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#1
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I think you need wwise unpack for this, but not sure, don't have the game
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Masquerade (06-06-2020) | ||
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#2
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Yet another piece of bloatware shit with at least 40% patch files just like KCD and some others...
Metro Exodus 1 Language Code:
vfxrec+srep:m3f+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 13:08:09 - Starting Archive Creation. 16:32:45 - Archive Creation Complete. Input Size: 75.04 GB. Output Size: 50.98 GB. Example for patch_02_sounds_uk.vfs0 Code:
Compressed 1 file, 638,939,169 => 522,221,038 bytes. Ratio 81.73% Compression time: cpu 1.02 sec/real 220.64 sec = 0%. Speed 2.90 mB/s All OK Extracting 1 file, 638,939,169 bytes. Processed 100% ..... .... .. Extracting just like forever, output is after 5 minutes over 10GB in size, so obviously broken.
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JustFun (30-06-2020) | ||
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#3
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Sekiro: Shadows Die Twice [v1.04] [GAME ONLY] [All Languages]
Removed Art + Soundtrack viewer.
Total start size: 14.5GB Compress using the following method:
Total packed size: 10.4GB Important note: Do not use the oo2core_6_win64.dll that comes with the game to precompress with oo2rec. Use oo2core_4_win64.dll + oo2ext_4_win64.dll that comes with poodle shared by panker1992 here. Otherwise precompression doesn't work. Tools used by: Razor12911, ProFrager, Bulat Ziganshin Thanks to KaktoR for helping me with oodlerec. |
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#4
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Trine 2 - The Complete Story [+ Bonus Content]
Total start size: 4.63GB
Compress using following method:
Total packed size: 3.16GB Tools used by: ProFrager, Bulat Ziganshin These games get progressively more painful to compress (in order, 1, 2, 3, 4 - 4 is worst!). You can use QuickBMS to unpack fbq archives but the game does not read from the raw files, and instead searches for the packed fbq. There's not a way I've found that can take an FBQ archive, unpack it, then rebuild. |
| The Following User Says Thank You to Masquerade For This Useful Post: | ||
JustFun (30-06-2020) | ||
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#5
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Trine 4 - The Nightmare Prince
Total start size: 13.1GB
Compress using the following method: Code:
srep:a2:m5f:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096 Not very satisfying to compress
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| The Following User Says Thank You to Masquerade For This Useful Post: | ||
JustFun (30-06-2020) | ||
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#6
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LEGO Batman: The Videogame
In it's retail state (just like all other LEGO Games) this game is impossible to compress properly. In order to make a decent conversion, you first need to use QuickBMS on the DAT files to unpack them.
You can download QuickBMS here. You will also need the TTGames BMS script which you can get here. Drag the BMS script over the QuickBMS EXE file and select all the DAT files. I like to unpack to a separate folder then merge the files with the rest of the game after unpacking, but it's perfectly fine to unpack to the game directory. After unpacking, move or delete the DAT files since we no longer need them. Test the game to make sure it still loads correctly, it will load from the raw assets just like it would from the DAT files. Total retail size: 4.13GB Total size after being unpacked using QuickBMS: 7.62GB Compress using the following method:
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ARTEMiS14 (01-08-2020), fabrieunko (10-06-2022), ffmla (15-06-2020), JustFun (30-06-2020), mausschieber (15-06-2020) | ||
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#7
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Fallout 3 [Game Of The Year Edition]
Total start size: 8.57GB
Compress using following method:
Total packed size: 5.16GB Yes, the BSA files contain dds images, wav audio and mp3 streams and this can be solved with msc - but this brings the conversion to 5.7GB. The files are full of zlib streams, making xtool a fine choice. Tools used by: Razor12911, ProFrager, Bulat Ziganshin |
| The Following User Says Thank You to Masquerade For This Useful Post: | ||
JustFun (30-06-2020) | ||
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#8
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Gang Beasts [+ OST]
Total start size: 1.97GB
Compress using following method:
Tools used by: Bulat Ziganshin, Profrager Last edited by Masquerade; 16-06-2020 at 05:24. |
| The Following User Says Thank You to Masquerade For This Useful Post: | ||
JustFun (30-06-2020) | ||
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#9
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Desperados III [v1.1.18.r34331.F]
Total start size: 15.7GB
Compress using following method: Code:
srep:a2:m5f:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096 Tools used by: ProFrager, Bulat Zignashin |
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#10
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Kingdoms And Castles
Total start size: 553mb
Compress as follows: Code:
srep:a2:m5f:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096 Tools used by: ProFrager, Bulat Ziganshin |
| The Following User Says Thank You to Masquerade For This Useful Post: | ||
JustFun (30-06-2020) | ||
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#11
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Crusader Kings 2 [+All DLCs]
Total start size: 3.76GB
Compress using the following method:
Tools used by ProFrager, Bulat Ziganshin Last edited by Masquerade; 17-06-2020 at 07:20. |
| The Following User Says Thank You to Masquerade For This Useful Post: | ||
JustFun (30-06-2020) | ||
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#12
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Quote:
Code:
20:57:01 - Starting Archive Creation. 11:24:34 - Archive Creation Complete. Input Size: 75.04 GB. Output Size: 47.92 GB.
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#13
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Sleeping Dogs Definitive Edition
Use This Game Size - 16.8 GB Final Repack Size - 8.14 GB
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#14
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NieR:Automata Game of the yorha edition
Quote:
Quote:
compressed size 25.7 decompress time on my pc 10 minutes
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| The Following User Says Thank You to darkwolves For This Useful Post: | ||
JustFun (10-07-2020) | ||
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#15
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Persona 4 Golden
Total start size: 12GB
Compress Using Following Method: Code:
srep:a2:m5f:l512+lolz:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096 Tools Used by: ProFrager, Bulat Ziganshin |
| The Following User Says Thank You to Masquerade For This Useful Post: | ||
JustFun (10-07-2020) | ||
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