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#1
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What you need isnt a block for language
Block = the area to cut with hex from and to from point A to point B offset 01 to offset 500 example given. What you need to patch a file is the file to patch and the starting offset where it starts inside the gigantic file!! it's practical usage have you seen my youtube videos where i explain how this works ? You can pack a game Fitgirl Size if you master what i am showing here
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My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45. |
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#2
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Please refer me toward the video.
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#3
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Check Messages and you will find it
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My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45. |
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#4
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what you saw is high quality 400kbps all the way to low quality 128kbps
i save many GB by doing this :P
__________________
My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45. |
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#5
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I look forward to being able to share some similarly impressive results in the near future!
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#6
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Steel Division 2 [Build 7022650]
Start Size: 60.4GB
Code:
xreflate+srep+lolz Code:
precomp+srep+lolz This took 18-19 hours for me in total. |
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#7
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UPDATE: It seems it was an error on my end after-all.
Has anyone else had issues with reflate & preflate regarding "The Saboteur"? I ran reflate for a good 14hrs prior, as a first test, but alas it was still stuck at the same spot. Just want to know if it's something on my end or just the title itself, as the "Odin Engine" is a custom game-engine only used for this title (I don't know if its a fork of something like UE3 or Source, I couldn't find any documentation on it, after a brief searching period), and I'm not sure how its game-data archives function. Last edited by L33THAK0R; 18-07-2021 at 01:40. |
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#8
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Quote:
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#9
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Yeah ended up going with xtool 2019.
Quote:
Quote:
Last edited by L33THAK0R; 18-07-2021 at 04:43. |
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#10
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Quote:
Example for old xtool: Code:
packcmd = xtool e:precomp:t100p,c128m:zlib - - <stdin> <stdout> |
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#11
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Ah alright, I didn't think there was an actual performance difference between the two, I'll run some tests to see what the difference is!
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#12
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Someone knows a good compressor for gif images? If possible.
__________________
Haters gonna hate
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#13
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flexiGIF - Lossless GIF/LZW optimization
You maybe want to take a look at this:
flexiGIF - Lossless GIF/LZW optimization Quote:
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#14
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Quote:
__________________
Haters gonna hate
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