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  #1  
Old 23-03-2020, 10:53
ZAZA4EVER ZAZA4EVER is offline
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Doom Eternal Deluxe edition

Doom Eternal Deluxe edition
Repack Size From 34.5GB To 25.6GB

Method on **Base and Virtual Textures Folder Files

Code:
-moo2recm+srep:m3f:a16:d1g+lolz:d128m:mt6:fba0: mc1023:gm20
Other Files Sound+Vedio

Code:
-msrep:m3f:a16:d1g+lolz:d128m:mt6:fba0:mc1023:gm20
Game has oo2core_7_win64.dll ...
But don't get good ratio when repack game
Use oo2core_7_win64.dll form Attached file
Attached Files
File Type: rar oo2core_7_win64.rar (377.9 KB, 134 views)

Last edited by ZAZA4EVER; 23-03-2020 at 11:07.
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  #2  
Old 24-03-2020, 15:57
hwang4 hwang4 is offline
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Smile

zaza4ever , can u please tell me which "srep" , you used !
when using these srep parameters , i always get "failed to create data1.bin
"

thanks
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  #3  
Old 26-03-2020, 05:53
Masquerade Masquerade is offline
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Cities Skylines (Sunset Harbor / 26th March 2020)

Total unpacked size (game files only): 12.2GB

Total unpacked size (art + soundtrack): 376MB

Total unpacked size: 12.6GB

Compression as follows:

*.asset, *.(noextension) *.resS, *.resource =
Code:
srep:m3f:l512:v2+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
*.ogg =

Code:
oggre
*.raw =

Code:
msc:raw=1:tak=9+srep:m3f:l512:v2+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
*.bmp =

Code:
msc:bmp=1:bmf=9+srep:m3f:l512:v2+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
Everything else:

Code:
xtool(2019):precomp:zlib:c16m,lm,t100p+srep:m3f:l512:v2+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
Art + Soundtrack:

*.mp3 =

Code:
msc:mp3=1:tak=9+srep:m3f:l512:v2+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
Everything else:

Code:
srep:m3f:l512:v2+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
Total compressed size using above methods (excluding art + soundtrack): 4.71GB

Art + Soundtrack compressed size: 278mb

Total compressed size using above methods (all files): 4.98GB

Last edited by Masquerade; 11-04-2020 at 02:45.
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  #4  
Old 01-04-2020, 04:38
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Quote:
Originally Posted by Masquerade View Post
*.asset, *.(noextension) *.resS, *.resource =
Code:
xtool(2019):precomp:unity:c16m,lm,t100p


Code:
Compressed 257 files, 7,876,979,476 => 7,876,983,244 bytes. Ratio 100.00%
Compression time: cpu 8.27 sec/real 204.47 sec = 4%. Speed 38.52 mB/s
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  #5  
Old 01-04-2020, 07:45
Masquerade Masquerade is offline
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Quote:
Originally Posted by KaktoR View Post


Code:
Compressed 257 files, 7,876,979,476 => 7,876,983,244 bytes. Ratio 100.00%
Compression time: cpu 8.27 sec/real 204.47 sec = 4%. Speed 38.52 mB/s
Today I learned it's a good idea to test precompressors on their own to see if they make a difference.
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  #6  
Old 01-04-2020, 09:36
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Carldric Clement Carldric Clement is offline
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Quote:
Originally Posted by KaktoR View Post


Code:
Compressed 257 files, 7,876,979,476 => 7,876,983,244 bytes. Ratio 100.00%
Compression time: cpu 8.27 sec/real 204.47 sec = 4%. Speed 38.52 mB/s
I didn't expected that. XTool didnt have unity codec. They usually use with zlib + lz4 and oodle only.
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  #7  
Old 26-03-2020, 08:48
ZAZA4EVER ZAZA4EVER is offline
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Quote:
Originally Posted by hwang4 View Post
zaza4ever , can u please tell me which "srep" , you used !
when using these srep parameters , i always get "failed to create data1.bin
"

thanks
Srep 3.93a beta
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  #8  
Old 14-05-2020, 07:59
HunterEmrah HunterEmrah is offline
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Quote:
Originally Posted by ZAZA4EVER View Post
Doom Eternal Deluxe edition
Repack Size From 34.5GB To 25.6GB

Method on **Base and Virtual Textures Folder Files

Code:
-moo2recm+srep:m3f:a16:d1g+lolz:d128m:mt6:fba0: mc1023:gm20
Game has oo2core_7_win64.dll ...
But don't get good ratio when repack game
Use oo2core_7_win64.dll form Attached file
I have tried this method but only files that have oodle compressed to 27.4 GB.
Can someone explain what's wrong in this situation?
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  #9  
Old 16-05-2020, 02:42
Masquerade Masquerade is offline
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Daymare 1998

Total Unpacked Size: 21.6GB

The following passage is required in Arc.groups:

Code:
$mp4
*.mp4

$uepak
*.pak
Compression as follows:

Code:
xtool:e:precomp:t100p,c128m:zlib+srep:m3f:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096/$mp4=srep:m3f:l512+7z(lzma)
Total packed size using above method: 15.8GB
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  #10  
Old 16-05-2020, 04:01
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Chasing Light

Total Unpacked Size: 2.2GB

Compression as follows:

Code:
srep:m3f:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
Total packed size using above method: ~420MB
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  #11  
Old 17-05-2020, 16:22
HunterEmrah HunterEmrah is offline
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Quote:
Originally Posted by HunterEmrah View Post
I have tried this method but only files that have oodle compressed to 27.4 GB.
Can someone explain what's wrong in this situation?
ah okay, not recm, it's reck
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  #12  
Old 18-05-2020, 11:59
Masquerade Masquerade is offline
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Company Of Heroes

I was wondering if anyone has any good methods for this game?

I have everything sorted except from the .sga files.

I'm using this method for them:

Code:
xzlib64+msc:wav=1:raw=1:mp3=1:tak=9+srep+lolz
However during decompression MSC keeps crashing (instantly killing the installer). I know it's an issue with MSC because the temp files are left in the installer temp directory.

I am currently trying running msc before xtool but it's produced a larger result than xtool+msc.
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  #13  
Old 27-03-2020, 07:55
shazzla shazzla is offline
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Doom - Eternal :

In my experiences ,*.lightdb and *.resources files are Kraken compressed not Mermaid...
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  #14  
Old 28-03-2020, 06:12
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Grand Theft Auto V
v1.50

Code:
xZLib+srep:m3f+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000

10:16:15 - Starting Archive Creation. 
15:11:04 - Archive Creation Complete. 

15:11:06 - Input Size: 88.95 GB. 
15:11:06 - Output Size: 49.67 GB.
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  #15  
Old 28-03-2020, 07:00
Masquerade Masquerade is offline
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Help Me Now (28th March 2020)

Total unpacked size: 2.28GB

Compresison as follows:

*.asset, *.(noextension) *.resS, *.resource =

Code:
srep:m3f:l512:v2+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
Everything else =

Code:
srep:m3f:l512:v2+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096
Total compressed size using above methods: 619mb

Last edited by Masquerade; 11-04-2020 at 02:46.
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