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  #1  
Old 15-01-2019, 15:44
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Max Payne

Game Size: 1.39 GB

Compressed Game Size: 385 MB

Version: v1.0.4.0

Ripped: Nothing

Methods:

Code:
msc+srep on Sound and Voice files (x_sound.ras, x_voice.ras)

srep+lolz on everything else
Max Payne 2: The Fall of Max Payne

Game Size: 1.92 GB

Compressed Game Size: 790 MB

Version: v1.1.102.0

Ripped: Nothing

Methods:

Code:
bpk+srep on Videos

msc+srep on Sound and Voice files (MP2_Voice.ras, MP2_Sound.ras)

srep+lolz on everything else

Last edited by JustFun; 15-01-2019 at 15:47.
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  #2  
Old 16-01-2019, 06:19
Sergey3695 Sergey3695 is offline
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Quote:
Originally Posted by JustFun View Post
Max Payne
Game Size: 1.39 GB
srep+lolz on everything else

~500 mb srep+lolz
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  #3  
Old 16-01-2019, 14:22
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Quote:
Originally Posted by Sergey3695 View Post

~500 mb srep+lolz
I dont understand, why are you confused, Compressed game size is: 385 MB
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  #4  
Old 17-01-2019, 02:16
Sergey3695 Sergey3695 is offline
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Quote:
Originally Posted by JustFun View Post
I dont understand, why are you confused, Compressed game size is: 385 MB
lolz:d512m
without srep.
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  #5  
Old 17-01-2019, 13:51
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@JustFun your work is impeccable, and the threads is an excellent source for the boys of the forum, and we all thank you, but personally I see him messed up in some points.
I'll give you an example you posted this:

Quote:
Originally Posted by JustFun View Post

Max Payne 2: The Fall of Max Payne

Game Size: 1.92 GB

Compressed Game Size: 790 MB

Version: v1.1.102.0

Ripped: Nothing

Methods:

Code:
bpk+srep on Videos

msc+srep on Sound and Voice files (MP2_Voice.ras, MP2_Sound.ras)

srep+lolz on everything else
OK then you write that you used a method, but you show the name of 3 pairs of internal compressors, how did you use them?
Did you use this method? "-mbpk+msc+srep+lolz" I do not think so.
Have you used a masked method of this type "-msrep+lolz/$wavloss=msc+srep/$bink=bpk+srep" for the game in question? Maybe.
You have scanned the data folder of the game, and you have created a list of files for each format, inserting the types of files in 3 different folders, a folder for the video formats, one for the audio formats and all the rest of the files in the last folder, in the end you have created an archive with this method "bpk+srep", a second archive with this "msc+srep", and everything else with the last method "srep+lolz" the third archive. Feasible but crazy.

I hope that the concept has been understood.
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  #6  
Old 18-01-2019, 03:42
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Quote:
Originally Posted by JustFun View Post

Max Payne 2: The Fall of Max Payne

Game Size: 1.92 GB

Compressed Game Size: 790 MB

Version: v1.1.102.0

Ripped: Nothing

Methods:

Code:
bpk+srep on Videos

msc+srep on Sound and Voice files (MP2_Voice.ras, MP2_Sound.ras)

srep+lolz on everything else
Not sure what is going on here but I found JustFun's post very logical and easy to understand what he did, I would of thought it was logical to everyone that he created 3 different archives, I really dont think any other information or layout was needed. Not really sure what all the fuss is about
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  #7  
Old 18-01-2019, 04:12
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Quote:
Originally Posted by Grumpy View Post
Not sure what is going on here but I found JustFun's post very logical and easy to understand what he did, I would of thought it was logical to everyone that he created 3 different archives, I really dont think any other information or layout was needed. Not really sure what all the fuss is about
Totally agree with that. I think there is absolutly nothing wrong on how JustFun has posted that games, it shows how he has done the compression, the game size, version, etc... I prefer this kind of posts more then others which you dont even know game version or the original size or if even something is ripped or not (that is important). And exact parameters doesnt really matter on such small games.

Oh, i know im a bit late but Happy New Year !!!
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  #8  
Old 18-01-2019, 04:42
Sergey3695 Sergey3695 is offline
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Quote:
Originally Posted by K4miKaZe View Post
And exact parameters doesnt really matter on such small games.
look my prev. message pls.
if you think that posts in 3 words with information how to compress is enough, then I have nothing more to say.
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  #9  
Old 18-01-2019, 05:34
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Quote:
Originally Posted by Sergey3695 View Post
look my prev. message pls.
if you think that posts in 3 words with information how to compress is enough, then I have nothing more to say.
I will try to explain myself what i want to say. On really small games like that, the gain between the lolz or srep settings is so small that it isnt even worth, if 20-30mb are worth to you, then fine, do it yourself and post back the results here, im pretty sure many people will appreciate it.

If i see a post without exact parameters i will use the settings according to what i can use on my machine, so same way posting in "3 words" like you say, is also useless in posting a full method because not all people have 32gb ram, or 16gb, or 8gb. As JustFun said, some people prefer speed over size, this threat is not meant to beat WorldRecord sizes in compressions, its a thread for helpings, take it as a reference.

Every person is free to post on the way he wants, complaining about that is not nice. Just my opinion, dont take things to heart xD
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  #10  
Old 18-01-2019, 06:04
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Well well at this point, you all happy, it's OK for all, a detailed post, especially in this thread is something easy to understand and easy to interpret, especially for the "newbie". Mine was just a clarification.

At this point in the future post saving time, instead of structuring it this way :

Quote:
FARCRY 5

Inside 2 Language (English/Italian)

Mthd = (ZTool+srep64+Lzma2)

plzo:c64m:t4:st50p:ct4:b128kb+srep64:m5f:a2:d1g+lz ma2:d512m:fb=273:mf=bt4:mc=100000000:lc=4:lp=0

IN = 29.4 GB

Splitted in 3 Archive :

1) FC5_1.bin = 8,21 GB

2) FC5_2.bin = 9,64 GB

3) FC5_3.bin = 5,27 GB

Tot OUT = 23.1 GB

Tot Ratio = 78.5%

Time/Comp = 4h:20min
I structure it this way :

Quote:
FARCRY 5

Method = (ZTool+srep64+Lzma2)
I think it's more than enough for you all ...
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  #11  
Old 16-01-2019, 03:57
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Hello everyone,
What's the best method to use on Zombie Army Trilogy to fit it on DVD5?
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  #12  
Old 16-01-2019, 12:08
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Hello everyone,
What's the best compression method for Farm Manager 2018?
thanks in advance
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  #13  
Old 16-01-2019, 15:20
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Quote:
Originally Posted by Titeuf View Post
Hello everyone,
What's the best compression method for Farm Manager 2018?
thanks in advance
why even worry about it?! The game itself is only 1 dvd5!
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  #14  
Old 16-01-2019, 16:15
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Quote:
Originally Posted by pakrat2k2 View Post
why even worry about it?! The game itself is only 1 dvd5!
Hello Pakrat2k2,
it's for information and tests.
thank you
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  #15  
Old 17-01-2019, 02:56
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Does using srep with lolz reduce the compression ratio?
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