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  #1  
Old 10-03-2020, 01:13
dixen dixen is offline
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Black Mesa (v1.0) (RUS+ENG Loc)

Sound *.vpk - srep+pmt(razor) = 5.8 > 2.4 gb
Other **.vpk and rest files - srep+lolz = 21 > 6.3 gb

RePack size - 8.8 gb

Install time - 7 min.
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  #2  
Old 11-03-2020, 02:01
hwang4 hwang4 is offline
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hi Dixen , can you tell me please what and where to find "PMT"!thx!
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  #3  
Old 11-03-2020, 03:05
dixen dixen is offline
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Quote:
Originally Posted by hwang4 View Post
hi Dixen , can you tell me please what and where to find "PMT"!thx!
https://fileforums.com/showthread.php?t=103230
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  #4  
Old 12-03-2020, 08:55
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A.I. Invasion (928 MB - Nothing ripped or removed)

Repack Name: A.I. Invasion
Compression Methods used:
srep:m3f+lolz:dtb1:d512:dtb0:mtt0:tt1:mt2:fba256:m tb32:mc8
Media Ripped/Removed/Re-encoded: Nothing!
Original Installed Size: 968 MB
Original Repack Size: 928 MB
My Repacked Size: 928 MB
Compressed Output Size - 968 MB -> 928 MB

Output file name:

Data1.bin.001
Data2.bin.001
Data3.bin.001

Compression Time and specifications of hardware used:
Quad @ 2.90 ghz - 14 GB RAM 4 GB Vram - 15-20 Min
Decompression TIme: 5-7 Min on 2 cores, Less than 1-2 minutes on 4+
Repack made with Diskspan <c> Razor12911 and CIUv3 3.0.0.0u7 by
Cesar82 & KakTor

Note: Even though it appears to not have compressed at all, the difference is in the install time. the original took 10 minutes to install on my quad core desktop but my repack install only took 2-3 minutes at most. So no compression difference but much faster installer time.

Last edited by Kitsune1982; 12-03-2020 at 09:04.
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  #5  
Old 17-03-2020, 13:35
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Achtung! Cthulhu Tactics (812 MB)

Achtung! Cthulhu Tactics -
Original Size: 2.8 gb Installed
Final Compressed Size: 812 MB

Methods used:

First Folder - xZLib+srep:m3f+msc+lolz:dtb1:d192m:mtt1:mt4:mc1023
Second Folder - srep:m3f+msc+xZLib+srep:m3f+msc+lolz:dtb1:d192m:mt t1:mt4:mc1023

Compression Time: 3 hours
Decompression Time: 1-2 Minutes

*If you all are wondering what I mean by '#-folder' in my compression methods, i will let you all in on a little secret. If you're dealing with
a game with lots of small individual files and/or file types, such as .mov, .bik. mp4, in terms of movies, and files like .cpi from Far Cry, it is a lot more time
effecient to split the game install folder up into individual folders. Like with the game Echo for example, I put all the highly compressable files in one folder and the .mp4 cutscene
videos in a seperate folder. that way when compression time comes around, i can compress the high comp ratio files with one particular compressor and then just do a bare minimum compression on the movie files. your repack results may vary from file type to file type. just thought i'd clear this up and give a bit of insight on how i do things.*

-Kitsune

Last edited by Kitsune1982; 17-03-2020 at 13:40.
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  #6  
Old 18-03-2020, 05:29
dixen dixen is offline
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XCOM 2 + War of the Chosen (RUS+ENG) [GOG] Re-Repack

*.upk + *.tfc (without _XPACK_) - uelr+xtool+oo2reck+srep+lolz
44 > 80 > 23 > 9.4 gb

*.tfc (_XPACK_) - oo2reck+srep+lolz
9 > 17 > 14 > 6.8 gb

*.bik + *.bk2 (not all files) - bpk+srep
9 > 8 gb

*.wem + *.bnk - srep+pmt(razor)
6 > 3.3 gb

Rest files - srep+lolz
600 mb > 70 mb

Repack size - 27.8 gb (without Long War 2 mod)
Game Size - 70 gb

Install time - 35 min.
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  #7  
Old 13-05-2021, 04:06
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Quote:
Originally Posted by dixen View Post
XCOM 2 + War of the Chosen (RUS+ENG) [GOG] Re-Repack

*.upk + *.tfc (without _XPACK_) - uelr+xtool+oo2reck+srep+lolz
44 > 80 > 23 > 9.4 gb

*.tfc (_XPACK_) - oo2reck+srep+lolz
9 > 17 > 14 > 6.8 gb

*.bik + *.bk2 (not all files) - bpk+srep
9 > 8 gb

*.wem + *.bnk - srep+pmt(razor)
6 > 3.3 gb

Rest files - srep+lolz
600 mb > 70 mb

Repack size - 27.8 gb (without Long War 2 mod)
Game Size - 70 gb

Install time - 35 min.

sorry if these are a silly couple of questions but with xtool what codecs did you use? The "Game File Scanner" tool shows zlib and lzo strems but I'm not sure if there are others. Also what's pmt? Never used the razor tools before sorry if thats got an obvious answer.
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  #8  
Old 13-05-2021, 04:30
Masquerade Masquerade is offline
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L33THAK0R
uelr processes the lzo streams, xtool will process the zlib streams.

PMT = parallel multithreaded tool

RZ is a single threaded compressor, so PMT splits the data input into chunks and compresses those chunks in parallel to essentially harness multithreaded operations and speed up encoding / decoding.
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  #9  
Old 13-05-2021, 05:08
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Quote:
Originally Posted by Masquerade View Post
L33THAK0R
uelr processes the lzo streams, xtool will process the zlib streams.

PMT = parallel multithreaded tool

RZ is a single threaded compressor, so PMT splits the data input into chunks and compresses those chunks in parallel to essentially harness multithreaded operations and speed up encoding / decoding.
Ah, thanks for clearing that up with UELR, I got distracted to properly figure out what it does and wasn't sure if it handles LZO streams or did something like unpack UE3 archives. Thank you for explaining what PMT does, saved me a lot of time! It's fascinating how people are able to come up with these solutions honestly.
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  #10  
Old 13-05-2021, 14:41
Masquerade Masquerade is offline
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The Bureau: XCOM Declassified

English Only.

Code:
uelr+srep+lolz
*.bik, *.pck (videos / sound paks)
Code:
srep+LZMA2
11.5GB ----> 4.3GB

With all other languages:

13.2GB ----> 5.9GB

Last edited by Masquerade; 13-05-2021 at 14:45.
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  #11  
Old 13-05-2021, 04:44
dixen dixen is offline
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Quote:
Originally Posted by L33THAK0R View Post
what codecs did you use?
XTool v0.12 + Zlib Codec
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  #12  
Old 18-03-2020, 07:19
shazzla shazzla is offline
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XCOM 2 : BLACK.BK2 corrupts the archive if you compress *.bk2 and *.bik with BPK.
I hope its useful.
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  #13  
Old 18-03-2020, 07:38
dixen dixen is offline
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Quote:
Originally Posted by shazzla View Post
XCOM 2 : BLACK.BK2 corrupts the archive if you compress *.bk2 and *.bik with BPK.
I hope its useful.
Yes almost all .bk2 in XCOMGAME folder - crc error on unpack.
Warofthechosen .bk2 - all fine.
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  #14  
Old 20-03-2020, 18:29
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Does anyone know what method is best for Doom Eternal files? Compressed with srep+4x4lzma, took 3h 25 min. even froze at 21.2% for some reason but output was 200 mb lesser than original size....
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  #15  
Old 23-03-2020, 06:37
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Aarklash Legacy (987 MB)

Aarklash Legacy (987 MB)
Repack Name: Aarklash Legacy
Compression Methods used:
srep:m3f+lolz:d1500:mt6:mc8:tt1 for the dds and game files
oggre for OGG sound files.
Media Ripped/Removed/Re-encoded: Nothing!
Original Installed Size: 3.4 GB
Original Repack Size: 1.67 GB
My Repacked Size: 987 MB
Compressed Output Size - 3.8gb -> 987 MB
Output file name

Data1.bin.001
Data2.bin.001

Compression Time and specifications of hardware used:
Quad Core @ 3.6 ghz - 14 GB RAM 4 GB Vram - 20-30 min
Decompression TIme: 4-5 Min on 2 cores, 2-5 minutes on 4+
Repack made with Diskspan <c> Razor12911 and CIUv3 3.0.0.1.b4 by Cesar82
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