Go Back   FileForums > Game Backup > PC Games > PC Games - CD/DVD Conversions > Conversion Tutorials
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 01-04-2024, 14:28
Wanterlude's Avatar
Wanterlude Wanterlude is offline
Registered User
 
Join Date: Apr 2017
Location: Swamp in Russia
Posts: 38
Thanks: 242
Thanked 70 Times in 24 Posts
Wanterlude is on a distinguished road
Quote:
Originally Posted by KaktoR View Post
While the old initial game version worked just fine, I got problems with the new game version 1.1.0.F1.

Then I thought maybe new xtool version was the problem (do not wanted to blame Razor for that lol) so then I tested all xtool versions back to 0.7.9, same error. But then I remembered a problem a while ago about this game with some srep errors, so then I tested just precompressing and srep afterwards. While xtool did not gave me any error messages about srep, I tested srep instead of xtool dedup with srep.exe and this error appears:

Code:
Compressing 176,993,820,246 bytes with "srep.exe" -hash- -m3f InFile OutFile
Errorlevel=-1073741819
100.0%
ERROR: general (de)compression error in srep
If using xtool's dd feature using srep.exe, I got no error message at all but compressed data was corrupted like this:
Code:
60 GB input  -> 7 GB output, Ratio 11.67%
I even tested all different srep versions I have but all the same. Then I remembered another game where srep had big problems aswell. So after testing a bit again further with the new game version, I found out you have just to use FA's internally old rep before using srep, which will look something like this then:
Code:
xtool:zstd+rep+srep+...
Log
Code:
Initial version (xtool:zstd:dd3+4x4:lzma)
Overall input size: 55,63 GB
Overall output size: 34,48 GB (Ratio 61.97%)

Version 1.1.0.F1 (xtool:zstd+rep+srep+4x4:lzma)
Overall input size: 59.34 GB
Overall output size: 36.59 GB (Ratio 61.66%)
Extraction time about 20 minutes.

I hope this helps.
I just added the srep parameters that dixen18 helped and everything worked:
Code:
packcmd   = xtool.exe precomp -t100p -dd5 -spa0:l1024 - - <stdin> <stdout>

Last edited by Wanterlude; 01-04-2024 at 14:31.
Reply With Quote
The Following User Says Thank You to Wanterlude For This Useful Post:
L0v3craft (27-09-2025)
Sponsored Links
  #2  
Old 01-02-2024, 06:54
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,688
Thanks: 1,106
Thanked 7,335 Times in 2,837 Posts
KaktoR is on a distinguished road
3.92 I think

Code:
-m3f -a0/0
__________________
Haters gonna hate

Last edited by KaktoR; 01-02-2024 at 06:58.
Reply With Quote
  #3  
Old 01-02-2024, 11:49
dixen dixen is offline
Registered User
 
Join Date: Sep 2014
Location: Russia
Posts: 410
Thanks: 453
Thanked 444 Times in 204 Posts
dixen is on a distinguished road
Quote:
Originally Posted by KaktoR View Post
3.92 I think

Code:
-m3f -a0/0
Compressing 166,810,254,275 bytes with srep -m3f -a0/0 $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
10.0%SREP 3.92 beta (July 23, 2013): input size 159082 mb, memory used 9553 mb, -m3f -l512 -c512 -a0/0 -hash=vmac -b8mb
100%: 166,810,254,275 -> 95,100,014,539: 57.01%. Cpu 39 mb/s (4074.781 sec), real 35 mb/s (4531.904 sec) 10.0%
Sorting matc 10.0% Second pass: 10.0%
Errorlevel=-1073741819
10.0%
ERROR: general (de)compression error in srep
Reply With Quote
  #4  
Old 08-02-2024, 00:47
dixen dixen is offline
Registered User
 
Join Date: Sep 2014
Location: Russia
Posts: 410
Thanks: 453
Thanked 444 Times in 204 Posts
dixen is on a distinguished road
Quote:
Originally Posted by KaktoR View Post
3.92 I think

Code:
-m3f -a0/0
Quote:
-m3f -a1 -l1024
This helped me
Reply With Quote
The Following 2 Users Say Thank You to dixen For This Useful Post:
KaktoR (08-02-2024), Masquerade (08-02-2024)
  #5  
Old 08-02-2024, 11:16
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,688
Thanks: 1,106
Thanked 7,335 Times in 2,837 Posts
KaktoR is on a distinguished road
Quote:
Originally Posted by dixen View Post
This helped me
Good.

By the way, I have to apoligize, because actually I gave you options for srep, but I wrote I always use srep with xtool, and since I don't give xtool any srep options, the default is always used, so it is just -m3f in that case.

Sorry
__________________
Haters gonna hate
Reply With Quote
  #6  
Old 01-02-2024, 12:15
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,688
Thanks: 1,106
Thanked 7,335 Times in 2,837 Posts
KaktoR is on a distinguished road
Works fine here, but I used xtool directly instead of srep.
__________________
Haters gonna hate
Reply With Quote
  #7  
Old 02-02-2024, 02:22
Danziel123 Danziel123 is offline
Registered User
 
Join Date: Mar 2013
Location: Surabaya
Posts: 1,334
Thanks: 1,213
Thanked 813 Times in 699 Posts
Danziel123 is on a distinguished road
Maybe someone knows a compress method for granblue fantasy relink? Thank you
Reply With Quote
  #8  
Old 03-02-2024, 00:12
Masquerade Masquerade is offline
Registered User
 
Join Date: Jan 2020
Location: Monte d'Or
Posts: 1,217
Thanks: 294
Thanked 1,404 Times in 637 Posts
Masquerade is on a distinguished road
Quote:
Originally Posted by Danziel123 View Post
Maybe someone knows a compress method for granblue fantasy relink? Thank you
no compression, use srep lolz. Razor on audio.

Some KB2j so use xtool bink plugin. It will filter out KB2n.
Reply With Quote
The Following User Says Thank You to Masquerade For This Useful Post:
Danziel123 (03-02-2024)
  #9  
Old 02-02-2024, 06:48
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,688
Thanks: 1,106
Thanked 7,335 Times in 2,837 Posts
KaktoR is on a distinguished road
send sample
__________________
Haters gonna hate
Reply With Quote
  #10  
Old 12-02-2024, 13:36
Wanterlude's Avatar
Wanterlude Wanterlude is offline
Registered User
 
Join Date: Apr 2017
Location: Swamp in Russia
Posts: 38
Thanks: 242
Thanked 70 Times in 24 Posts
Wanterlude is on a distinguished road
The Inquisitor [v.1.0.0]
21.54 gb > 8.56 gb
unity:lz4+dd5+lolz
Inst.time: 2 min [11400F]


p.s. I want to say a huge thank you to Razor12911 for his help!

Last edited by Wanterlude; 12-02-2024 at 13:44.
Reply With Quote
The Following User Says Thank You to Wanterlude For This Useful Post:
JustFun (18-04-2024)
  #11  
Old 12-02-2024, 14:15
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,688
Thanks: 1,106
Thanked 7,335 Times in 2,837 Posts
KaktoR is on a distinguished road
^
Whenever there are files inside StreamingAssets folder, especially bundle files, most of the time either lz4 or lz4hc is used
__________________
Haters gonna hate
Reply With Quote
The Following User Says Thank You to KaktoR For This Useful Post:
ScOOt3r (12-02-2024)
  #12  
Old 12-02-2024, 15:06
Wanterlude's Avatar
Wanterlude Wanterlude is offline
Registered User
 
Join Date: Apr 2017
Location: Swamp in Russia
Posts: 38
Thanks: 242
Thanked 70 Times in 24 Posts
Wanterlude is on a distinguished road
Quote:
Originally Posted by KaktoR View Post
^
Whenever there are files inside StreamingAssets folder, especially bundle files, most of the time either lz4 or lz4hc is used
I know that, it's just that this is the first time I've had the unity plugin itself fail to unpack the files and I got a bit lost and asked for help
Reply With Quote
The Following User Says Thank You to Wanterlude For This Useful Post:
KaktoR (13-02-2024)
  #13  
Old 12-02-2024, 22:09
Danziel123 Danziel123 is offline
Registered User
 
Join Date: Mar 2013
Location: Surabaya
Posts: 1,334
Thanks: 1,213
Thanked 813 Times in 699 Posts
Danziel123 is on a distinguished road
Maybe someone knows a compress method for Banishers Ghosts of New Eden? here is file example if needed:
Pak: https://drive.google.com/file/d/1Cia...ew?usp=sharing
Utoc: https://drive.google.com/file/d/1yhx...ew?usp=sharing
Ucas: https://drive.google.com/file/d/15Ui...ew?usp=sharing
Thank you
Reply With Quote
  #14  
Old 12-02-2024, 22:19
dixen dixen is offline
Registered User
 
Join Date: Sep 2014
Location: Russia
Posts: 410
Thanks: 453
Thanked 444 Times in 204 Posts
dixen is on a distinguished road
Quote:
Originally Posted by Danziel123 View Post
Maybe someone knows a compress method for Banishers Ghosts of New Eden? here is file example if needed:
Pak: https://drive.google.com/file/d/1Cia...ew?usp=sharing
Utoc: https://drive.google.com/file/d/1yhx...ew?usp=sharing
Ucas: https://drive.google.com/file/d/15Ui...ew?usp=sharing
Thank you
Compressing pakchunk0-Windows.pak 0%
Compressing 145,696,602 bytes with xtool.exe precomp -mkraken -c128mb -t100p $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
XTool is created by Razor12911

Version 0.8.5

Streams: 8863 / 8869
Time: 00:01:06 (CPU 00:03:49)

Size: 139 MB >> 514 MB

100%
Errorlevel=0

Compressed 1 file, 145,696,602 => 538,913,485 bytes. Ratio 369.89%
Compression time: cpu 0.00 sec/real 68.14 sec = 0%. Speed 2.14 mB/s
All OK

Last edited by dixen; 12-02-2024 at 22:38.
Reply With Quote
  #15  
Old 13-02-2024, 06:46
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,688
Thanks: 1,106
Thanked 7,335 Times in 2,837 Posts
KaktoR is on a distinguished road
Quote:
Originally Posted by dixen View Post
Compressing pakchunk0-Windows.pak 0%
Compressing 145,696,602 bytes with xtool.exe precomp -mkraken -c128mb -t100p $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
XTool is created by Razor12911

Version 0.8.5

Streams: 8863 / 8869
Time: 00:01:06 (CPU 00:03:49)

Size: 139 MB >> 514 MB

100%
Errorlevel=0

Compressed 1 file, 145,696,602 => 538,913,485 bytes. Ratio 369.89%
Compression time: cpu 0.00 sec/real 68.14 sec = 0%. Speed 2.14 mB/s
All OK

Quote:
Originally Posted by IRAQIGHOST View Post
Use this method
xtool:mkraken:8:dd3+LOLZ_NORMAL
Both of you using the wrong library (see cpu time).

Code:
Library loaded: v2.9.5\oo2core_9_win64.dll

Streams: 8863 / 8869
Time: 00:00:34 (CPU 00:02:48)

Size: 139 MB >> 514 MB
However since this is a new one (utoc v05) it could even be the case that you have to use a library from oodle sdk (623kb, v2.9.10, this one) for the ucas files. But I don't have a sample so I cannot test. But yeah mermaid is there too in the ucas files so use mermaid+kraken.
__________________
Haters gonna hate
Reply With Quote
The Following 3 Users Say Thank You to KaktoR For This Useful Post:
IRAQIGHOST (13-02-2024), ScOOt3r (13-02-2024), Wanterlude (13-02-2024)
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Games Are For Kids JoyBoy Chit Chat 83 16-11-2021 14:28
CorePack Compression methods ? Help ramazan19833 Conversion Tutorials 34 09-08-2018 06:51
i got the email in the mail about copying ps2 games EVOEvo PS2 Games 7 21-11-2003 07:56
Self-booting games on an older Japanese DC? Named DC Games 1 26-09-2003 17:48
Having Problems Burning Numerous *Recent* Games....Help is Appreciated Protosstic PSX Games 2 15-01-2002 21:27



All times are GMT -7. The time now is 15:09.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com