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#1
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Quote:
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#2
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Quote:
xtool:mkraken:8:dd3+LOLZ_NORMAL |
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#3
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for Banishers: Ghosts of New Eden it uses Mermaid & Kraken i did this and my size was
37.2 GB -mxtool:mermaid:kraken+srep+lolz hope this helps ScOOt3r |
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#4
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Quote:
maybe you know what's wrong with my compression method? I use the compress method: xtool:mkraken:mmermaid:dd3+LZMA-MT
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#5
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Bro, what about set a library to use?
__________________
Haters gonna hate
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#6
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sorry, I don't know which library to use. Can you tell me the correct compression method or which library I should use? Thank you
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#7
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I did use oo2core_7_win64.dll forgot to mention this above.
ScOOt3r |
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#8
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Cutted 200mb from the ucas file
Code:
Version 0.8.5 Streams: 13802 / 13803 Time: 00:01:01 (CPU 00:04:10) Size: 200 MB >> 477 MB Done!!! Streams: 14052 / 14052 Time: 00:00:41 (CPU 00:02:33) Size: 200 MB >> 488 MB Done!!!
__________________
Haters gonna hate
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| The Following User Says Thank You to KaktoR For This Useful Post: | ||
Wanterlude (13-02-2024) | ||
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#9
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Decompression test for Lies of P
*.pak 38 gb > 73 gb ue4d by Shegorat + xtool v0.85 + zlib (without reflate because decompression errors). -d1 for xtool parameter is required |
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#10
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Quote:
Code:
Streams: 1631192 / 1692861 Time: 00:09:04 (CPU 00:51:31) Size: 37.3 GB >> 72.9 GB Compressed 15 files, 40,045,269,380 => 78,279,906,040 bytes. Ratio 195.48% Compression time: cpu 32.39 sec/real 1182.25 sec = 3%. Speed 33.87 mB/s All OK Extracted 15 files, 78,279,906,040 => 40,045,269,380 bytes. Ratio 195.48% Extraction time: cpu 57.06 sec/real 1409.74 sec = 4%. Speed 28.41 mB/s All OK
__________________
Haters gonna hate
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#11
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For which reason did you use "ue4d"? Also if the game looks encrypted the decryption tool is not needed, I tried directly with zlib+reflate and works.
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#12
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I already told what library to use. Heck I even did a test which you had quoted.
__________________
Haters gonna hate
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#13
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Sorry, this one? v2.9.5?
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#14
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Yes
__________________
Haters gonna hate
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#15
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Anonymous;Code help
I applied Precomp+Srep+Lolz on the whole thing and I got a ratio of 93.3%. I have tried it on individual file types as well and can't figure this out. The two main file types that are taking up space are .bin and .mzv. Any ideas on what I could use for this game? |
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