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  #1  
Old 13-03-2023, 06:57
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KaktoR KaktoR is offline
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Quote:
Originally Posted by Gehrman View Post
XTool_Bink:

bik.ini and bk2.ini files are also missing in this path "Resources\TOOLS\Bink" which causes compression error.
This files should be downloaded by DSG if you choose the bink video xtool plugin.
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  #2  
Old 07-06-2024, 08:51
Fak Eid Fak Eid is offline
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Quote:
Originally Posted by audiofeel View Post
In my opinion, DiskSpanGui lacks a checkbox - "do everything for another unpacker and do not hide everything in setup.dll ". Then any user can compress the archive in this program and transfer all the necessary dll and ini files to his installer without incident. "FMXInno" is gaining popularity and there will be even more questions and problems with this program "DiskSpanGui".
I've something which is compatible with FMXInno and DSG, but not all methods of DSG are used in it till now. Always kept it as alpha for myself. Maybe we can work together for it.

Quote:
Originally Posted by Gummy Bear View Post
Hi, I don't understand what's wrong, I compress any file using xtool+srep+lolz, and it gives this error, I can't figure out how to fix it.

Bad compression. You need to compress the files again
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Old 07-06-2024, 09:35
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Quote:
Originally Posted by Fak Eid View Post
I've something which is compatible with FMXInno and DSG, but not all methods of DSG are used in it till now. Always kept it as alpha for myself. Maybe we can work together for it.



Bad compression. You need to compress the files again
Audiofeel and FakEid i think you two should do a colab, FMXInno is the future and DSG is best to ever exist.
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Old 07-06-2024, 10:38
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Quote:
Originally Posted by audiofeel View Post
In my opinion, DiskSpanGui lacks a checkbox - "do everything for another unpacker and do not hide everything in setup.dll ". Then any user can compress the archive in this program and transfer all the necessary dll and ini files to his installer without incident. "FMXInno" is gaining popularity and there will be even more questions and problems with this program "DiskSpanGui".
Do you think DSG is hiding something from you, no, it stores the compressors in an ARC file with method "-m3" (Yes, it could be zip/7-zip/RAR, but the unpacking speed of the compressors would be harmed). This way you can replace your executable without needing to change anything else.
Example: I can take a conversion created in CIU and replace Setup.exe with one created by ASIS by other user that will continue to work, without me knowing which method was used to compress.
See for yourself...

How many times have you contributed compression information, more precisely configurations to be added to the DSG database?
If it weren't for @KakoR, who spends hours and hours carrying out tests, obtaining the best methods for each game and creating configurations, we wouldn't have any preconfiguration of methods in the DATABASE.
So be grateful for what you have, if you don't want to use DSG, don't use it.

Remembering that it is very important that you share information to the database, especially about games that are not there yet.
To share information to the new database is very simple.
After configuring your method for a game in DEVELOPER mode, just hold down the "CTRL+SHIFT" keys on your keyboard and click the "Save" button (without releasing the "CTRL+SHIFT" keys) and click OK in the dialog box that will be displayed.
The information from the database will be copied to the clipboard, so you just paste it into your collaboration post here on the DSG thead.
But only send information after testing and obtaining the best compression ratio, there is no point in sending srep+LOLZ_ULTRA for everything without test (Not everything is srep + lolz.. ).
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