Go Back   FileForums > Game Backup > SEGA > DC Games
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 06-07-2005, 19:26
Excalibur007 Excalibur007 is offline
Senior Member
 
Join Date: May 2002
Location: Dallas, TX USA
Posts: 159
Thanks: 0
Thanked 0 Times in 0 Posts
Excalibur007
Evil Twin sorttxt

Hi,
I put together a sorttxt for Evil Twin "Cyprien's Chronicles". It fixes the problem of the Ubisoft intro video freezing and the speech is aligned with the subtitles better than if you just sort the files alphabetically. I've placed all the stages in order of size. Other files are sorted in order of size within their own directories. If anyone has a better way to sort these files, please share. I'd like to get the best possible sort for this game.

Code:
data/1ST_READ.BIN 1
data/INUTERO_DC.4XM 2
data/UBI_DC.4XM 3
data/EVILTWIN.SCB 4
data/AUDIO64.DRV 5
data/ITEM_DE.TXT 6
data/ITEM_SP.TXT 7
data/ITEM_IT.TXT 8
data/ITEM_FR.TXT 9
data/ITEM_US.TXT 10
data/PAD03.CFG 11
data/PAD02.CFG 12
data/PAD01.CFG 13
data/PAD00.CFG 14
data/CONFIG.TXT 15
data/OBJECTS/CYPRIEN.SCO 16
data/OBJECTS/PTSSCK.SCO 17
data/MAIN/MAIN.SCN 18
data/MAIN/GAMEOVER.SCN 19
data/MAIN/LOADER.4X3 20
data/MAIN/LOADING/LOADING_7.4X3 21
data/MAIN/LOADING/LOADING_6.4X3 22
data/MAIN/LOADING/LOADING_5.4X3 23
data/MAIN/LOADING/LOADING_4.4X3 24
data/MAIN/LOADING/LOADING_3.4X3 25
data/MAIN/LOADING/LOADING_2.4X3 26
data/MAIN/LOADING/LOADING_1.4X3 27
data/MAIN/LOADING/LOADING_0.4X3 28
data/MAIN/LOADING/LOADING_8.4X3 29
data/NIVEAUXILES/CITEDESGENS/LENAVIGATEURETSACARTEPERDUE/LENAVIGATEURETSACARTEPERDUE.SCN 30
data/NIVEAUXILES/ILEDESDEMIS/VILLAGE/VILLAGE.SCN 31
data/NIVEAUXILES/ILEDESDEMIS/TRAININGVINCE/TRAININGVINCE.SCN 32
data/NIVEAUXILES/ILEDESDEMIS/ALCHIMISTEEXT/ALCHIMISTEEXT.SCN 33
data/NIVEAUXILES/LORENDARITH/DBOSSFINA/DBOSSFINA.SCN 34
data/NIVEAUXILES/ILEDEJOCE/LEPOTAGERDARCHIBOLDO/LEPOTAGERDARCHIBOLDO.SCN 35
data/NIVEAUXILES/ILEDEJOCE/BOSS/BOSS.SCN 36
data/NIVEAUXILES/CITEDESVOLANTS/CITEAVANT/CITEAVANT.SCN 37
data/NIVEAUXILES/ILEDEVINCE/LEMARAISAMOUCHTIQUES/LEMARAISAMOUCHTIQUES.SCN 38
data/NIVEAUXILES/CITEDESGENS/LAVILLE/LAVILLE.SCN 39
data/NIVEAUXILES/CITEDESVOLANTS/CITEARRIERE/CITEARRIERE.SCN 40
data/NIVEAUXILES/ILEDEDAVE/LELABYRINTHE/LELABYRINTHE.SCN 41
data/NIVEAUXILES/ILEDESDEMIS/ARRIVEE/ARRIVEE.SCN 42
data/NIVEAUXILES/CITEDESGENS/LAMAIRIEDEGENSVILLE/LAMAIRIEDEGENSVILLE.SCN 43
data/NIVEAUXILES/ILEDESTEPHOS/LASALLEDECLASSE/LASALLEDECLASSE.SCN 44
data/NIVEAUXILES/LORENDARITH/DBOSSFINB/DBOSSFINB.SCN 45
data/NIVEAUXILES/ILEDEDAVE/LHEXOSQUELETTEDEDAVE/LHEXOSQUELETTEDEDAVE.SCN 46
data/NIVEAUXILES/ILEDESTEPHOS/LACOURSDERECRE/LACOURSDERECRE.SCN 47
data/NIVEAUXILES/ILEDESTEPHOS/LAMARELLE/LAMARELLE.SCN 48
data/NIVEAUXILES/ILEDEVINCE/LARACINEGEANTE/BACKUP_LARACINEGEANTE.SCN 49
data/NIVEAUXILES/ILEDEVINCE/LARACINEGEANTE/LARACINEGEANTE.SCN 50
data/NIVEAUXILES/ILEDESDEMIS/TRAININGSTEFOS/TRAININGSTEFOS.SCN 51
data/NIVEAUXILES/ILEDEJOCE/JOCELYNLEGARDEMANGER/JOCELYNLEGARDEMANGER.SCN 52
data/NIVEAUXILES/CITEDESGENS/LESSVOTLI/LESSVOTLI.SCN 53
data/NIVEAUXILES/ILEDEVINCE/LARACINEGEANTEINFERIEUR/LARACINEGEANTEINFERIEUR.SCN 54
data/NIVEAUXILES/ILEDEJOCE/LACAVEAVIN/LACAVEAVIN.SCN 55
data/NIVEAUXILES/ILEDEDAVE/LARRIVEESURLILEDEDAVID/LARRIVEESURLILEDEDAVID.SCN 56
data/NIVEAUXILES/LORENDARITH/DBOSSFINC/DBOSSFINC.SCN 57
data/NIVEAUXILES/ILEDEDAVE/HANGARAEGOUTIERS/HANGARAEGOUTIERS.SCN 58
data/NIVEAUXILES/CITEDESGENS/LAVIGIEDEGENSVILLE/LAVIGIEDEGENSVILLE.SCN 59
data/NIVEAUXILES/ILEDESDEMIS/VOLCAN/VOLCAN.SCN 60
data/NIVEAUXILES/CITEDESGENS/LACALEDESRATS/LACALEDESRATS.SCN 61
data/NIVEAUXILES/ILEDESDEMIS/TRAININGJOCE/TRAININGJOCE.SCN 62
data/NIVEAUXILES/CITEDESGENS/LAPROUE/LAPROUE.SCN 63
data/NIVEAUXILES/ILEDESDEMIS/TRAININGDAVE/TRAININGDAVE.SCN 64
data/NIVEAUXILES/ILEDEVINCE/LATERMITIERE/LATERMITIERE.SCN 65
data/NIVEAUXILES/ILEDEJOCE/LACAVERNEDELHYDREDEGLACE/LACAVERNEDELHYDREDEGLACE.SCN 66
data/NIVEAUXILES/CITEDESGENS/LANCRE/LANCRE.SCN 67
data/NIVEAUXILES/ILEDEVINCE/LESCARABEEENDANGER/LESCARABEEENDANGER.SCN 68
data/NIVEAUXILES/ILEDEDAVE/ZONEDECHARGEMENT/ZONEDECHARGEMENT.SCN 69
data/NIVEAUXILES/ILEDEDAVE/PRISONDESGENS/PRISONDESGENS.SCN 70
data/NIVEAUXILES/CITEDESVOLANTS/CONTEURCHAUDIERE/CONTEURCHAUDIERE.SCN 71
data/NIVEAUXILES/CITEDESGENS/LACOQUEDEGENSVILLE/LACOQUEDEGENSVILLE.SCN 72
data/NIVEAUXILES/ILEDEDAVE/CENTREDENTRAINEMENTAUCOMBAT/CENTREDENTRAINEMENTAUCOMBAT.SCN 73
data/NIVEAUXILES/ILEDEDAVE/CENTREDECOLLECTE/CENTREDECOLLECTE.SCN 74
data/NIVEAUXILES/CITEDESGENS/LEGOUVERNAILBLOQUE/LEGOUVERNAILBLOQUE.SCN 75
data/NIVEAUXILES/ILEDEDAVE/SALLEDELACHAUDIERE/SALLEDELACHAUDIERE.SCN 76
data/NIVEAUXILES/CITEDESVOLANTS/LINVENTEURAMNESIQUE/LINVENTEURAMNESIQUE.SCN 77
data/NIVEAUXILES/ILEDEVINCE/LARBREALUCIOLES/LARBREALUCIOLES.SCN 78
data/NIVEAUXILES/ILEDEJOCE/LAMACHINEABARBAPAPA/LAMACHINEABARBAPAPA.SCN 79
data/NIVEAUXILES/CITEDESGENS/LINTERIEURPILOTE/LINTERIEURPILOTE.SCN 80
data/NIVEAUXILES/ILEDEDAVE/CENTREDELOBOTOMIEDESGENS/CENTREDELOBOTOMIEDESGENS.SCN 81
data/NIVEAUXILES/LORENDARITH/INTRO/INTRO.SCN 82
data/NIVEAUXILES/CITEDESGENS/LINTERIEURANCRE/LINTERIEURANCRE.SCN 83
data/NIVEAUXILES/ILEDESDEMIS/ALCHIMISTEINT/ALCHIMISTEINT.SCN 84
data/NIVEAUXILES/CITEDESVOLANTS/LEXTERIEURDELINVENTEUR/LEXTERIEURDELINVENTEUR.SCN 85
data/NIVEAUXILES/ILEDEVINCE/LAGRANDERACINENOIRE/LAGRANDERACINENOIRE.SCN 86
data/NIVEAUXILES/CITEDESGENS/LINTERIEURMAIRIE/LINTERIEURMAIRIE.SCN 87
data/NIVEAUXILES/CITEDESVOLANTS/LEPILOTEDELACITEDESVOLANTS/LEPILOTEDELACITEDESVOLANTS.SCN 88
data/NIVEAUXILES/ILEDEVINCE/LEBULBEDEVINCENT/LEBULBEDEVINCENT.SCN 89
data/NIVEAUXILES/ILEDESTEPHOS/LATETEDUPROF/LATETEDUPROF.SCN 90
data/NIVEAUXILES/ILEDEJOCE/LASALLEDECUISSON/LASALLEDECUISSON.SCN 91
data/NIVEAUXILES/ILEDEVINCE/LARAIGNEEETSATOILE/LARAIGNEEETSATOILE.SCN 92
data/NIVEAUXILES/CITEDESVOLANTS/LACHAUDIERE/LACHAUDIERE.SCN 93
data/NIVEAUXILES/ILEDESTEPHOS/LINFIRMERIE/LINFIRMERIE.SCN 94
data/NIVEAUXILES/CITEDESVOLANTS/LEGOUVERNAIL/LEGOUVERNAIL.SCN 95
data/NIVEAUXILES/CITEDESVOLANTS/LESGRANDESHELICES/LESGRANDESHELICES.SCN 96
data/NIVEAUXILES/ILEDESTEPHOS/LECASIERDEWILLBUR/LECASIERDEWILLBUR.SCN 97
data/NIVEAUXILES/ILEDEVINCE/LAGRANDETISSEUSE/LAGRANDETISSEUSE.SCN 98
data/NIVEAUXILES/ILEDESTEPHOS/LAPOCHE/LAPOCHE.SCN 99
data/NIVEAUXILES/ILEDESDEMIS/LOADING/LOADING.SCN 100
data/CINES/LIPS_EN.BF 101
data/CINES/TEXTS_DE.BF 102
data/CINES/TEXTS_FR.BF 103
data/CINES/TEXTS_SP.BF 104
data/CINES/TEXTS_EN.BF 105
data/CINES/TEXTS_IT.BF 106
data/CINES/VOICES_EN.BF 107
data/CINES/WAV_EN.BF 108
data/CINES/MOVIES/CINE2STGENS.SCN 109
data/CINES/MOVIES/CINE70RETROUVE.SCN 110
data/CINES/MOVIES/CINE30FINGENS.SCN 111
data/CINES/MOVIES/CINE1INTRO.SCN 112
data/CINES/MOVIES/CINE50FINJOCE.SCN 113
data/CINES/MOVIES/CINE4DEBJOCE.SCN 114
data/CINES/MOVIES/CINE11OUTRO.SCN 115
data/CINES/MOVIES/CINE91FINDAVE.SCN 116
data/CINES/MOVIES/CINE90FINDAVE.SCN 117
data/CINES/MOVIES/CINE71RETROUVE.SCN 118
data/CINES/MOVIES/CINE31FINGENS.SCN 119
data/CINES/MOVIES/CINE8FINSTEF.SCN 120
data/CINES/MOVIES/CINE6PRISME.SCN 121
data/CINES/MOVIES/CINE51FINJOCE.SCN 122
data/CINES/MOVIES/CINE12ARCENCIEL.SCN 123
data/CINES/MOVIES/CINE13GENERIK.SCN 124
data/MUSICS/THEME_DE_CYPRIEN.DCS 125
data/MUSICS/LA_GRANDE_PEUR.DCS 126
data/MUSICS/THEME_DES_VOLANTS__6DB_.DCS 127
data/MUSICS/LE_POTAGER.DCS 128
data/MUSICS/LA_PROUE.DCS 129
data/MUSICS/LA_SALLE_DE_CLASSE.DCS 130
data/MUSICS/LA_GRANDE_RACINE.DCS 131
data/MUSICS/LOREN_DARITH.DCS 132
data/MUSICS/LE_REPERE_DE_DAVID.DCS 133
data/MUSICS/TRAINING_THEME.DCS 134
data/MUSICS/L_HYDRE_DE_GLACE.DCS 135
data/MUSICS/LA_VILLE_DES_GENS.DCS 136
data/MUSICS/EN_PLEIN_CIEL.DCS 137
data/MUSICS/ROBOTS_ET_MACHINES.DCS 138
data/MUSICS/PANIQUE.DCS 139
data/MUSICS/LA_COUR.DCS 140
data/MUSICS/FIGHT_BOSS_2.DCS 141
data/MUSICS/L_ECOLE.DCS 142
data/MUSICS/INTERFACE_2.DCS 143
data/MUSICS/EVIL_TWIN.DCS 144
data/MUSICS/TITANIC_CYP.DCS 145
data/MUSICS/GAME_OVER.DCS 146
data/MUSICS/LA_TOUR_2.DCS 147
data/MUSICS/JINGLE_REVEIL.DCS 148
data/MUSICS/JINGLE_VICTOIRE.DCS 149
data/MUSICS/JINGLE_LIBERATION_COPAIN.DCS 150
data/MUSICS/JINGLE_ITEM.DCS 151
data/MUSICS/FIGHT_BOSS_INTRO.DCS 152
data/MUSICS/JINGLE__11DB_.DCS 153
data/MUSICS/JINGLE.DCS 154
data/MUSICS/JINGLE_LIBERATION_COPAIN.WAV 155
data/MUSICS/THEME_DES_VOLANTS__6DB_.WAV 156
data/MUSICS/THEME_DES_VOLANTS__6_DB_.WAV 157
data/MUSICS/FIGHT_BOSS_VOLANTS.WAV 158
data/MUSICS/ROBOTS_ET_MACHINES.WAV 159
data/MUSICS/LE_REPERE_DE_DAVID__6DB_.WAV 160
data/MUSICS/LE_REPERE_DE_DAVID.WAV 161
data/MUSICS/FIGHT_BOSS_JOCELYN.WAV 162
data/MUSICS/LA_VILLE_DES_GENS.WAV 163
data/MUSICS/LA_SALLE_DE_CLASSE.WAV 164
data/MUSICS/LA_GRANDE_RACINE.WAV 165
data/MUSICS/L_INVENTEUR_AMNESIQUE.WAV 166
data/MUSICS/L_HYDRE_DE_GLACE.WAV 167
data/MUSICS/FIGHT_BOSS_INTRO.WAV 168
data/MUSICS/THEME_DE_VINNIE.WAV 169
data/MUSICS/THEME_DE_JOCELYN.WAV 170
data/MUSICS/THEME_DE_DAVID.WAV 171
data/MUSICS/THEME_DE_CYPRIEN.WAV 172
data/MUSICS/LA_GRANDE_PEUR__8_DB_.WAV 173
data/MUSICS/LA_GRANDE_PEUR.WAV 174
data/MUSICS/JINGLE_VICTOIRE.WAV 175
data/MUSICS/JINGLE_REVEIL__6DB_.WAV 176
data/MUSICS/JINGLE_REVEIL.WAV 177
data/MUSICS/TRAINING_THEME.WAV 178
data/MUSICS/TRAINING_COPAINS.WAV 179
data/MUSICS/LOREN_DARITH.WAV 180
data/MUSICS/JINGLE__11DB_.WAV 181
data/MUSICS/FIGHT_BOSS_LOREN_DARITH.WAV 182
data/MUSICS/FIGHT_BOSS_2.WAV 183
data/MUSICS/FIGHT_BOSS_1.WAV 184
data/MUSICS/LE_POTAGER.WAV 185
data/MUSICS/JINGLE_ITEM.WAV 186
data/MUSICS/INTERFACE_2.WAV 187
data/MUSICS/INTERFACE_1.WAV 188
data/MUSICS/EN_PLEIN_CIEL.WAV 189
data/MUSICS/TITANIC_CYP.WAV 190
data/MUSICS/LA_PROUE.WAV 191
data/MUSICS/GAME_OVER.WAV 192
data/MUSICS/EVIL_TWIN.WAV 193
data/MUSICS/CHANSON_DU_NAVIGATEUR.WAV 194
data/MUSICS/JINGLE.WAV 195
data/MUSICS/TECHNO.WAV 196
data/MUSICS/PANIQUE.WAV 197
data/MUSICS/LA_TOUR_2.WAV 198
data/MUSICS/LA_TOUR_1.WAV 199
data/MUSICS/LA_COUR.WAV 200
data/MUSICS/LA_CALE.WAV 201
data/MUSICS/L_ECOLE.WAV 202
data/0GDTEX.PVR 203
Reply With Quote
Sponsored Links
  #2  
Old 07-07-2005, 05:16
DrEaMpLaY's Avatar
DrEaMpLaY DrEaMpLaY is offline
Senior Member
 
Join Date: Nov 2004
Location: POLAND
Posts: 183
Thanks: 0
Thanked 0 Times in 0 Posts
DrEaMpLaY is on a distinguished road
Thanks for this but how i can apply (patch ?) this sort?
__________________
..:: DrEaMpLaY.pRv.pL - Tutorials for PSX & DC Users ::..
[img]http://members.lycos.co.uk/dreamplay/pavlik/jgr.gif[/img]
Reply With Quote
  #3  
Old 07-07-2005, 10:20
Excalibur007 Excalibur007 is offline
Senior Member
 
Join Date: May 2002
Location: Dallas, TX USA
Posts: 159
Thanks: 0
Thanked 0 Times in 0 Posts
Excalibur007
Darkfalz has a good bit of info about this and a large collection of original sorts. Unfortunately, he doesn't yet have one for this game. http://darkfalz.kiczek.com/darkfalz/

To use a sort, you just add the sort option to your mkisofs command.
ex:
mkisofs -C 0,11700 -l -o eviltwin.iso -sort sorttxt.txt -V EVIL_TWIN data

Note that "data" is the name of your game files directory. If you use another name, you must change it in the sorttxt also... and it IS case sensitive. For example, if you want to call the directory "EVILTWIN" instead of "data", you would need to change each line such as "data/1st_read.bin" to "EVILTWIN/1st_read.bin". The easiest way to change multiple lines is using the find/replace feature in something like "editpad".

To make sure you did it right, you can check the order of your files in isobuster. To be able to open your iso, either use lba 0,0 instead of 0,11700 (on a test iso), or just use isofix. I highly reccommend checking out darkfalz site for more info and some really handy tools.

-Ex
Reply With Quote
  #4  
Old 08-07-2005, 06:58
DrEaMpLaY's Avatar
DrEaMpLaY DrEaMpLaY is offline
Senior Member
 
Join Date: Nov 2004
Location: POLAND
Posts: 183
Thanks: 0
Thanked 0 Times in 0 Posts
DrEaMpLaY is on a distinguished road
OK thanks for the info but there is a way to apply sorttxt to sb image? I am asking because cdrecord is not compatible with my burner. I tried everything (even ASPI reset). Second way to burn audio.raw and iso is CDRWin but it see my burner (Lite-On) as normal cd-rom :/
__________________
..:: DrEaMpLaY.pRv.pL - Tutorials for PSX & DC Users ::..
[img]http://members.lycos.co.uk/dreamplay/pavlik/jgr.gif[/img]
Reply With Quote
  #5  
Old 09-07-2005, 03:24
Excalibur007 Excalibur007 is offline
Senior Member
 
Join Date: May 2002
Location: Dallas, TX USA
Posts: 159
Thanks: 0
Thanked 0 Times in 0 Posts
Excalibur007
Sure, if you have a proper 1st_read.bin instead of the echelon one, (and I know you do), just hack it to boot from lba "0" instead of "11700"... make your iso and bin2boot it. Burn the CDI.

-Ex
Reply With Quote
  #6  
Old 09-07-2005, 05:49
DrEaMpLaY's Avatar
DrEaMpLaY DrEaMpLaY is offline
Senior Member
 
Join Date: Nov 2004
Location: POLAND
Posts: 183
Thanks: 0
Thanked 0 Times in 0 Posts
DrEaMpLaY is on a distinguished road
Yep, I have it. Ill try but ISO image will work with bin2boot ?? I asking because BIN and ISO images has not identical structure.
__________________
..:: DrEaMpLaY.pRv.pL - Tutorials for PSX & DC Users ::..
[img]http://members.lycos.co.uk/dreamplay/pavlik/jgr.gif[/img]
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Evil Twin Evil Twin DC Games 1 14-09-2004 08:47
HEY NO CD CRACK FOR EVIL TWIN KRONIK PC Games 5 07-12-2001 20:51
Getting the Music out of Resident Evil devolution PSX Games 1 26-11-2001 15:31
Evil twin no-cd oraydoddi PC Games 0 08-11-2001 14:15
Evil Twin No CD Crack neuro20000 PC Games 0 06-10-2001 13:08



All times are GMT -7. The time now is 05:35.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com