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  #1  
Old 24-09-2025, 15:12
Masquerade Masquerade is offline
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Don't use delta, it will only harm your ratio. Not useful since many years (if ever).

SREP 3.2 is always a good shout for especially buggy data too.
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  #2  
Old 25-09-2025, 08:58
Dunnowho69 Dunnowho69 is offline
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i normally use srep_3.92.exe -m5f -l128 -c64 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp for srep but recently have been getting a lots of error: general (de)compression error in srep. and all those were unity games. it fixes if i remove -l128 and -c64 parameters. what could be the reason here ?
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  #3  
Old 25-09-2025, 11:17
FitGirl FitGirl is offline
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Quote:
Originally Posted by Masquerade View Post
Don't use delta, it will only harm your ratio. Not useful since many years (if ever).

SREP 3.2 is always a good shout for especially buggy data too.
Not exactly. There are data samples which give better compression with delta. They are very rare and usually are found in obscure game engines, but still.
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  #4  
Old 07-10-2025, 11:03
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Assassins Creed: II (Steam Version)

For .FORGE files use:
Code:
afr+srep_new:490g+lolz
For Video files use:
Code:
xtool:c1792mb:mbik+bcm
For Sound files use:
Code:
srep_new:490g+bcm
For rest of the files use:
Code:
srep_new:490g+lolz
------------------------------------------------------------------------------------------

Game size: 5.65 GB
Compressed Game Size: 2.15 GB

Last edited by JustFun; 08-10-2025 at 07:57.
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  #5  
Old 08-10-2025, 07:57
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Assassins Creed: Revelations (Steam Version) (English Only)

For .FORGE files use:
Code:
afr+srep_new:490g+lolz
For Video files use:
Code:
xtool:c1792mb:mbik+bcm
For Sound files use:
Code:
srep_new:490g+bcm
For rest of the files use:
Code:
srep_new:490g+lolz
------------------------------------------------------------------------------------------

Game size: 5.90 GB
Compressed Game Size: 2.64 GB
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  #6  
Old 10-10-2025, 01:39
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Cool Shellshock 2: Blood Trails [2009]

Code:
Game Version : 1.0

Ripped - Re-encoded Files : Nothing

Original Size : 6.0 GB

Compressed Size : 1.67 GB

Install Time : 5 Mins on HDD (Depends your system)

Method : srep:m3f+lzma2
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Last edited by st0rm; 19-10-2025 at 10:24.
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  #7  
Old 19-10-2025, 04:27
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Battlefield 6
Use frostbite3 plugin with nfsunbound config and oodle library located in game directory.
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  #8  
Old 21-10-2025, 07:54
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NINJA GAIDEN 4

@image1.dat

Quote:
gdeflate (+libs from game folders)
Streams: 2129 / 18496
Time: 00:00:49 (CPU 00:06:13)

Size: 1.08 GB >> 1.17 GB
sample: https://pixeldrain.com/u/NJw43Xpd
libs: https://pixeldrain.com/u/5XsLVhsL

Maybe someone has already found a solution?)

upd: https://www.patreon.com/posts/ninja-gaiden-4-141790975
thx razor12911

Last edited by Wanterlude; 22-10-2025 at 04:15.
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  #9  
Old 28-10-2025, 23:46
hwang4 hwang4 is offline
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Quote:
Originally Posted by Wanterlude View Post
NINJA GAIDEN 4

@image1.dat



sample: https://pixeldrain.com/u/NJw43Xpd
libs: https://pixeldrain.com/u/5XsLVhsL

Maybe someone has already found a solution?)

upd: https://www.patreon.com/posts/ninja-gaiden-4-141790975
thx razor12911

can't access the file !can you upload it to another site, (patreon.com is unavailable).thx!
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  #10  
Old 29-10-2025, 07:39
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Quote:
Originally Posted by hwang4 View Post
can't access the file !can you upload it to another site, (patreon.com is unavailable).thx!
Here
Attached Files
File Type: 7z xtool_ninjagaiden4.7z (954.3 KB, 18 views)
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  #11  
Old 21-10-2025, 09:06
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Maybe try with other versions.

Here are all I have collected over time
Attached Files
File Type: 7z dstorage.7z (814.8 KB, 35 views)
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  #12  
Old 08-11-2025, 00:16
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Sanatorium A Mental Asylum Simulator

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:c32mb:munity+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,32 GB
Overall output size: 679,04 MB (Ratio 50.20%)
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  #13  
Old 08-11-2025, 00:27
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Peaceful Days

Code:
Selected ARC/DS method for Data1a-01.bin was: 
srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,07 GB
Overall output size: 362,59 MB (Ratio 33.02%)
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  #14  
Old 08-11-2025, 19:22
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Red Dead Redemption 2 Initial Results

Finally taking a crack at Red Dead Redemption 2 (version 1.0.1491.50), but I've been pretty disappointed with initial results

~108 GiB (MP assets ripped) -> ~76 GiB, using oo2core_5_win64.dll with the following MD5 hash

Code:
f60dd417457e2ec9be4b28242878dbc1
I did some initial digging on the AES encryption of the "*.rpf" archives, but haven't been able to find any community tools, outside of OpenIV (closed-source, no CLI functionality to decrypt multiple archives), SparkIV (only supports GTA IV), or CodeWalker (GTA V mapping utility), that support decryption and encryption of said archives. I've reached out to multiple members of the developer team but have been met with silence. Researching prior RAGE Engine titles, of note is "Grand Theft Auto V", found a toolkit that shows promise, found here, which supports said cryptography. Very loose *maybe* here, but reading through this forum thread has given me some guidance with a starting point for dumping the AES key for RDR2, of course the methodology will likely not be identical, but it's something.

I'm hopeful that since the RPF versions between GTA V (Version 7) & RDR2 (Version 8) are quite close, I might be able to jury-rig something together.
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  #15  
Old 10-11-2025, 14:38
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Bigfoot Life

Quote:
data1.bin was: xtool:mmermaid:core_2.9.5:mzlib:dd3+LOLZ_NORMAL
data2.bin was: xtool:mzlib:dd3+razor_stdio
with data1 = *.ubulk and *.uexp

around 2.25gb final
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