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#1
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hey, i was just wondering if anyone around here knows how to actually write ntsc-2-pal patches as i am looking for info. I have been hunting for days to no avail.
i found lots of info about PS2 development on PS2Dev site but nothing useful regarding patches. Any help would be greatly appreciated. thanx
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#2
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have a read of this from megagames
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[b]psx_paul Pioneer A04 fw1.33 / Liteon 40125S PS2 v5 PAL with Messiah Xbox v1.5 with AppleX V + 120GB HD upgrade[/b] [url]http://dvdrbase.com[/url] [url=http://bst-illusions.com][size=1]Like Java Arcade Games ?[/size][/url] [center]- [url]irc://irc.efnet.net/fileforums[/url] - #Fileforums on EFNET[/center] |
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#3
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thanx very much for your reply, i tried it out a few times straight away. Only problem is... it doesn't work!
I have tried it with Harry Potter 2 and Timesplitters 2 and neither ECCRegen nor Pal4U found anything. I am thinking maybe Pal4U only works on PSX games and not PS2? I made the .bin files with Isobuster by the way (RAW 2352 bytes/sector) I would really like more info on how PS2 games are made PAL/NTSC and how i could manipulate it without tools or maybe if i get some info i can write tools for others to use, i am also looking for info on Pal/Ntsc selectors and how to write them. Thanks in advance. |
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#4
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[size=1]What I Got AMD Athlon XP 2800+ 512MB DDR400 RAM 120GB Seagate SATA Hard Drive GeForce4 Ti4200 128Mb Gfx Card Pioneer DVD-105 Pioneer DVR-A05 Liteon 48125W Abit NF7-S v2 PS2 SCPH 30003R w/ Messiah 2 1.33b + Network Adapter & 40gb Hard Drive PS1 w/modchip[/size] |
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