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#1
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Tried to update my previous post but seems the forum hates me. For some reason FreeArc spazzes out if I try to combine TTA with any other external compressors (ie. srep & lolz)
Code:
Srep + Lolz: 335,573,882 -> 183,504,594 TTA: 335,573,882 -> 209,287,460 |
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#2
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Try it use TTA(MSC)+SREP+LOLZ combo? Or TTA+SREP+4x4 ? (msc+rep:256mb+4x4:tor:3:1mb+lzp:8mb:3:h22:d64mb)
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#3
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Quote:
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#4
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msc resources were shared here way before krinkels decided to make their resources "non-public" behind their "rulez" (for whatever reason).
If you search for it here you will find it I guess.
__________________
Haters gonna hate
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| The Following User Says Thank You to KaktoR For This Useful Post: | ||
Cesar82 (28-03-2022) | ||
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#5
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The Sims 4 [Deluxe Edition] (v1.85.203.1030 + All DLCs + Soundtrack)
Code:
xzlib+srep+lolz/$mp3=mpz 18 hours needed. |
| The Following User Says Thank You to Masquerade For This Useful Post: | ||
JustFun (10-05-2022) | ||
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#6
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bro, share please how you make repack Ghostwire with opotional 4kvideos and language, because i see only ucas and pak
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#7
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Quote:
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#8
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Good morning everybody. As far as I know, one of the best settings to have a very high compression using lolz.exe is: dtb1:d512m:mtt1:mc1023. Is there any setting for higher compression? Maybe it's up to the files I want to compress, but are there any setting for higher compression? Thank you!!!
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#9
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Death Stranding Director's Cut
1. Separate languages according to info here. 2. Remaining .bin files: Code:
dst+oo2reck+srep+lolz Code:
srep+zstd 4. Languages: Code:
dst+oo2reck+srep+zstd Don't use srep v3.92b - crash during compression of main game bins. |
| The Following 5 Users Say Thank You to Masquerade For This Useful Post: | ||
dixen (02-04-2022), Gehrman (01-03-2023), JustFun (10-05-2022), Prettyboy099 (01-04-2022), ScOOt3r (01-04-2022) | ||
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#10
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Masquerade
share your xtool method for Weird West bro , are you modified .pak file ? |
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#11
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Quote:
1. Exctract .mp4 from .pak archive (qbms -f *.mp4 ue4_27.bms <path_to_pak-file> <path for extracted files>) 2. zero-byte build .mp4 cmd Quote:
Last edited by dixen; 03-04-2022 at 03:58. |
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#12
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Quote:
got it, thanks dude btw, where are you get ue4_27.bms ? i didn't see on official |
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#13
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Dixen's method is correct, but I actually patched those videos out manually (not entirely sure why
) and put them back in with SFK.As for the UE4 v4.27 script, you can grab that here: https://bayfiles.com/n2LfifT1x6/ I will post my data sheet today. |
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#14
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thanks bro, so i know the script from zenhax
gladly to wait |
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#15
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Quote:
Hello, just a question when importing 0bit files, if I redo an extraction of mp4 files should I have 0bit files? |
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