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  #1  
Old 02-04-2020, 02:55
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Absent Mind (1.77 GB)

Absent Mind (1.77 GB)

Repack Name: Absent Mind
Compression Methods used:
srep:lolz:dtb1:d192m:tt1:mt3:ldmf0:mc1023
Media Ripped/Removed/Re-encoded: Nothing!
Original Installed Size: 4.39 GB
Original Repack Size: 2.60 GB
My Repacked Size: 1.77 GB
Compressed Output Size - 4.39 gb -> 1.77 gb

Output file names

Data1.bin
Data2.bin

Compression Time and specifications of hardware used:
Quad Core @ 3.2 ghz x4 - 14 GB RAM 4 GB Vram - 1 Hr 40 Min
Decompression TIme: 4-5 Min on 2 cores, 1-2 minutes on 4+
Repack made with UltraArc <c> Razor12911 and CIUv3 3.0.0.0.u8 by Cesar82/Kaktor.

Note, this conversion's file size is slightly bigger due to 2 reasons. first, i was missing some of the core files from the original game so when i added and compressed them, the file went up a bit. second, this conversion installs much faster than my old one. my old one took almost 5-6 minutes on a dual core with 8 gb ram but this one installs in under 1 1/2 minutes! Just thought i'd make a small mention as to why my first post about the compression methods for this game was smaller than my new one Also, the increased file size is due to me adding extra autorun/installer images and more backgrounds to my CIU 3.0.0.0u8 project so the installer exe was 10 mb in size which added to the increased file size. the original size was 1.69 gb but then i added in my extras so it got bigger

Last edited by Kitsune1982; 02-04-2020 at 03:00.
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  #2  
Old 02-04-2020, 11:44
Masquerade Masquerade is offline
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Imperator Rome

Total Unpacked Size (game files only): 2.93GB

Total Unpacked Size (Art, Soundtrack and Wallpapers): 0.99GB

Total Unpacked Size: 3.92GB

Compression as follows:
  • The following passage is required in Arc.groups:
    Code:
    $jpg
    *.jpg
    
    $mp3
    *.mp3
    
    $bmp
    *.bmp
  • Game files =
    Code:
    srep+lolz/$bmp=msc:bmp=1:bmf=9+srep+lolz/$jpg=packjpg+srep
  • Art, Soundtrack and Wallpapers =
    Code:
    srep+lolz/$mp3=msc:mp3=1:tak=9+srep+lolz/$jpg=packjpg+srep

Total Packed Size using above methods (game files only): 912mb

Total Packed Size (Art, Soundtrack and Wallpapers): 950mb

Total Packed Size: 1.81GB
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  #3  
Old 03-04-2020, 07:20
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Assassin's Creed Odyssey 1.5.3 (eng only)

Game size - 89.3gb
Method used - srep+4x4:lzma
Final size - 50.9gb
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  #4  
Old 04-04-2020, 05:48
Masquerade Masquerade is offline
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LEGO Indiana Jones

In it's retail state (just like all other LEGO Games) this game is impossible to compress properly. In order to make a decent conversion, you first need to use QuickBMS on the DAT files to unpack them.

You can download QuickBMS here.

You will also need the TTGames BMS script which you can get here.

Drag the BMS script over the QuickBMS EXE file and select all the DAT files. I like to unpack to a separate folder then merge the files after unpacking, but it's perfectly fine to unpack to the game directory.

After unpacking, move or delete the DAT files since we no longer need them.

Test the game to make sure it still loads okay, it will load from the raw asssets just like it would from the DAT files.

Total Unpacked Size: 5.61GB

Compression as follows:
  • The following passage is required in Arc.groups:
    Code:
    $ogg
    *.ogg
    
    $wav
    *.wav
    
    $bink
    *.bik
    
    $dds
    *.dds
  • Compress using the folowing:
    Code:
    srep:m3f:l512:v2+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096/$wav=msc:wav=1:tak=9+srep:m3f:l512:v2+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096/$ogg=oggre/$bink=bpk+srep:m3f:l512:v2/$dds=msc:dxt=5:ddsraw=1+srep:m3f:l512:v2+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096

Total Packed Size using above methods: 1.77GB

Last edited by Masquerade; 04-04-2020 at 06:17.
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  #5  
Old 05-04-2020, 04:17
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Cool Tom Clancy's Ghost Recon Breakpoint - Standard Edition (eng only)

Compression method - srep+4x4:lzma
Compression time - 2 hours 57 min.
Input size - 62.015 GB
Output size - 43.563 GB
Installation time - 12 min. 32 sec. (SSD)
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  #6  
Old 05-04-2020, 08:25
Masquerade Masquerade is offline
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Gaia (4th April 2020)

Total Unpacked Size: 5.74GB

Compression as follows:
  • Compress using the folowing:
    Code:
    srep:m3f:l512:v2+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
Total Packed Size using above method: 1.74GB
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  #7  
Old 06-04-2020, 01:32
HunterEmrah HunterEmrah is offline
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Quote:
Originally Posted by Masquerade View Post
  • Code:
    srep:m3f:l512:v2
what is v2 ?
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  #8  
Old 06-04-2020, 01:51
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Quote:
Originally Posted by HunterEmrah View Post
what is v2 ?
Code:
-v[0..2]: verbosity level
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Old 06-04-2020, 02:00
Masquerade Masquerade is offline
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Quote:
Originally Posted by HunterEmrah View Post
what is v2 ?
Quote:
Originally Posted by KaktoR View Post
Code:
-v[0..2]: verbosity level
It's not needed, but I like it verbose
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  #10  
Old 06-04-2020, 02:05
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Mana Spark

Total unpacked size: 411mb

Compression as follows:
  • *.assets, *.resS, *.(noextension) =
    Code:
    srep:m3f:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
  • Everything else =
    Code:
    srep:m3f:l512+razor
Total packed size using above methods: 75mb
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  #11  
Old 10-04-2020, 18:22
HunterEmrah HunterEmrah is offline
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Quote:
Originally Posted by Masquerade View Post
It's not needed, but I like it verbose
with v2 it says unsupported compression method.

Quote:
Originally Posted by Masquerade View Post
Cities Skylines (Sunset Harbor / 26th March 2020)

Total unpacked size (game files only): 12.2GB


Compression as follows:

*.asset, *.(noextension) *.resS, *.resource =
Code:
xtool(2019):precomp:unity:c16m,lm,t100p+srep:m3f:l512:v2+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
also this method gives error when unpacking
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  #12  
Old 07-04-2020, 02:40
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ANNO 1800 Complete Edition (RUS+ENG)

Data6.rda & Data8.rda - xtool(v0.12)+srep+lolz (fast mode)
Rest *.rda + other fles - srep+lolz (fast mode)

48 gb > 20.9 gb

Fast mode = mtt1 tt1 mc2 mt6
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  #13  
Old 07-04-2020, 03:07
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Quote:
Originally Posted by dixen View Post
ANNO 1800 Complete Edition (RUS+ENG)

Data6.rda & Data8.rda - xtool(v0.12)+srep+lolz (fast mode)
Rest *.rda + other fles - srep+lolz (fast mode)

48 gb > 20.9 gb

Fast mode = mtt1 tt1 mc2 mt6

I had to use xtool x86, because x64 version stuck on precompression.
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  #14  
Old 07-04-2020, 03:24
dixen dixen is offline
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Quote:
Originally Posted by KaktoR View Post
I had to use xtool x86, because x64 version stuck on precompression.
Wow! Thank for info

UPD..
Hmm. With precompressor (xtool 0.12 x86) total size on 2 gb bigger..

Last edited by dixen; 07-04-2020 at 08:48.
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  #15  
Old 08-04-2020, 11:05
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Terminator Resistance
use this method
XTool 0.09
xZLib:c128mb,t8:zlib+srep:mem512m:l2k:m5f:a16+lolz :d256:mc1023:dtb1:tt4:mtt1:mt6:mtb256
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