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#1
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Quote:
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| The Following User Says Thank You to dixen For This Useful Post: | ||
L33THAK0R (18-04-2021) | ||
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#2
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Quote:
but you gotta seperate the unreal engine files from the other files or it will corrupt bpk for videos and srep +lzma for the remaining files wich left me with 3 data files below is a list i posted long ago regarding arkham games series https://fileforums.com/showpost.php?...&postcount=265
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Ideas are bulletproof... Last edited by darkwolves; 18-04-2021 at 11:16. |
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#3
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#4
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thats odd it only takes me like 7 minutes to unpack it....
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Ideas are bulletproof... |
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#5
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Yeah working on messing around with CLS.ini to try and get ASIS to utilise more system resources
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#6
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Are there any specific pre-compressors for unreal engine 1 & 2 titles? Not able to find any LZO streams when using UELR for titles like Deus Ex (Unreal Engine 1 game).
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#7
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Also real quick question with using Delta/xDelta3, I'm assuming to use this tool we need to build it from the github repo? Using tiny compressor and can't seem to find a .exe for it in DiskSpan's resources, only a .dll for installers. If anyone could help me figure out how to use this tool I'd be eternally grateful.
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#8
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Has anyone tried repacking the "Five Nights at Freddys" games? All games (bar the VR title) are packed into individual .exe's, I heard using the "Delta" compressor is good for binary stuff but with combinations of it, srep & lolz I'm only getting at best a 2% reduction in the final size.
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#10
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Kingdom Hearts 3 and Remind
first off removed the japanese videos
no recoding whatsoever for . pak files xtool was used.. Quote:
everything else Quote:
repack size 38 gb
__________________
Ideas are bulletproof... |
| The Following User Says Thank You to darkwolves For This Useful Post: | ||
JustFun (20-04-2021) | ||
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#11
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FIFA 20 Precompression results.
oo2reck ( .dll from game folder ) Code:
Compressed 1 file, 9,397,889 => 11,511,436 bytes. Ratio 122.49% Compression time: cpu 0.00 sec/real 26.37 sec = 0%. Speed 0.36 mB/s All OK oo2reck ( Using .dll from fifa19_cdt_R1 ) Code:
Compressed 1 file, 9,397,889 => 12,016,292 bytes. Ratio 127.86% Compression time: cpu 0.03 sec/real 24.95 sec = 0%. Speed 0.38 mB/s All OK fifa19_oo2reck ( From FIFA 19 Cas Decryption Tool By Razor12911 ) ( Using .dll from the game folder ) Code:
Compressed 1 file, 9,397,889 => 13,134,318 bytes. Ratio 139.76% Compression time: cpu 0.02 sec/real 7.25 sec = 0%. Speed 1.30 mB/s All OK fifa19_oo2reck ( From FIFA 19 Cas Decryption Tool By Razor12911 ) ( Using .dll from fifa19_cdt_R1 ) Code:
Compressed 1 file, 9,397,889 => 19,663,220 bytes. Ratio 209.23% Compression time: cpu 0.00 sec/real 7.51 sec = 0%. Speed 1.25 mB/s All OK XTool ( Frostbite engine plugin by Razor12911 ) ( Using .dll from fifa19_cdt_R1 ) Code:
Compressed 1 file, 9,397,889 => 12,189,929 bytes. Ratio 129.71% Compression time: cpu 0.02 sec/real 1.59 sec = 1%. Speed 5.91 mB/s All OK XTool ( Frostbite engine plugin by Razor12911 ) ( Using .dll from game folder ) Code:
Compressed 1 file, 9,397,889 => 11,815,147 bytes. Ratio 125.72% Compression time: cpu 0.02 sec/real 1.65 sec = 1%. Speed 5.71 mB/s All OK Last edited by :( Sad8669; 14-05-2021 at 04:15. |
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#12
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If you precompress into an archive, then compress the archive, your result will be near identical but then if you want to install it will be rough and take a long time since the installer has to go through 2x archive extractions. Also, always use srep after precompression before main compressor (lzma, lolz). |
| The Following User Says Thank You to Masquerade For This Useful Post: | ||
:( Sad8669 (21-04-2021) | ||
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#13
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I managed a script for the 2x decompressing but still there isn't a perfect method for this FIFA 20. Another question : Is it normal that lolz would give good ratio at the start but as the compression proceeds the ratio is again somewhere near 90%? Here is the script if a newbie like me wants it. Delete.bat Code:
del /q data.arc del /q data1.arc del /q data2.arc Code:
[Run]
Filename: "{app}\Delete.bat"; Parameters: "/x"
Last edited by :( Sad8669; 21-04-2021 at 06:47. |
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#14
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Call of Duty Advanced Warfare v1.5
Original size 43,98 GB One language >>> 28,9 GB nothing ripped Rest of the files - xtool_zlib+xtool_reflate+srep_new+exe2+lolz:dtb1:d 512m:mtt1:mc1023 (Remember to include the excluded files *.bik) Code:
Compressed 61 files, 201,831,994 => 177,030,256 bytes. Ratio 87.71% Compression time: cpu 0.66 sec/real 286.18 sec = 0%. Speed 0.71 mB/s *.ff - xt_lz4+srep_new+lolz:dtb1:d512m:mtt1:mc1023 Code:
Compressed 160 files, 8,719,655,516 => 2,827,032,378 bytes. Ratio 32.42% Compression time: cpu 84.20 sec/real 14567.64 sec = 1%. Speed 0.60 mB/s Code:
Compressed 55 files, 25,549,011,556 => 16,964,022,922 bytes. Ratio 66.40% Compression time: cpu 2032.28 sec/real 120887.58 sec = 2%. Speed 0.21 mB/s Code:
Compressed 75 files, 9,662,131,138 => 8,617,389,016 bytes. Ratio 89.19% Compression time: cpu 22.06 sec/real 1954.92 sec = 1%. Speed 4.94 mB/s You have to exclude these files give the error MotionData_warn Quote:
Code:
Compressed 150 files, 3,089,276,880 => 2,550,444,513 bytes. Ratio 82.56% Compression time: cpu 1.75 sec/real 231.89 sec = 1%. Speed 13.32 mB/s An example of an excel file:
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#15
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Kingdom Hearts HD 1.5 and 2.5 Remix
ripped 352/2 days recoded and theatre movies
on .pkg used xtool Quote:
Quote:
repacked size 24 gb
__________________
Ideas are bulletproof... Last edited by darkwolves; 23-04-2021 at 12:54. Reason: messed up on final line |
| The Following User Says Thank You to darkwolves For This Useful Post: | ||
JustFun (09-07-2021) | ||
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