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  #1  
Old 18-03-2018, 01:01
masen485 masen485 is offline
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Hello: Files you use to compress games
You are giving very good game compression ratios and we are very curious
We want to learn how to achieve this success and implement it. help
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  #2  
Old 18-03-2018, 01:14
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Quote:
Originally Posted by masen485 View Post
Hello: Files you use to compress games
You are giving very good game compression ratios and we are very curious
We want to learn how to achieve this success and implement it. help
i sent you a link for pankers tools in a message he has all the tools i do and even more so in his compressor
as i stated in the message i am learning from his tools and
that i got started by using his masked compressor
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Old 18-03-2018, 09:11
Andu21 Andu21 is offline
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Hitman: Sniper Challenge (1.63 GB > 741 MB)

bpk+srep:m5f:l16 (523 MB > 375 MB)
Code:
DD86AFE034044E63A12E35C2FD7C0025.pc_resourcelib
5E8EABC1086A562C54161885D7E712E4.pc_resourcelib
6B6CADBC7362D4AAAE3FBD1165B46944.pc_binkvid
C10B4D9366C2AA8EF8DBE5CCCDE61523.pc_binkvid
BC28C0F1A42A35577A004F791DBA6FC3.pc_binkvid
7E29978A863CBEDEB534D45A37C81A6D.pc_binkvid
B86FE0F88B75BD706F4F39597DF41E05.pc_binkvid
E73EA26D4F37D869D95BA2E48DE11777.pc_binkvid
9097C6FA991258F4F86B3CA5A74D2AB9.pc_binkvid
17E271F8336BF937FC88F24C6D5504D2.pc_binkvid
srep:m1f+lolz:mtt0:mt1:mtb32m:d128m:tt64:dtp1:dtb0 :dto0:dtm1:dtw1:dtd1:dm32:gm20:x1 (1.04 GB > 330 MB)
Code:
*.pc_resourcelib

precomp047:intense:brute (Optional):
313E0B0EF7BEE6AD8178FE104F3E2291.pc_resourcelib
E1137CE833BB0EEE6FF6DC70DBAC356F.pc_resourcelib
D5B47EA48DB79CAEAB304E26DDD16276.pc_resourcelib
1B80BC60AA1ACFC8DBD3374D4B23E221.pc_resourcelib
5D309668D5643F5859E18390C956A6F7.pc_resourcelib
7AB25621CD06EBA0A69B73F059702106.pc_resourcelib
7FE0A269304801688B7DFA53AA163939.pc_resourcelib
99F2D1CC5491D408189CDF0524003135.pc_resourcelib
46ED056ADCC3AE861344F650C20416B7.pc_resourcelib
2371600CA1FD93F95CDA77D0BB6C6097.pc_resourcelib
402C90795A92B7D8EC0D3CBF62460DD7.pc_resourcelib
653A278FEE4FCBDB7D2A331F53AFB18F.pc_resourcelib
996FB3DB025C7A4B631DA3D32265E670.pc_resourcelib
06E62B480B4A739881E28F8749450AB1.pc_resourcelib
32811A2AC2094EDD342CD5A253839711.pc_resourcelib
AF68485693018245B781C6EBE230D208.pc_resourcelib
715090448D76C29C65FAE56B9DE74203.pc_resourcelib
0A5FB45E0D4E7CDF273F5781B594AE9F.pc_resourcelib
srep:m5f:l1024+mpz (38.0 MB > 28.1 MB)
Code:
2A7B2DC4718C3DC164808DE4E780502B.pc_resourcelib
4D9988333EA19DDB0A44F1448CBC62F0.pc_resourcelib
6977DF4FEEF7C5286596FEF79AD34BB4.pc_resourcelib
A8DA577356EA3FD562F08A35EA38838F.pc_resourcelib
BE2A37B8170CEC7BFEB8F17262FB4BE9.pc_resourcelib
C7335C301B38FD450DC9D1F044BAB88A.pc_resourcelib
F8D2F8B9C277C5B8F6117DC795E0CBF0.pc_resourcelib
FCC1D823D2B7F629FA347CCA23140668.pc_resourcelib
srep:m4f:l1024+delta+exe2+lolz:tt16:x1 (45.3 MB > 7.55 MB)
Code:
*.dll
*.exe
*.ini
*.txt
*.pc_headerlib
*.pc_idmap
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  #4  
Old 18-03-2018, 09:14
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bpk+srep make any sense?

If i remember right srep does change nothing in size after bpk was applied.
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Old 18-03-2018, 10:21
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Quote:
Originally Posted by KaktoR View Post
bpk+srep make any sense?

If i remember right srep does change nothing in size after bpk was applied.
i prefer using something like bpk+lzma or bpk+lolz helps me
i don't do srep i've seen it give negative ratio
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Old 18-03-2018, 09:23
Andu21 Andu21 is offline
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^Depends on the input, in this case bpk only gives 386 MB.
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Old 18-03-2018, 09:30
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Yeah Andu21 is right, it depends, sometimes srep can give you few MB`s.
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Old 18-03-2018, 09:32
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Ok didn't noticed it.

PS: ME2 with uelr:uv is not a good idea...

5 hours 40 minutes so far installing (because uelr told me "SLOW LZO-STREAMS!" )
Attached Images
File Type: png Unbenannt.png (20.9 KB, 205 views)
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  #9  
Old 18-03-2018, 10:21
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18 Wheels of Steel Collection

(Hard Truck) 18 Wheels of Steel (2002) - 118 MB to 103 MB
pzlib+srep+lolz

18 Wheels of Steel: Across America (2003) - 142 MB to 115 MB
pzlib+srep+lolz

18 Wheels of Steel: Pedal to the Metal (2004) - 94 MB to 73 MB
pzlib+srep+lolz

18 Wheels of Steel: Convoy (2005) - 400 MB to 76 MB
pzlib+srep+lolz

18 Wheels of Steel: Haulin (2006) - 362 MB to 92 MB
pzlib+srep+lolz

18 Wheels of Steel: American Long Haul (2007) - 350 MB to 92 MB
pzlib+srep+lolz

18 Wheels of Steel: Extreme Trucker (2009) - 602 MB to 173 MB
srep+lolz

18 Wheels of Steel: Extreme Trucker 2 (2011) - 1.10 GB to 365 MB
srep+lolz
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  #10  
Old 18-03-2018, 10:51
Sergey3695 Sergey3695 is offline
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Quote:
Originally Posted by JustFun View Post
118 MB to 103 MB
pzlib+srep+lolz
use -mrep:256m:16+delta+4x4:0 is better.
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  #11  
Old 18-03-2018, 10:23
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BTW we have more than 100 games in the Index now, (106 to be exact )!

Thank you to everyone involved!!!
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Old 18-03-2018, 10:25
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Quote:
Originally Posted by JustFun View Post
BTW we have more than 100 games in the Index now, (106 to be exact )!

Thank you to everyone involved!!!
i got more coming i keep records of everything i've ever repacked
in case i have to do it again
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  #13  
Old 18-03-2018, 10:53
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Friday the 13th With Part 5 jason

Friday the 13th With Part 5 jason
(ztool)pzlib+srep:m5f:a2+delta+lzma:ultra:a1:mfbt4 :d158m:fb273:mc1000000000:lc8
on the main game file
srep:m5f:a2+delta+lzma:ultra:a1:mfbt4:d158m:fb273: mc100000000
on everything else
initial size 5.45 gb
repack size 3.64 gb

Friday the 13th latest update with Jason X Jason
method used xtool with Zlib codec alone
xprecomp+srep:m3f:a2+lolz:dt1:dtp1:dto1:dtm1:dtw1: dtd1:mtt1:mt4:d64m:tt10
initial size 8.36gb
Repack size 4.94 gb





-----note
it may be an unreal engine 4 game but zlib precompression works on it
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Last edited by darkwolves; 26-05-2018 at 06:43.
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  #14  
Old 18-03-2018, 11:18
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Mortal Kombat

Mortal Kombat Komplete Edition (AKA Mortal Kombat 9)
uelr+srep64:m5f:a2+delta+lzma2:ultra:a1:mfbt4:d158 m:fb273:mc1000000000:lc8
on unreal engine 3 files
bpk for bik files
srep64:m5f:a2+delta+lzma2:ultra:a1:mfbt4:d158m:fb2 73:mc1000000000:lc8
for all other files
initial size 8.3 gb
repack size 4.54 gb

Mortal Kombat XL
start size 36.5 removed all but english files
re encoded bink2 files to 720p but with high settings
slimmed down to 34.2

srep64:m5f:a2+4x4:t2:b2047m:lzma2:200mb:ultra:a1:m fbt4:d158m:fb273:mc1000000000:lc8
for main assets files
bpk+lzma:ultra:a1:mfbt4:d158m:fb273:mc1000000000:l c8
for bink2 files
srep:m5f:a2+delta+lzma:ultra:a1:mfbt4:d158m:fb273: mc1000000000:lc8
for everything else
initial size 34.2
repack size 19.1

Mortal Kombat arcade Kollection
method
srep+lolz
initial size 431 mb
repack size 98.7 mb
features mortal kombat 1 and 2 and ultimate mortal kombat 3


Mortal Kombat 4
method
msc+srep+lolz
inital size 288 mb
repack size 156 mb


Mortal Kombat Trilogy
method
srep+lolz
inital size 735 mb
repack size 411 mb


------note
only MKXL videos were re encoded using
radtools and format factory
there is only a very slight difference
still looks great
also tip for making radtools encode to bink2
if you are batching wait until it compiles the list..
open a notepad and copy and paste the contents
into the notepad.
in the notepad click replace..
in (find what) type bik
in (replace with) type bk2
click replace all..
replace the radbatch with the notepad edit and click start.
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Last edited by darkwolves; 03-04-2018 at 18:26.
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  #15  
Old 18-03-2018, 11:14
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Need for Speed Payback ultra compression

ultra settings ztool plz4 arc settings
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