|
#1
|
|||
|
|||
|
HELP: How do I make game selfboot if missing IP.BIN??
Does anyone know how to make a boot disc game that is missing a IP.BIN into a selfbootable using Echelon's selfboot tools? I've been using the auto self boot program and the first thing it looks for is the ip.bin file. I am able to make other games self-bootable so I know there is nothing wrong with my settings.
|
| Sponsored Links |
|
#2
|
|||
|
|||
|
If its an accession release, there is no ip.bin and the game cannot be self-booted (one of the first things echelon says in there manual, you probably should have read it)
|
|
#3
|
|||
|
|||
|
Use others game ip.bin "crazytaxi" file instead as the game which missing ipbin file,
use ipbin4win ,open up the "First-Read Filename" modily a suitable name bootbin ,click patch,then follow selfboot method step by step.... More information avaiable at go.to/selfboot |
![]() |
|
|