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#1
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Middle-Earth: Shadow of Mordor
GOG version Code:
16:59:22 - Selected ARC/DS method for Data1a-01.bin was: bpk+srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 16:59:22 - Selected ARC/DS method for Data1b-01.bin was: xtool:mzlib+srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 ------------------------------------------------------------------------------------------------------------------------------------------- 18:38:03 - Overall input size: 53.70 GB 18:38:03 - Overall output size: 23.01 GB (Ratio 42.85%) 18:38:03 - Overall conversion time: 01:38:39 Code:
------------------------------------------------------------------------------------------------------------------------------------------- Extracting Data1a-01.bin file, Please Wait... ------------------------------------------------------------------------------------------------------------------------------------------- FreeArc 0.67 (March 15 2014) extracting archive: Conversion_Output\CONVERSION\Data1a-01.bin Extracted 338 files, 10,656,657,345 => 12,229,724,967 bytes. Ratio 87.14% Extraction time: cpu 908.11 sec/real 531.97 sec = 171%. Speed 22.99 mB/s All OK ------------------------------------------------------------------------------------------------------------------------------------------- Extracting Data1b-01.bin file, Please Wait... ------------------------------------------------------------------------------------------------------------------------------------------- FreeArc 0.67 (March 15 2014) extracting archive: Conversion_Output\CONVERSION\Data1b-01.bin Extracting 66 files, 45,435,263,268 bytes. Processed 99.9% Extracted 66 files, 14,051,170,767 => 45,435,263,268 bytes. Ratio 30.93% Extraction time: cpu 815.78 sec/real 646.88 sec = 126%. Speed 70.24 mB/s All OK
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#2
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Halo Infinite
Build 9347748, incl. Campaign, no HD pack Code:
20:53:02 - Selected ARC/DS method for Data1a-01.bin was: oo2reck:8+srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 20:53:02 - Selected ARC/DS method for Data1b-01.bin was: xtool:mzlib+srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 20:53:02 - Selected ARC/DS method for Data1c-01.bin was: srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 ------------------------------------------------------------------------------------------------------------------------------------------- 23:32:27 - Overall input size: 42.36 GB 23:32:27 - Overall output size: 29.04 GB (Ratio 68.57%) 23:32:27 - Overall conversion time: 02:39:18 Data1a = *.module* Data1b = package\* Data1c = rest of the files Code:
------------------------------------------------------------------------------------------------------------------------------------------- Extracting Data1a-01.bin file, Please Wait... ------------------------------------------------------------------------------------------------------------------------------------------- FreeArc 0.67 (March 15 2014) extracting archive: Conversion_Output\CONVERSION\Data1a-01.bin Extracting 117 files, 28,222,165,341 bytes. Processed 99.8% Extracted 117 files, 20,616,611,986 => 28,222,165,341 bytes. Ratio 73.05% Extraction time: cpu 1139.09 sec/real 500.03 sec = 228%. Speed 56.44 mB/s All OK ------------------------------------------------------------------------------------------------------------------------------------------- Extracting Data1b-01.bin file, Please Wait... ------------------------------------------------------------------------------------------------------------------------------------------- FreeArc 0.67 (March 15 2014) extracting archive: Conversion_Output\CONVERSION\Data1b-01.bin Extracting 88,043 files, 4,710,860,569 bytes. Processed 99.8% Extracted 88,043 files, 851,140,347 => 4,710,860,569 bytes. Ratio 18.07% Extraction time: cpu 61.89 sec/real 149.54 sec = 41%. Speed 31.50 mB/s All OK ------------------------------------------------------------------------------------------------------------------------------------------- Extracting Data1c-01.bin file, Please Wait... ------------------------------------------------------------------------------------------------------------------------------------------- FreeArc 0.67 (March 15 2014) extracting archive: Conversion_Output\CONVERSION\Data1c-01.bin Extracting 1,883 files, 12,549,104,127 bytes. Processed 99.9% Extracted 1,883 files, 9,714,711,673 => 12,549,104,127 bytes. Ratio 77.41% Extraction time: cpu 334.20 sec/real 220.25 sec = 152%. Speed 56.98 mB/s All OK
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Haters gonna hate
Last edited by KaktoR; 03-09-2022 at 14:57. |
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#3
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Halo The Master Chief Collection
Build 9367265, no multiplayer, no extended language packs Code:
20:09:49 - Selected ARC/DS method for Data1a-01.bin was: bpk 20:09:49 - Selected ARC/DS method for Data1b-01.bin was: xt_zlib+srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 20:09:49 - Selected ARC/DS method for Data1c-01.bin was: srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 ----------------------------------------------------------------------------------------- 00:52:22 - Overall input size: 109.60 GB 00:52:22 - Overall output size: 66.74 GB (Ratio 60.90%) 00:52:22 - Overall conversion time: 04:42:31 Data1b contents: halo1\prebuild\shaders_2_cache\prebuild\*.sdc halo2\prebuild\shaders_2_cache\prebuild\*.sdc halo2\preload\paks\*.pck halo3\maps\*.map halo3odst\maps\*.map halo4\maps\*.map haloreach\maps\*.map mcc\Content\Paks\*.pak data\ui\Screens\*.gfx
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#4
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Assassin's Creed Origins
v1.60, 1 language, all DLC Code:
13:10:48 - Selected ARC/DS method for Data1a-01.bin was: xtool:manvil:4+srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 13:10:48 - Selected ARC/DS method for Data1b-01.bin was: bpk+srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 ------------------------------------------------------------------------------------------------------------------------------------------- 17:08:59 - Overall input size: 69.70 GB 17:08:59 - Overall output size: 32.56 GB (Ratio 46.71%) 17:08:59 - Overall conversion time: 03:57:17 Decompression time: 1 hour (6c 12t) PS: I will do the same for Odyssey and Valhalla soon.
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Haters gonna hate
Last edited by KaktoR; 06-09-2022 at 01:11. |
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#5
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Of course you have to use compressed bink file + diff file to restore the original file.
bink_unpack.exe will fail on decompressing the compressed bink file, but file remains. Then you use the diff file to patch the decompressed bink file back to original. In the example above, you have to include BPK2 files and Bink2DIFF files.
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#6
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Jojo's bizarre adventure: All-star battle r
Recently the title in question got an official PC-port, as it was originally a PS3 exclusive. The compression is, in theory fairly easy to decipher, as it's just Crilayla, however all the assets in their relevant ".cpk" archives are encrypted, the algorithm seems to be the same from a glance however some archives aren't original, so its not clear if a different or multiple private keys were used/replaced.
Attached is the only semi-working (QuickBMS) script I can find (source) that can sort of process some data but falls short very quickly. I'm not very adept at QuickBMS scripting but my guess is the encryption key is incorrect. I have also attached a sample for anyone interested. For those curious current gains are only ~200MB with the encrypted archives. |
| The Following User Says Thank You to L33THAK0R For This Useful Post: | ||
Gehrman (06-09-2022) | ||
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#7
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Quote:
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| The Following User Says Thank You to Masquerade For This Useful Post: | ||
L33THAK0R (06-09-2022) | ||
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#8
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Assassin's Creed Odyssey
v1.5.6, 1 language, all DLC Code:
20:41:34 - Selected ARC/DS method for Data1a-01.bin was: xtool:manvil:4+srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 20:41:34 - Selected ARC/DS method for Data1b-01.bin was: bpk+srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 ----------------------------------------------------------------------------------------- 00:44:06 - Overall input size: 99.23 GB 00:44:06 - Overall output size: 42.15 GB (Ratio 42.47%) 00:44:06 - Overall conversion time: 04:02:25
__________________
Haters gonna hate
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#9
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Assassin's Creed Valhalla
v1.6.0, 1 language, all DLC Code:
11:02:57 - Selected ARC/DS method for Data1a-01.bin was: xtool:manvil:8+srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 11:02:57 - Selected ARC/DS method for Data1b-01.bin was: srep_new:1+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 ------------------------------------------------------------------------------------------------------------------------------------------- 18:06:25 - Overall input size: 136.98 GB 18:06:25 - Overall output size: 49.58 GB (Ratio 36.19%) 18:06:25 - Overall conversion time: 06:50:10
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Haters gonna hate
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#10
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*.SPK from Steelrising are just zip files with what appears to be no compression. I cannot speak for the larger packs but the locales zips have data just stored.
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#11
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Quote:
Quote:
All SPK 66.5 gb > 116 gb. Question. datapchighres.spk - is optional data or not? Last edited by dixen; 09-09-2022 at 01:05. |
| The Following User Says Thank You to dixen For This Useful Post: | ||
Masquerade (09-09-2022) | ||
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#12
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Nope, game is made in same engine as Greedfall. The file datapchighres.spk is basically the whole game data.
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#13
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Really? After all, the game works fine without these files. Especially on weak systems like mine
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#14
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Assassin's Creed Valhalla
v1.6.2, 1 language, all DLC Code:
10:59:07 - Selected ARC/DS method for Data1a-01.bin was: xtool:manvil:8+xtool:db:-dedup=3+4x4:lzma 10:59:07 - Selected ARC/DS method for Data1b-01.bin was: xtool:db:-dedup=3+4x4:lzma ------------------------------------------------------------------------------------------------------------------------------------------- 16:29:11 - Overall input size: 143.49 GB 16:29:11 - Overall output size: 50.14 GB (Ratio 34.94%) 16:29:11 - Overall conversion time: 05:29:24
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Haters gonna hate
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#15
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In this cases I always look on steamdb for optional depots.
If no info is provided then just rename the files/folders and play a bit and see if it works.
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