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  #1  
Old 04-10-2018, 07:18
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AFR_x64.exe
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afrpatch.dll
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  #2  
Old 04-10-2018, 08:58
ZAZA4EVER ZAZA4EVER is offline
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Cool Assassin's.Creed.Odyssey.Gold.Edition

Assassin's Creed Odyssey Gold Edition Repack Eng only
Repack From 45.8GB TO 23.7Gb
With Afr+afrpatch.dll by Razor
AFR + SREP + LOLZ
BUT You Should know afr has different headers with game files but afr repack and unpack well
I think afr need simple modify from razor to ac Odyssey
To get better ratio
Almost Odyssey such as origins in files

Xtool Dont Work For All Game Files Result as Srep+Lzma 29.4Gb
Xtool Work For one File of the game not Full Files

Last edited by ZAZA4EVER; 04-10-2018 at 09:05.
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  #3  
Old 04-10-2018, 09:57
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Quote:
Originally Posted by ZAZA4EVER View Post
Assassin's Creed Odyssey Gold Edition Repack Eng only
Repack From 45.8GB TO 23.7Gb
With Afr+afrpatch.dll by Razor
AFR + SREP + LOLZ
BUT You Should know afr has different headers with game files but afr repack and unpack well
I think afr need simple modify from razor to ac Odyssey
To get better ratio
Almost Odyssey such as origins in files

Xtool Dont Work For All Game Files Result as Srep+Lzma 29.4Gb
Xtool Work For one File of the game not Full Files
What was time of compression? 15 hours more?
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Old 04-10-2018, 11:25
ZAZA4EVER ZAZA4EVER is offline
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Quote:
Originally Posted by KaktoR View Post
What was time of compression? 15 hours more?
25 hr
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  #5  
Old 04-10-2018, 13:40
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Quote:
Originally Posted by ZAZA4EVER View Post
25 hr

What was the Lolz setting?
And what is your CPU?
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  #6  
Old 04-10-2018, 14:03
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Quote:
Originally Posted by Simorq View Post

What was the Lolz setting?
And what is your CPU?
I started it 2 hours ago, it says 12 hours now (should be a bit more, if its going to be as origin i think that due to the lower size it should be 16-17 hours). Same settings as always on my ac games and same machine (4 cores at 3.9GHz, 8GB Ram and SSD but SSD doesnt matter, maybe its 1 minute faster due to the first temp creation).

Will post tomorrow the complete results with compression and installation times as always. Time to go to bed, hope its ready when i wake up but i dont think so hahaha.

Edit: Its almost done, total time will be around 15 hours, when i get back to home i will post install time but it looks very good.

Last edited by K4miKaZe; 05-10-2018 at 02:56.
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  #7  
Old 05-10-2018, 06:07
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Quote:
Originally Posted by Simorq View Post

What was the Lolz setting?
And what is your CPU?
Lolz:tt1:d512m:mtt1:mt2:mtb64m
I used windows server rdb
Xeon 2.6ghz 12core with 64gb Ram
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  #8  
Old 04-10-2018, 09:06
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Darksiders 2: Deathinitive Edition [v2.1.0.4]

Code:
Original Size: 12.4 GB (13,378,714,043 Bytes)
Compressed Size: 7.34 GB (7,884,486,177 Bytes)
Compression Time: 4 Hours (6 Cores + 16GB RAM + HDD + DiskSpan)
Decompression Time: 25 Minutes
Method:
Upak File= pZLib3:c132m:t100p+srep:m3f:l512+lolz:dtb1:d192m:mtt1:mt4:mc1023
BIK File= bpk+srep:m3f
Other Files= srep:m3f:l128+7z
Notes:
Repack uses pZLib3 v3.0.1.0 library By Razor12911
Repack uses Srep v3.92 library By Bulat Ziganshin
Repack uses Lolz v2.1.a.7 library By ProFrager


The installation time with XTool is 90 minutes.
Although the ratio is better.

Last edited by Simorq; 04-10-2018 at 09:08.
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  #9  
Old 04-10-2018, 10:17
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Post

You can use "Hibernation" for long compression times.

1:CMD Pause
2:Use ReduceMemory
3:Hibernation PC

Last edited by Simorq; 04-10-2018 at 10:22.
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  #10  
Old 04-10-2018, 10:33
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Quote:
Originally Posted by Simorq View Post
You can use "Hibernation" for long compression times.

1:CMD Pause
2:Use ReduceMemory
3:Hibernation PC
Already tried, it is not the same thing, the process continues but the compression times are even longer.
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  #11  
Old 04-10-2018, 13:06
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FARCRY 5

Inside 2 Language (English/Italian)

Mthd = (ZTool+srep64+Lzma2)

plzo:c64m:t4:st50p:ct4:b128kb+srep64:m5f:a2:d1g+lz ma2:d512m:fb=273:mf=bt4:mc=100000000:lc=4:lp=0

IN = 29.4 GB

Splitted in 3 Archive :

1) FC5_1.bin = 8,21 GB

2) FC5_2.bin = 9,64 GB

3) FC5_3.bin = 5,27 GB

Tot OUT = 23.1 GB

Tot Ratio = 78.5%

Time/Comp = 4h:20min
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  #12  
Old 05-10-2018, 07:19
ZAZA4EVER ZAZA4EVER is offline
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Quote:
Originally Posted by ZAZA4EVER View Post
Assassin's Creed Odyssey Gold Edition Repack Eng only
Repack From 45.8GB TO 23.7Gb
With Afr+afrpatch.dll by Razor
AFR + SREP + LOLZ
BUT You Should know afr has different headers with game files but afr repack and unpack well
I think afr need simple modify from razor to ac Odyssey
To get better ratio
Almost Odyssey such as origins in files

Xtool Dont Work For All Game Files Result as Srep+Lzma 29.4Gb
Xtool Work For one File of the game not Full Files

Repack ac Odyssey v1.0.2
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  #13  
Old 05-10-2018, 07:50
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Quote:
Originally Posted by ZAZA4EVER View Post
Repack ac Odyssey v1.0.2
How did you actually have AC Odyssey original size to 45,8gb? I just deleted all foreign stuff too but i get 46.5gb on it (700mb difference). Checked game and its working fine. Even only english is on 46.4gb (i usually let only spanish). Thats removing the files from sound and video folder.

Just finished this morning with lolz, it took 15 hours to compress. Im at home now, will create the installer and see how long it takes, will update in 1-2 hours the thread with my results, the ratio was very good (im using only 128 dictionary size on lolz, its faster on compress and decompress and also has a little size increase, i played with lolz settings in the past and for me using heavy configs are not worth).
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  #14  
Old 05-10-2018, 12:11
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Assassin's Creed: Odyssey

Here it goes, my repack using same method as on previous AC Games

Title: Assassin's Creed Odyssey (legit version)
Tools used: Ultraarc 2900 R5, Lolz, SREP, Binkpack, AFR
Method: Mask with AFR+SREP+LOLZ on .forge files/ Binkpack for .bk2 files & SREP+LOLZ on all other files. As a sidenote, im using lolz with d128 for this and origins, its fast and is good enough (at least for me)
Computer used: As always for compressions im using a 4 Cores 3.9GHz (up to 4.3GHz on Boost) + 8GB Ram + SSD
Ripped files: Only foreign languages, original size is with only spanish files but there is not much difference if you keep only english or other language.

Info:
Code:
Original Size:   46.5 GB
Compressed Size: 23.4 GB
Compress Time:   15 hours (54066.10 sec)
Decompress Time: 1 hour & 10 minutes (maybe less, was doing more things
Extra Info:
Code:
Forge Files Original:   41.5 GB (After AFR 78.7 GB)
Forge Files Compressed: 19.3 GB
Other Files Original:   4.96 GB
Other Files Compressed: 4.14 GB
Needed Diskspace:       At least 200 GB free space
Final note: Using Binkpack is not worth but i used it to keep all AC Games on the same method, you will only gain 6-7MB. This game has only 6 little bk2 video files. On other hand it has over 600mb on .webm videos and i have no idea if its possible to compress them in any way. If someone has some idea for this .webm files it would be nice if you can share the info.
And sorry for the delay but i was kicking some asses on Odyssey, hell finally we have a fem character, just find fem asses better to look at when spending time on games xDDD.
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  #15  
Old 05-10-2018, 16:09
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Quote:
Originally Posted by K4miKaZe View Post
Here it goes, my repack using same method as on previous AC Games

Title: Assassin's Creed Odyssey (legit version)
Tools used: Ultraarc 2900 R5, Lolz, SREP, Binkpack, AFR
Method: Mask with AFR+SREP+LOLZ on .forge files/ Binkpack for .bk2 files & SREP+LOLZ on all other files. As a sidenote, im using lolz with d128 for this and origins, its fast and is good enough (at least for me)
Computer used: As always for compressions im using a 4 Cores 3.9GHz (up to 4.3GHz on Boost) + 8GB Ram + SSD
Ripped files: Only foreign languages, original size is with only spanish files but there is not much difference if you keep only english or other language.

Info:
Code:
Original Size:   46.5 GB
Compressed Size: 23.4 GB
Compress Time:   15 hours (54066.10 sec)
Decompress Time: 1 hour & 10 minutes (maybe less, was doing more things
Extra Info:
Code:
Forge Files Original:   41.5 GB (After AFR 78.7 GB)
Forge Files Compressed: 19.3 GB
Other Files Original:   4.96 GB
Other Files Compressed: 4.14 GB
Needed Diskspace:       At least 200 GB free space
Final note: Using Binkpack is not worth but i used it to keep all AC Games on the same method, you will only gain 6-7MB. This game has only 6 little bk2 video files. On other hand it has over 600mb on .webm videos and i have no idea if its possible to compress them in any way. If someone has some idea for this .webm files it would be nice if you can share the info.
And sorry for the delay but i was kicking some asses on Odyssey, hell finally we have a fem character, just find fem asses better to look at when spending time on games xDDD.
Code:
Compressed block count (subblocks) = 2029626 (2206452)
LZO1X-W3(15) subblocks count       = 18722
LZO1X-999 subblocks count          = 0
LZO2A-999 subblocks count          = 0
LZO1C-999 subblocks count          = 0
OODLE subblocks count              = 972594
ZSTD  subblocks count              = 0
Uncompressed subblocks count       = 1215136

Compressed subblocks size:   37172479244 -> 72612275266
Uncompressed subblocks size: 6985424549
Other data size:             415539938

Total data+table:            44582269539 -> 80047139297

Time: 3722.079 secs


Errorlevel=0
 10.0%
Compressing 80,047,139,297 bytes with _Compressors\srep64  -m3f $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
 10.0%SREP 3.92 beta (July 23, 2013): input size 76338 mb, memory used 5674 mb, -m3f -l512 -c512 -a4/4 -hash=vmac -b8mb
100%: 80,047,139,297 -> 48,231,575,045: 60.25%.  Cpu 235 mb/s ( 10.0%3 sec), real 114 mb/s (670.407 sec) = 49%
Sorting matc 10.0% Second pass: 10.0%
Testing with LZMA atm (only forge files). Will be ready in about 7 hours I think.

Will report when I wake up.
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