors when you use reflate or prolonged precompression times such as this:
Quote:
I ran a benchmark and here are the results benchmark results on "game1.resources" from "Dishonored Death of the Outsiders" xtool_2019: Code:
8.30 GB >> ?? >> ?? >> ?? precompression time using 4 threads = it's better to watch paint dry (takes hours) Code:
8.30 GB >> 11.3 GB >> 8.74 GB >> 6.24 GB precompression time using 2 threads = 8 minutes, 48 seconds precompression time using 4 threads = 5 minutes, 7 seconds Code:
8.30 GB >> 11.1 GB >> 8.79 GB >> 6.28 GB precompression time using 4 threads = 8 minutes, 29 seconds |
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