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#2
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#3
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Please may someone upload a sample, such as
game/hlvr/maps/a1_intro_world/a1_intro_world_skybox.vpk? Thanks! |
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#4
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Quote:
Code:
https://gofile.io/d/EafcDT |
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#5
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Kerbal Space Program 2
I am using Diskspan with xtool+srep+lzam(1 and 2) and i am getting this error
Code:
WARNING: can't open file "E:\Kerbal Space Program 2\KSP2_x64_Data\StreamingAssets\aa\StandaloneWindows64\parts-base_assets_generator_0v_thermoelectric_radioisotope_icon.png_62877585fabce190dba4ae03f3ade21f.b 9.4% WARNING: can't open file "E:\Kerbal Space Program 2\KSP2_x64_Data\StreamingAssets\aa\StandaloneWindows64\parts-base_assets_generator_3v_thermoelectric_radioisotope_icon.png_d09dd8a19b5eddfc5024b06104f62283.b 10.8% |
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#6
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Skyrim SE
definitely wrong area. Please delete this.
Last edited by Ra7eN; 12-04-2023 at 14:47. Reason: thinks me posted in wrong thread :-) |
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#7
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X4 Foundations v6.0
Maybe someone might find this usefull Code:
zlib+msc (oggre will crash) 01.dat 05.dat 06.dat 07.dat extensions\ego_dlc_boron\ext_01.dat extensions\ego_dlc_boron\ext_02.dat extensions\ego_dlc_pirate\ext_01.dat extensions\ego_dlc_pirate\ext_02.dat extensions\ego_dlc_split\ext_01.dat extensions\ego_dlc_terran\ext_01.dat extensions\ego_dlc_terran\ext_02.dat msc 02.dat oggre will crash 03.dat 04.dat
__________________
Haters gonna hate
Last edited by KaktoR; 14-04-2023 at 09:31. |
| The Following 2 Users Say Thank You to KaktoR For This Useful Post: | ||
shazzla (17-04-2023), Wanterlude (13-04-2023) | ||
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#8
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^
Just the small ones. All of the big files are not compressed it seems. Code:
Compressed 1,762 files, 32,373,757,878 => 37,763,790,489 bytes. Ratio 116.65% Compression time: cpu 14.59 sec/real 877.50 sec = 2%. Speed 36.89 mB/s All OK
__________________
Haters gonna hate
Last edited by KaktoR; 17-04-2023 at 10:19. |
| The Following User Says Thank You to KaktoR For This Useful Post: | ||
Masquerade (17-04-2023) | ||
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#9
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Star Ocean: The Divine Force
Code:
Compressed 1 file, 349,845,408 => 1,256,090,567 bytes. Ratio 359.04% Compression time: cpu 0.30 sec/real 21.82 sec = 1%. Speed 16.03 mB/s |
| The Following 5 Users Say Thank You to Razor12911 For This Useful Post: | ||
hdneo (21-04-2023), KaktoR (22-04-2023), Masquerade (21-04-2023), Wanterlude (30-04-2023), ZAZA4EVER (29-04-2023) | ||
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#10
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Could someone send me a small sample, like "chunk_0\prop.cpk", from "Star Ocean The Divine Force"?
Would be appreciated
__________________
Haters gonna hate
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#11
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Quote:
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| The Following User Says Thank You to Masquerade For This Useful Post: | ||
KaktoR (22-04-2023) | ||
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#12
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Strayed Lights
Ripped *.PDB xtool_zlib+msc_tak+srep+lolz *.bk2 = xtool_dedup5_fl2 7.5GB ---> 3GB |
| The Following 3 Users Say Thank You to Masquerade For This Useful Post: | ||
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#13
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Star Wars Jedi Survivor
kraken Code:
pakchunk15optional-WindowsNoEditor.ucas Streams: 9944 / 9950 Time: 00:08:15 (CPU 00:46:45) Size: 3.56 GB >> 9.73 GB
__________________
Haters gonna hate
|
| The Following 2 Users Say Thank You to KaktoR For This Useful Post: | ||
Wanterlude (30-04-2023), ZAZA4EVER (29-04-2023) | ||
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#14
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The Last of Us Part 1
v1.0.4.1 Code:
14:05:49 - Selected ARC/DS method for Data1a-01.bin was: xtool:mkraken,l4,n256:core_2.9.9+xtool:mpreflate+xtool:odd3+4x4:lzma 14:05:49 - Selected ARC/DS method for Data1b-01.bin was: xtool:odd3+4x4:lzma ----------------------------------------------------------------------------------------- 16:36:26 - Overall input size: 69.43 GB 16:36:26 - Overall output size: 50.22 GB (Ratio 72.32%) 16:36:26 - Overall conversion time: 02:18:58 Code:
22:45:38 - Selected ARC/DS method for Data1a-01.bin was: xtool:mpsarc+xtool:mpreflate:odd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 22:45:38 - Selected ARC/DS method for Data1b-01.bin was: xtool:odd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 ----------------------------------------------------------------------------------------- 00:43:06 - Overall input size: 69.43 GB 00:43:06 - Overall output size: 48.51 GB (Ratio 69.87%) 00:43:06 - Overall conversion time: 01:57:27
__________________
Haters gonna hate
|
| The Following 4 Users Say Thank You to KaktoR For This Useful Post: | ||
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#15
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KaktoR
Did you tested *.pak RE 4 Remake? 80% ratio for me( zstd+zlib |
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