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#1
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Mount & Blade II Bannerlord
*.bin -> reflate Code:
8,471,456,167 bytes -> 141,154,813,359 bytes
__________________
Haters gonna hate
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| The Following User Says Thank You to KaktoR For This Useful Post: | ||
ScOOt3r (25-10-2022) | ||
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#3
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It doesn't matter ^^
CLS-SREP will decompress srep data no matter which version of srep you use for compression. Make sure you use the latest version of CLS-SREP. I'm assuming you're using ProFrager's version and not Razor's version. The latest CRCs of those files are: Code:
File: CLS-SREP_X64.EXE
CRC-32: ae1cd4f0
File: CLS-SREP.DLL
CRC-32: d30b67ba
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#4
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Quote:
These X64.exe found from "cls_srep_v0.03b.rar" and "ISArcEx v0.4 + Test.rar" files. Two package contains X86 version EXE and not running from XP! Used bytepaching and its is OK! These DLL file, totally missing, some tools available various versions, (UltraArc, MC 20.xx, CIU3.0.x.x or more..) this different, not found the "d30b67ba" CRC-32 hashed copy. UPD: These versions cls filter, not fully stable from cancelling installation process, these X64 (ae1cd4f0) or patched X86 EXE crashing now, from process terminating. Original full EXE or Profrager's DLL its betterly stable. (except not supported compression methods in get decompression error.) Its probably incorrect CLS-SREP.dll file attached in the "ae1cd4f0" hashed X64 EXE file in some repacking tools archives. Checked my DVD's from any archived repacking tools, not found! The DLL its available in many recompressor package tools sets? Last edited by kj911; 27-10-2022 at 12:12. Reason: Added more info and typo fix |
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#5
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.pak gotham knights method please ?
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#6
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I'm going to use cls-ue4d by Shegorat, but XTool unreal plugin should also do the decryption.
So, ue4 decrypt with key Code:
0xE01312D26CAD1529142D3ACA6DB25D4091C1AAFE0C91E5DC104C36A768DB1E50 Devs were nasty and put videos inside the pak with compression and encryption. Sounds are also encrypted but you should just be able to patch the encrypted data out using QuickBMS + Unreal script to print a filelist which will give you the locations of the different sound banks. |
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#7
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Quote:
zlib+ue4 Quote:
but i don't know, if use Diskpan GUI @cesar Code:
xtool:c32mb:mue4,k0xE01312D26CAD1529142D3ACA6DB25D4091C1AAFE0C91E5DC104C36A768DB1E50,zlib |
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#8
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Quote:
![]() Beware, the file is 300mb in size, so open it could take a while
__________________
Haters gonna hate
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#9
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^^
You can use -f filter in quickbms so it will only list files that you want. e.g. Code:
QuickBMS -l -f *.pck <bms> <pak> >> filelist.txt |
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#10
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Quote:
im not sure what or you did but i didnt get anywhere close to 30.8 GB my repack was 39.0 GB i used this method: ue4d:key=E01312D26CAD1529142D3ACA6DB25D4091C1AAFE0 C91E5DC104C36A768DB1E50+xtoolx+srep+lolz <- xtoolx in this cause was unreal.dll thanks ScOOt3r |
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#11
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Quote:
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#12
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Victoria 3
For bink2 files you have to follow this guide. However there is not much benefit unfortunatelly. 1.14 GB -> 1.04 GB
__________________
Haters gonna hate
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#13
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^^
Yeah, not all of the vids even decompress properly so you end up with big diff files so it's best to ignore the vids that don't compress. The banks don't compress with oggre either, oggre will just crash (you need to use the python script to convert FSB5 to vorbis). |
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#14
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Sackboy: A Big Adventure
AES Key Quote:
Last edited by dixen; 27-10-2022 at 11:51. |
| The Following User Says Thank You to dixen For This Useful Post: | ||
fabrieunko (30-10-2022) | ||
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#15
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Sackboy: A Big Adventure
*.pak - ue4d+xtool(zlib)+srep+lolz 53 > 54 gb > 41 gb > 22.6 gb *.mp4, *.avi - srep+lzma2 860 mb - 697 mb Rest files - srep+lolz Repack size - 23.3 gb Install time - ~10 min. (hdd>hdd) Last edited by dixen; 27-10-2022 at 23:52. |
| The Following 5 Users Say Thank You to dixen For This Useful Post: | ||
fabrieunko (30-10-2022), JustFun (11-12-2022), NERV (28-10-2022), Prettyboy099 (28-10-2022), ScOOt3r (28-10-2022) | ||
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