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#1
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Quote:
![]() Lolz: From the bottom up, from the weakest compression to the strongest, but the stronger the compression, the more time will be spent on it. Normal, High, ... its just presets. You can read all info about lolz here [But in Russian] [You can use the translator] https://krinkels.org/resources/lolz.264/ Last edited by Wanterlude; 05-07-2023 at 08:58. |
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Enluaphelis (05-07-2023) | ||
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#2
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Hey, I'm new and don't even know if this question is relevant here. But I need help:
1. How to identify language files from a game. Is there a tool for it? Like for some games like Spider-Man Remastered and GotG, I was not able to locate language files. 2. I'm currently using Ultra compression method of FreeArc (-mx -ld1600m), and using fazip.exe to decompress, but it takes around 1hr to extract Uncharted: Legacy of Thieves Collection. (99.2 GB compressed to 64.4GB). My FreeArc version is 0.67, however my fazip.exe version is 0.0.3 (and a decade old from 2013). Can someone provide me a link to the latest fazip.exe and fazip64.exe files. 3. Also, to decompress, what is the difference in time between fazip.exe and fazip64.exe. |
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#3
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1. You can use steamdb and look inside the depots. Example for Spider-Man Remastered: the language files have the short language code as file extension. Example: French -> asset_archive\a00s035.fr
2. There is no newer version of freearc nor fazip, sadly. 3. Don't know but I guess fazip64 is using 64-bit architecture and can utilize more resources.
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Fak Eid (03-07-2023) | ||
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#4
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For pak files, but you can use it on all files, doesn't matter.
For supported installers look here https://fileforums.com/showpost.php?...87&postcount=3
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Enluaphelis (03-07-2023) | ||
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#5
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Quote:
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#6
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Installer doesn't work without these files. But how does every single repack works without these, only with Setup.exe and data files? |
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#7
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Setup.dll and Records.ini are required. However you can include both inside Setup.exe on compiling.
If you use ASIS, do the following steps: 1. Extract Setup.dll to "[ASIS folder]\DECOMPRESSOR" folder 2. Move Records.ini to the same folder 3. Execute "Create_Setup.dll.bat" 3a. Password input is not visible in CMD window. If you don't want to use a Password, just press ENTER twice 4. Open Script.iss and change line 8 Code:
;#define InternalDLL to #define InternalDLL 5. Compile the script. Setup.dll and Records.ini are now included in Setup.exe If you used a Password for Setup.dll, you have to change line 9 in the script aswell Code:
;#define PasswordDLL "123" However, next time please ask such questions in the topics in which the questions belong to. Thanks.
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Enluaphelis (03-07-2023) | ||
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#8
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xtool:mzlib+srep+LZMA-MT
Output should be around 9.5 GB
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Enluaphelis (05-07-2023) | ||
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#9
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Thanks
Also, what "MT" means? LZMA2 and LZMA-MT, what is the difference between it? Is there any thread out there where I can read more info about compression methods and these special settings for them? |
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#10
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LZMA2 is used by 7-zip (multithread option is used by default).
LZMA-MT is used by FreeArc (FreeArc LZMA with 4x4 option, literally multithreaded. It will utilize max 16 CPU threads). As for LZMA2 (it is basically just a predefined config name), you can read possible options somewhere on the 7-zip page I guess. For the LOLZ_* names: These are just predefined configurations. FreeArc will read LOLZ as follows: Code:
lolz{:options}
So the preset "LOLZ_NORMAL" is just this: Code:
lolz:d<expr:((0.45*freememory/11)-(32*1048576*2))/min(thread,16)/1048576>:mtt1:mt<expr:min(thread,16)>:mc1023 However you can write your own options if you want. lolz options can be read in english in the following folder "Resources\FINAL\LOLZ\Options.txt"
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Last edited by KaktoR; 05-07-2023 at 09:01. |
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Enluaphelis (05-07-2023) | ||
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#11
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Jagged Alliance 3 [1.01.338010]
Code:
zstd+dedup+lolz zstd v1.5.2 |
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dixen (15-07-2023), Enluaphelis (15-07-2023), JustFun (02-09-2023), L0v3craft (04-08-2023), ScOOt3r (15-07-2023) | ||
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#12
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Total War SHOGUN 2
Movies*.pack - bkpck (XTool+bink pack) Sound.pack - msc+precompmt(mp3pack)+srep+lzma2 Local*en & ru.pack - precompmt Rest *.pack & files - xt76(zlib+reflate)+srep+lolz RePack size = 9.3 gb Last edited by dixen; 15-07-2023 at 07:59. |
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#13
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Pure (2008)
Quote:
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#14
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Pure uses LZSS like compression.
You may try to make a plugin for it. https://aluigi.altervista.org/bms/splitsecond.bms |
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Enluaphelis (16-07-2023) | ||
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#15
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, using methods present in DiskSpanGUI
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