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Old 14-07-2005, 19:37
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LETHAL LETHAL is offline
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Giga Wing Ripping Help!!

I have ripped many of my own games, but they are normally one gzipped "track03.iso". When I rip Giga Wing its like 5 zips. The "track03.iso" is very small and when I extract the iso to my data directory, all the files are there but they are all 0kb. There is also a "track12.iso" that I can unpack but cannot extract, it says tht its not in ISO 9660 format or something. Any help as to how to get all the files out and in the correct size would be greatly appreciated.
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Old 15-07-2005, 02:53
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djgarf djgarf is offline
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http://www.plugly.pwp.blueyonder.co....ptutorial.html

their is a bit in that rip tutorial that explains how to handle games that give you more than 1 iso
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Old 16-07-2005, 21:08
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awesome, thank you so much that helps me out a ton. ive never seen that guide before, its really good
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Old 17-07-2005, 21:46
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well crap, i extracted the iso's and tried to deal with the CDDA but i have 2 problems still. in the self boot tutorial it days to enter this command to cdrecord "cdrecord -dev=x,x,x -multi -audio \cdda\track01.wav \cdda\track02.wav" but i have like 11 audio files and cdrecord doesnt like the arguments after the 3rd track or so, so i dont know how to do that. AANND i tried dahack 1st_read.bin 0 (like it says in the rip DB) and GDFixer on all the bins and just tried to burn it without the CDDA and the system resets on me everytime. can someone please help me, this game is one S.O.B. to rip and burn!!!!
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Old 13-08-2005, 23:00
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I get quite a few games like that. I don't use cdrecord for any of my games, I use CDRWin.

What I do is first isofix track03.iso, and then I join that, a padding data equal to (1032499200 - (track03 + trackxx.iso) [last track]) and then append the last track on the end. Then I work with that just as a full fixed track03.iso.

The rest is just as usual for CDDA based games (ie. dahack + cdda).
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