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#76
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my mistake. No the old way works fine.i want to make somethig new interesting with LUA code in FA Next. |
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#77
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Well I didn't know there was a need, I didn't check fa.ini until this morning, seemed interesting, and definitely something I have no knowledge on so carry on, good luck.
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#78
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Quote:
For the XZ files... is there an IC like program to use? and for the 4x4 problem i wrote a little wrong... with no difference i mean in terms of speed. its like 4x4 isnt there at all.... it will be subjetive but i think its even slower then lzma alone. maybe something wrong in the bat? Quote:
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#79
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Quote:
srep will fail if u specify less and use more ram if u specify more, is little bit slow too probably the reason why it is failing to restore things data correctly is becoz of the fact that i don't even store checksums while processing with srep(-hash-) |
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#80
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Quote:
Making update for XZ support. Quote:
Last edited by Razor12911; 13-10-2016 at 04:34. |
| The Following User Says Thank You to Razor12911 For This Useful Post: | ||
Vapor028 (13-10-2016) | ||
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#81
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Hey guys. I am in a bit of a problem right here, this happened to me 2 times since I was compressing game files. I have 5 archives. First 3 unpack without any problems, then when it comes to the 4th one, at very ending of it I get this message - http://funkyimg.com/i/2i9Kc.png The 5th archive unpacks without any errors. I happened to me once before, I couldn`t manage to realize what it was, maybe you could help me?
I was packing with Code:
-msrep:m3f:a16:l512+delta+lzma:a1:bt4:d400m:fb273:mc10000000000:lc8:lp2:pb2 |
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#82
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Quote:
arc x archive.arc --adddir if specific algorithm is causing this error arc will tell you if it extracted without any problem so the problem is from inno script itself
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#83
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Quote:
But it seems that the operation succeeded via the CMD, no errors What problem can there actually be in my script, is there anyone who would like to take a look? The other 4 archives are unpacking without any errors. Strange. |
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#84
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Quote:
so that you'll have only 4 archives Just ignore the problem you can't solveUpdate: -msrep:m3f:a16:l512+delta+lzma:a1:bt4:d400m:fb273:m c10000000000:lc8:lp2 b2you are using large dictionary in your lzma the difference will be a couple of megas & For Srep you are using a16 why not using a64 it's the fastest & best ratio ~ same ratio as a0/a1 ~
Last edited by aswadd; 15-10-2016 at 04:01. |
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#85
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Guys , I need to understand something
Precomp+msc msc+precomp what is the difference ?? is Precomp+msc better to be sure that msc find all media & compress it ?? or Just leaving it msc+precomp because msc will also find all media but will be faster because input is smaller than precomp input ?? |
| The Following User Says Thank You to aswadd For This Useful Post: | ||
1234567890123 (15-10-2016) | ||
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#86
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Quote:
I think Precomp+msc do the best As precomp do decompress so msc piping is easy to find out maximum media files with effective speed of finding
__________________
¬ BRAIN Can Do ANYTHING iF USE ;) ¬ Last edited by SAM2712; 15-10-2016 at 23:24. |
| The Following User Says Thank You to SAM2712 For This Useful Post: | ||
aswadd (16-10-2016) | ||
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#87
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^Exactly what he said.
But it's general knowledge, think of it this way. can deflate streams store media streams? yes, deflate is a compression algo and it can contain media streams. can media streams store deflate streams? no, media streams is not a compressor or a packer of some sort therefore it cannot contain deflate streams. |
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#88
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Testing only One idea in fa Next with LUA code.
The first idea: I take a folder with 62MB into -m0 option "data.arc" and then split the file with razor's split tool in three parts. data.part1 30 mb data.part2 30 mb data.part3 2 mb OK well the first idea is said to fa next with LUA code: that's this three files are "data.arc"(with a trick or patch i don`t know). well the problem is fa next search the file in directory and seek all the file. doesn`t see this three files like into one("data.arc"). The principal idea is not join the files is create an emulation of file or something like that(and you know what?, i don´t know how to do ).but i fail because, fa next needs data.arc present in the folder and with his size(and his correct hashes). OK this is the LUA code for fa.ini to join the files (without Split.exe). Quote:
Quote:
the first is an error like data.arc is not a valid fa next file. because the code first create data.arc with 0b. but the second time you run the bat, fa next extract correctly because the program found a joining data in data.arc. If someone have an idea to fix this or help to the first idea please go on! |
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#89
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HI ChronoCross Nice idea and a litle complicated for me
![]() the first Idea is awesome, but i can't help you .I started to read LUA and looks easy to undertand. Quote:
add some lines in your fa.ini code repeat and until ~= Code:
onProgramStart(function ()
repeat
a = "none"
f = command.arcname
f = io.open(f, "a")
f:write()
f = io.open("data.arc", "r+b")
f1 = io.open("data.part1", "rb")
f2 = io.open("data.part2", "rb")
f3 = io.open("data.part3", "rb")
f4 = f1:read("*all")..f2:read("*all")..f3:read("*all")
t = io.output (f:write(f4))
until f ~= assert ( io.open("data.arc", "r"))
f:close()
end)
__________________
-the science of the useless- |
| The Following User Says Thank You to gozarck For This Useful Post: | ||
ChronoCross (17-10-2016) | ||
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#90
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btw, if you not found it - the classic Lua learning book is http://www.lua.org/pil/contents.html
it's third edition is available online
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| The Following 2 Users Say Thank You to Bulat For This Useful Post: | ||
ChronoCross (17-10-2016), pakrat2k2 (20-10-2016) | ||
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