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#15
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Hello, Mr Nomerci. I have been testing your stuff secretly
![]() I have found some bugs regarding your version of precomp Game that i Found a bug: Resident Evil HD Remaster Folder and files: nativePC\arc\id\e_rom\text\fre\mes\*.* (They are proccessed and resotred but CRC doesnt remain the same. the test was outside freearc) Furthermore, I have seen in your github you uploaded a neo Releases series. and you have removed the ability to keep data decompressed thus making the data lzma-ed by default. srep cant be used and lolz cant be used any fixes? in the making?
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My projects : Masked Compression, lzma2(xz) on Freearc, Zstd compressor for windows My optimizations : packjpg.exe, zstd, lzham, precomp-dev-0.45. |
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