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You may want to be interested in this.
I was trying to inflate cpk file from Diablo 3 from nintendo switch. Normaly these are crilayla but gfs detected lz. So I tried old ztool, some older xtool(date modified says 26.april 2019) and xtool2009R3. For reference I tried single file "Act1.cpk" of 814mb size. GFS detected potential of inflation of up to ~1800mb. Ztool could not inflate past few 10's of mb if any, regardless of setting like m2, m3 etc. Later xtool2009R3 depended on codec, most were at about 100mb extra only, except reflate which did go to 1.1gb. However final packed size after srep+xlzma was about same which make me think of possible huge overheat? Finally, that older xtool with :high setting was able to inflate to.. 1.7gb!! I tried to compress that and got about ~40mb better compression. General final compression after codecs was around 740mb+, this one went to ~704mb. I wonder if this was real inflated data to 1.7gb or too much overheat. I must also say that older xtool was able to do it only with :high option which unlike ztool is not even know or documented and probably unofficial. Also it took very long time compare to say ztool:high, it seems to work differently. I have uploaded the file act1.cpk for further research if you are interested: https://megaup.net/1zEg1/Act1.cpk Last edited by elit; 04-11-2020 at 03:55. |
| The Following User Says Thank You to elit For This Useful Post: | ||
oltjon (08-11-2020) | ||
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