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#1
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are cdda tracks really needed for cdda games?
i don't really care for bg music. can i just selfboot the game without the cdda tracks? or will it freeze trying to find the tracks?
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#2
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anyone?
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#3
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Well I've selfbooted Re-Volt, Sega GT and Air Force Delta without any CDDA tracks haven't had any problems.
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#4
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hey,
did you use the echelon selfboot method to boot it? and did you have to hex anything in the *bins? i'm having trouble selfbooting fire prowrestling d. any help? |
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#5
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I used the Echelon method without hex editing any bins. As for Pro Wrestling I don't know. Don't have it.
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#6
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hmm, i guess i have to backtrack and see if i did anything wrong. thanks.
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#7
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Quote:
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#8
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i have the echelon release. the iso read, "fpd_ech" when i isobusted it. i guess i have to use trial and error to get it to boot. thanks.
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#9
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I've selfbooted it and it works perfectly.
Did you binhack every bin files containing 'CD001' string ? Do you have a PAL DC ? |
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#10
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i have a us/ntsc dc.
i binhacked the 4 *.bin files, 1st_read,bin, 2_dp.bin, maigo and sg_dplder.bin. but it seems as if the 1st_read.bin has 2 instances of "cd001". binhack only changes the first instance. do i manually have to change the 2nd instance in hex workshop? thanks. |
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#11
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i made a test cd. i cdirip/isofix isobuster the cdi. it has 46 audio tracks. the data track is track 47 at lba 276451.
i did a search for bins containing cd001. only the 4 main .bins were shown. i binhacked those to 11702. proceeded to make a selfboot cd using echelons method and then put it in my dc. it froze at the sega screen. i mean it really froze. i opened the lid after a while and it did not even go back to the dashboard. do i have to burn it a certain way? i read cdda games need 3 dummy tracks or something. do i have to burn 2 extra audio tracks?? someone please reply, thanks. |
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#12
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You need only two little extra tracks. 690 kb files are ok. The real CDDA tracks starts from the third one.
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#13
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ah, no wonder. i only burned the audio.raw then the data track.
so i have to burn the audio.raw twice, -msinfo, binhack, mkiso, ipins, then burn it? and it should finally boot up? i'll give it a go. thanks. |
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#14
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i made another disc. i burned 3 audio.eav tracks in the first session like so,
cdrecord -dev=1,1,0 -multi -audio -pad audio.wav audio.wav audio.wav msinfo, 0,12606 binhacked 4 .bins mkisofs 0,12606 ipins burned the cd, still froze at the sega screen. what am i doing wrong? i'm gonna burn another disc, but with 4 audio.wav tracks. |
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#15
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nope, still didn't work. what am i doing wrong here!!!?????
here's some detailed info. help me out, game: Fire Pro Wrestling D group: echelon + intro type: katana cdda cdi: 2 sessions (audio, 46 tracks)(data track) data track lba: 276451 1st_read.bin: 2 cd001 instances, --1st instance, 89 38 04 22 DC 43 0B 00 43...... -2nd instance, b4 88 8c 6e b0 ac 6a 02 43..... 2_dp.bin: cd001, 89 38 04 00 01 00 00 00 43...... maigo.bin: cd001, 54 9c 00 8c 5c 9c 00 8c 43..... sg_dpldr.bin: cd001, 44 98 00 8c 4c 98 00 8c 43...... i want to selfboot this game without cdda tracks. please tell me how to do so in detailed steps. i've tried everything. nothing can get it to boot. it freezes at the sega screen with the methods in my previous posts. i've wasted 10 cds on this damn game. help me!!!! thanks!! |
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