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#1
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The Callisto Protocol
Code:
Compressed 2 files, 6,558,206,036 => 13,302,561,746 bytes. Ratio 202.84% Compression time: cpu 2.78 sec/real 243.09 sec = 1%. Speed 26.98 mB/s All OK 0x1958456F8B54A02D25DF32327C57C9D20DFCF7E948967D08 CFB48E8EBC65BEEB Edit: Seems like you don't need the key. Without the key the output is the same.
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Haters gonna hate
Last edited by KaktoR; 03-12-2022 at 03:11. |
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#2
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please tell me the best compress method for gta 5 game. I am using Cesar82 Diskpan Gui
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#4
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Quote:
I have compressed the gta 5 game using the method that is in the database but during install (unpack) it takes very long around 5-7 hours |
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#5
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Anno 1800
v16.0, incl all DLC, all languages, artbook, ost Code:
21:12:27 - Selected ARC/DS method for Data1a-01.bin was: xtool:mflac+xtool:mpreflate+xtool:db:-dedup=3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 21:12:27 - Selected ARC/SPLIT method for Data1b-01.bin was: xtool:db:dedup=3+razor_mtx/$mp3pack=mpzmt ----------------------------------------------------------------------------------------- 23:12:09 - Overall input size: 86.73 GB 23:12:09 - Overall output size: 31.42 GB (Ratio 36.23%) 23:12:09 - Overall conversion time: 01:59:41 >> Unpacking finished successfully!
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Haters gonna hate
Last edited by KaktoR; 10-12-2022 at 14:36. |
| The Following User Says Thank You to KaktoR For This Useful Post: | ||
JustFun (11-12-2022) | ||
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#6
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@KaktoR
You can patch out the bink videos with XTool erase and squeeze the size down with bpk too |
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#7
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@Masquerade
I know. bk2 files are spread all over inside many files and I for myself are just to lazy to do it
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Haters gonna hate
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#8
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Halo The Master Chief Collection
v1.3065.0.0 (7th December 2022), ripped multiplayer Code:
17:02:27 - Selected ARC/DS method for Data1a-01.bin was: bpk+xtool:db:-dedup=3 17:02:27 - Selected ARC/DS method for Data1b-01.bin was: xtool:c128mb:mpreflate:db:-dedup=3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 17:02:27 - Selected ARC/DS method for Data1c-01.bin was: xtool:db:-dedup=3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 ----------------------------------------------------------------------------------------- 19:06:36 - Overall input size: 103.82 GB 19:06:36 - Overall output size: 64.34 GB (Ratio 61.97%) 19:06:36 - Overall conversion time: 02:04:07 >> Unpacking finished successfully! --- Data1b: halo1\prebuild\shaders_2_cache\prebuild\*.sdc halo2\prebuild\shaders_2_cache\prebuild\*.sdc halo2\preload\paks\*.pck halo2\h2_maps_win64_dx11\*.map halo2\h2_maps_win64_dx11\textures.dat halo3\maps\*.map halo3odst\maps\*.map halo4\maps\*.map haloreach\maps\*.map mcc\Content\Paks\*.pak data\ui\Screens\*.gfx ![]() 128mb chunk size is the sweet spot here. However you will get some additional mb on 256mb. bpk output is 22.5 GB, with srep 21.5 GB (many video stream duplicates).
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Haters gonna hate
Last edited by KaktoR; 11-12-2022 at 11:06. |
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#9
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Crisis Core - Final Fantasy VII - Reunion
pak/ucas -> kraken Use oo2core v2.9.6 Edit: Ok seems like zlib/reflate is in there too. What a weird mess I made, sorry ![]() Code:
pakchunk0-WindowsNoEditor.pak 156mb -> 175mb (kraken) -> 199mb (reflate) pakchunk1-WindowsNoEditor.pak has no kraken streams, but only reflate. Edit 3: pakchunk5-WindowsNoEditor.pak, pakchunk6-WindowsNoEditor.pak -> seems like only usm video pakchunk4-WindowsNoEditor.pak -> sounds
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Last edited by KaktoR; 13-12-2022 at 12:29. |
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#10
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Crisis Core - Final Fantasy VII - Reunion UCAS contains encrypted Kraken streams but the UnrealDB creator does not work for this game and requires an update.
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#11
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Crisis Core - Final Fantasy VII - Reunion
Used unreal_db key 0x277041CBB2888087611DB5CBFEA119462920E1F67092C87E 87825725E38B320F Oodle v2.9.5 dll -mccff7r+kraken:l7 -d1 -c1gb -lm Code:
pakchunk7-WindowsNoEditor.ucas 1.53 GB > 2.79 GB Edit: I recommend that you use two separate xtool processes (one for decryption and the other for processing kraken streams), since these aes blocks are big, xtool will use 1 thread in d1 mode for both encoding and decoding in an attempt to use the lowest possible memory, which will slow down installation tremendously if you plan to make a repack. This also eliminates the need for -d1, you can opt for oo2reck if you want, up to you. Last edited by Razor12911; 13-12-2022 at 18:33. |
| The Following 5 Users Say Thank You to Razor12911 For This Useful Post: | ||
Gehrman (14-12-2022), KaktoR (14-12-2022), kuyhaa (13-12-2022), L0v3craft (13-12-2022), Masquerade (14-12-2022) | ||
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#12
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Thanks, this seem to work
![]() Code:
-mff7rcc+xtool:kraken,l7 Compressed 2 files, 1,644,918,858 => 3,004,384,018 bytes. Ratio 182.65% Compression time: cpu 1.22 sec/real 207.25 sec = 1%. Speed 7.94 mB/s All OK Extracted 2 files, 3,004,384,018 => 1,644,918,858 bytes. Ratio 182.65% Extraction time: cpu 1.28 sec/real 191.11 sec = 1%. Speed 8.61 mB/s All OK Code:
[External compressor:xtool]
header = 0
packcmd = xtool.exe precomp { -moption} -c64mb -t100p - - <stdin> <stdout>
unpackcmd = xtool.exe decode -t75p - - <stdin> <stdout>
[External compressor:ff7rcc]
header = 0
packcmd = xtool.exe precomp -mccff7r -c1gb -d1 -lm -t100p - - <stdin> <stdout>
unpackcmd = xtool.exe decode -t75p - - <stdin> <stdout>
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Haters gonna hate
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#13
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Witcher 3 v4.0 Next Gen Update
Still the same algo from before https://fileforums.com/showthread.ph...her#post498295 Code:
-mxtool:witcher3+xtool:zlib+xtool:lz4hc,l9 Compressed 1 file, 286,247,872 => 1,249,481,045 bytes. Ratio 436.50% Compression time: cpu 0.41 sec/real 51.41 sec = 1%. Speed 5.57 mB/s All OK Extracted 1 file, 1,249,481,045 => 286,247,872 bytes. Ratio 436.50% Extraction time: cpu 0.59 sec/real 37.01 sec = 2%. Speed 7.73 mB/s All OK
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Haters gonna hate
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#14
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Quote:
With W3.xtl - decompression error for me
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#15
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Grand Theft Auto V
Build 10107212 (13 December 2022) Code:
17:17:06 - Selected ARC/DS method for Data1a-01.bin was: bpk+xtool:mreflate:db:-dedup=3+4x4:lzma 17:17:06 - Selected ARC/DS method for Data1b-01.bin was: xtool:db:-dedup=3+4x4:lzma ----------------------------------------------------------------------------------------- 20:20:08 - Overall input size: 108.55 GB 20:20:08 - Overall output size: 65.61 GB (Ratio 60.45%) 20:20:08 - Overall conversion time: 03:02:59 Data1a common.rpf x64*.rpf update\*.rpf
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Last edited by KaktoR; 15-12-2022 at 10:24. |
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