Go Back   FileForums > Game Backup > PC Games > PC Games - CD/DVD Conversions > Conversion Tutorials
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
  #1  
Old 30-07-2022, 17:50
FitGirl FitGirl is offline
Registered User
 
Join Date: Dec 2014
Location: Riga
Posts: 209
Thanks: 21
Thanked 244 Times in 132 Posts
FitGirl is on a distinguished road
Quote:
Originally Posted by KaktoR View Post
Can anyone tell me how to deal with files in "motor_package\data" for "STRANGER OF PARADISE FINAL FANTASY ORIGIN" game?
Encrypted audio and unencrypted videos. Basically you can't do anything good with those files. And even if decryption would be possible - most probably it's ogg vorbis inside.
Reply With Quote
The Following User Says Thank You to FitGirl For This Useful Post:
KaktoR (31-07-2022)
Sponsored Links
  #2  
Old 02-08-2022, 02:45
Masquerade Masquerade is offline
Registered User
 
Join Date: Jan 2020
Location: Monte d'Or
Posts: 1,217
Thanks: 294
Thanked 1,404 Times in 637 Posts
Masquerade is on a distinguished road
Quote:
Originally Posted by KaktoR View Post
Can anyone tell me how to deal with files in "motor_package\data" for "STRANGER OF PARADISE FINAL FANTASY ORIGIN" game?
If you remove the first 56 bytes of any of the video files, you can view them in any media player. You can then determine which videos are animation tests and are completely unused by the game.
Reply With Quote
The Following User Says Thank You to Masquerade For This Useful Post:
KaktoR (02-08-2022)
  #3  
Old 21-07-2022, 04:32
kuyhaa's Avatar
kuyhaa kuyhaa is offline
Registered User
 
Join Date: Jun 2019
Location: metro
Posts: 54
Thanks: 89
Thanked 8 Times in 4 Posts
kuyhaa is on a distinguished road
anyone, what the precompressor for fifa 17 ?

thanks
Reply With Quote
  #4  
Old 25-07-2022, 01:10
Masquerade Masquerade is offline
Registered User
 
Join Date: Jan 2020
Location: Monte d'Or
Posts: 1,217
Thanks: 294
Thanked 1,404 Times in 637 Posts
Masquerade is on a distinguished road
StarCraft Remastered v1.23.9

Code:
xzlib+msc:tak+srep+lolz
9.8GB -----> 7GB
Reply With Quote
The Following 3 Users Say Thank You to Masquerade For This Useful Post:
fabrieunko (25-07-2022), Gehrman (25-07-2022), JustFun (06-10-2022)
  #5  
Old 27-07-2022, 13:29
Dragonis40 Dragonis40 is offline
Registered User
 
Join Date: Mar 2021
Location: italy
Posts: 70
Thanks: 0
Thanked 3 Times in 3 Posts
Dragonis40 is on a distinguished road
Cyberpunk 2077 v1.52 HF2:

Good evening everybody. I'd like to know if there is any difference between v1.50 and v1.52 HF2 in compression. It seems that v1.50 is more compressible, isn't it?
If you download Fitgirl version from his/her site (v1.50, one language and Bonus content included), the size is about 36.8 GB. After several tests, my size is 37.8 GB (v1.52 HF2, one language and Bonus content included). For sure, Fitgirl uses specific softwares to compress a lot and not only LOLZ, SREP, XTOOL 2020.
Does anyone know if there is something specific to better compress Cyberpunk 2077? Thanks in advance!
Reply With Quote
  #6  
Old 27-07-2022, 14:29
Masquerade Masquerade is offline
Registered User
 
Join Date: Jan 2020
Location: Monte d'Or
Posts: 1,217
Thanks: 294
Thanked 1,404 Times in 637 Posts
Masquerade is on a distinguished road
Quote:
Originally Posted by Dragonis40 View Post
For sure, Fitgirl uses specific softwares to compress a lot and not only LOLZ, SREP, XTOOL 2020.
Does anyone know if there is something specific to better compress Cyberpunk 2077? Thanks in advance!
You've answered your own question. FitGirl's repack is smaller because she uses additional tools outside of the FreeArc process to properly compress the game files.

For example:

- Game uses BINK videos that BPK will produce CRC imperfect files, so you must HDiffPatch them (definitely sure this will work)

So there you go, how to shrink your repack.

Last edited by Masquerade; 28-07-2022 at 00:51.
Reply With Quote
  #7  
Old 27-07-2022, 23:54
Dragonis40 Dragonis40 is offline
Registered User
 
Join Date: Mar 2021
Location: italy
Posts: 70
Thanks: 0
Thanked 3 Times in 3 Posts
Dragonis40 is on a distinguished road
Thank you for replying me! Audio_1 and Audio_2 are composed of a lot of .wem files, but I you try to convert .wem files from Audio_1, you'll get worse compression ratio (don't know why). If you convert .wem files from Audio_2, not all them will be converted, however compression ratio is much better!
For bpk files, only some basegame_5 bpk files are compressible with no error, lot of others are not compressible cause of crc error or motion data error (or something like that).
So, how I can use HDiffPatch to fix bpk issues? Thank you!
Reply With Quote
  #8  
Old 04-09-2022, 09:30
Dragonis40 Dragonis40 is offline
Registered User
 
Join Date: Mar 2021
Location: italy
Posts: 70
Thanks: 0
Thanked 3 Times in 3 Posts
Dragonis40 is on a distinguished road
Quote:
Originally Posted by Masquerade View Post
You've answered your own question. FitGirl's repack is smaller because she uses additional tools outside of the FreeArc process to properly compress the game files.

For example:

- Game uses BINK videos that BPK will produce CRC imperfect files, so you must HDiffPatch them (definitely sure this will work)

So there you go, how to shrink your repack.
Hello, how can I use HdiffPatch on Cyberpunk 2077 bink files? I've searched into website, but no concrete example, no concrete instruction. Can anyone help me? Thank you!
Reply With Quote
  #9  
Old 04-09-2022, 10:22
Masquerade Masquerade is offline
Registered User
 
Join Date: Jan 2020
Location: Monte d'Or
Posts: 1,217
Thanks: 294
Thanked 1,404 Times in 637 Posts
Masquerade is on a distinguished road
Quote:
Originally Posted by Dragonis40 View Post
Hello, how can I use HdiffPatch on Cyberpunk 2077 bink files? I've searched into website, but no concrete example, no concrete instruction. Can anyone help me? Thank you!
https://www.fileforums.com/showpost....postcount=3101
Reply With Quote
  #10  
Old 05-09-2022, 12:19
Dragonis40 Dragonis40 is offline
Registered User
 
Join Date: Mar 2021
Location: italy
Posts: 70
Thanks: 0
Thanked 3 Times in 3 Posts
Dragonis40 is on a distinguished road
Quote:
Originally Posted by Masquerade View Post
Thank you for your reply! I've used hdiffz.exe and, thank to your instructions, it works! What I don't understand is the pro of all of this. Let me better explain: I use hdiffz.exe to avoid CRC error when I decompress .bik and .bk2 files, but I have no advantages in terms of compression, since I have to use temp file and diff file to create the original .bik and .bk2 file.
I thought that I had to use compressed file (bpk file) to create the original one, but as far as I can see, this file is not used at all.
Is there anything i don't understand?
Reply With Quote
  #11  
Old 04-08-2022, 04:40
ScOOt3r ScOOt3r is offline
Registered User
 
Join Date: Jun 2019
Location: Canada
Posts: 79
Thanks: 696
Thanked 41 Times in 35 Posts
ScOOt3r is on a distinguished road
where can i find these files for Ghostwire -> mgwtokyo & the .xtl file

thanks
ScOOt3r
Reply With Quote
  #12  
Old 04-08-2022, 05:37
Masquerade Masquerade is offline
Registered User
 
Join Date: Jan 2020
Location: Monte d'Or
Posts: 1,217
Thanks: 294
Thanked 1,404 Times in 637 Posts
Masquerade is on a distinguished road
Quote:
Originally Posted by ScOOt3r View Post
where can i find these files for Ghostwire -> mgwtokyo & the .xtl file

thanks
ScOOt3r
You need to make the database yourself using XTool Unreal Engine Database creator
Reply With Quote
  #13  
Old 04-08-2022, 05:39
Gehrman's Avatar
Gehrman Gehrman is offline
Registered User
 
Join Date: Jan 2020
Location: Save Palestine
Posts: 78
Thanks: 1,372
Thanked 89 Times in 48 Posts
Gehrman is on a distinguished road
Resident Evil 4 HD Project | The Complete HD Remaster of Resident Evil 4

Thanks Shegorat
Code:
*.LFS 26.7GB
Code:
red4hp+rep+srep:m3f:l128+delta+lolz:d96:dm00:fba0:gm20:mtt1:mt6:mc1023
8.82 GB
Code:
Tested 4,945 files, 9,478,004,882 => 28,682,410,574 bytes. Ratio 33.04%    
Testing time: cpu 15455.02 sec/real 1983.74 sec = 779%. Speed 14.46 mB/s
All OK
CLS.ini For Compression and Decompression
Code:
[RED4]
ThreadCount=12
Code:
*.xwb;*.xsb;*.xgs;*.snd 2.39 GB
Code:
msc:raw=1
1.23 GB
Code:
Other Files
Srep+Lolz
Useless files:
Code:
BIO4\movie\adaend_c.sfd
BIO4\movie\adaend_m.sfd
BIO4\movie\demo0.sfd
BIO4\movie\opening.sfd
BIO4\movie\opening_usa.sfd
BIO4\movie\r51es20.sfd
BIO4\movie\r503s00.sfd
At the end of 16 or 17 GB

Last edited by Gehrman; 04-08-2022 at 13:32.
Reply With Quote
The Following 2 Users Say Thank You to Gehrman For This Useful Post:
JustFun (06-10-2022), Masquerade (05-08-2022)
  #14  
Old 04-08-2022, 06:44
ScOOt3r ScOOt3r is offline
Registered User
 
Join Date: Jun 2019
Location: Canada
Posts: 79
Thanks: 696
Thanked 41 Times in 35 Posts
ScOOt3r is on a distinguished road
Thanks @Masquerade for the info, i will give it a try

Cheers
ScOOt3r
Reply With Quote
  #15  
Old 09-08-2022, 13:56
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,688
Thanks: 1,106
Thanked 7,335 Times in 2,837 Posts
KaktoR is on a distinguished road
Starship Troopers - Terran Command

Code:
 22:28:25 - Selected ARC/SPLIT method for Data1a-01.bin was:
srep_new:1+lzma2:d96m:fb273:lc4:mc1000000
/$mscpack=msc_tak
/$storepack=m1
/$textpack=dict+lzp+lzma
/$deflatepack=xtool:mpng:d1:mpreflate+srep_new:1+lzma2:d96m:fb273:lc4:mc1000000
-------------------------------------------------------------------------------------------------------------------------------------------
 22:46:07 - Overall input size: 8.71 GB
 22:46:07 - Overall output size: 5.07 GB (Ratio 58.25%)
 22:46:07 - Overall conversion time: 00:17:40

$storepack = *.mp4
$deflatepack = *.png
__________________
Haters gonna hate
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Games Are For Kids JoyBoy Chit Chat 83 16-11-2021 14:28
CorePack Compression methods ? Help ramazan19833 Conversion Tutorials 34 09-08-2018 06:51
i got the email in the mail about copying ps2 games EVOEvo PS2 Games 7 21-11-2003 07:56
Self-booting games on an older Japanese DC? Named DC Games 1 26-09-2003 17:48
Having Problems Burning Numerous *Recent* Games....Help is Appreciated Protosstic PSX Games 2 15-01-2002 21:27



All times are GMT -7. The time now is 01:12.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com