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#1
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wince games and 60hz
I have the game hidden & dangerous, but it's running at 50hz in my PAL dreamcast. Now the game is very slow.
Is there a way to patch the game to 60hz? I tried PAL patcher but it doesn't work (because it is a WINCE game I guess) Any help would be appreciated.... btw, the game doesnt have a 50/60hz selector
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#2
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WinCE games are not patchable to 60 Hz by any known method.
Your best bet is to buy a US Dreamcast off eBay and keep it just for these games. |
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#3
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I did some reverse ingeneering on WinCE DLLs, and found out that this kind of patch involves a complete rebuild of 1st_read, and some DLLs changes.
It would take too much time for nothing... |
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#4
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I can give a simple explanation. The code for switching to 60 Hz is in every Katana Dreamcast game, because it's part of the SDK library. So it's just a matter of forcing the region or the code to be used via a patch.
For WinCE, it's most likely something that is coded directly. Ie. when they add a 50/60 Hz option into the game. Could be any number of ways to implement it, resulting in a different code sequence. Of course if it's not included, then the code is not in there at all. A similar story for CDDA patching. |
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#5
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I have the USA version of hidden and dangerous, kalisto version, and it's playing at 50hz, I think it is because the game check if I have a PAL console and gives 50hz output.
Is it possible to patch the game so it thinks that I have a USA console and so it will display 60hz? |
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#6
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Patching country code is very easy on WinCE games (I did it with PBA Pro Bowling). You Can (for example) patch FirmwareGetCountryCode to force it to USA.
But it might not be enough. All the codes for video managing are in different files (at least 4), and they must all be changed in most of the cases... |
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