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  #1  
Old 06-05-2025, 12:20
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Sherlock Holmes: The Secret of the Silver Earring (Steam Version)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:c1792mb:mbik+xtool:mpreflate+oggre+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,40 GB
Overall output size: 0,98 GB (Ratio 70.47%)
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  #2  
Old 06-05-2025, 13:03
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Sherlock Holmes: The Awakened (Steam Version)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:mpreflate+oggre+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,95 GB
Overall output size: 886,67 MB (Ratio 44.47%)
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  #3  
Old 06-05-2025, 19:11
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Call of Juarez: Gunslinger

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:mpreflate+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 4,50 GB
Overall output size: 1,92 GB (Ratio 42.76%)
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  #4  
Old 07-05-2025, 04:26
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The Testament of Sherlock Holmes

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:mpreflate+oggre+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 9,32 GB
Overall output size: 4,32 GB (Ratio 46.33%)
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  #5  
Old 07-05-2025, 05:00
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Street Racing Syndicate

Code:
Selected ARC/DS method for Data1a-01.bin was: 
msc_tak+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,71 GB
Overall output size: 746,60 MB (Ratio 42.67%)
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  #6  
Old 07-05-2025, 06:44
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Peaky Blinders: Mastermind

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:c32mb:munity+msc_tak+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 1,56 GB
Overall output size: 1,03 GB (Ratio 66.02%)
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Jarmen_Kell (08-05-2025)
  #7  
Old 07-05-2025, 07:00
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Orwell: Keeping an Eye on You

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:c32mb:munity+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 721,81 MB
Overall output size: 278,49 MB (Ratio 38.58%)

Last edited by JustFun; 07-05-2025 at 08:56.
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  #8  
Old 07-05-2025, 07:25
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Orwell: Ignorance is Strength

Code:
Selected ARC/DS method for Data1a-01.bin was: 
xtool:c32mb:munity+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 678,12 MB
Overall output size: 404,92 MB (Ratio 59.71%)
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  #9  
Old 10-05-2025, 12:11
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Dino Crisis 2 (GOG Version)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
msc_tak+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 610,02 MB
Overall output size: 342,25 MB (Ratio 56.10%)
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  #10  
Old 10-05-2025, 12:17
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Dino Crisis (GOG Version)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
msc_tak+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 530,36 MB
Overall output size: 237,49 MB (Ratio 44.78%)
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  #11  
Old 14-05-2025, 04:21
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Frostpunk2 1.3.0

Main games :

Quote:
Selected ARC/DS method for Data1.bin was: xtool:c32mb:d1:mreflate:mkraken:core_2.9.10:lib_2+ srep_new:490g+lolz:dtb1:d141:mtt1:mt16:mc1023
Selected ARC/DS method for Data2.bin was: srep_new:490g+bcm
Selected ARC/DS method for Data3.bin was: xtool:mreflate+srep_new:490g+razor_mtx
if you wants to keep everything
Quote:
Selected ARC/SPLIT method for Optional-bonus.bin was: LZMA-MT/$mp3pack=7zdll-pm:m0=mp3det:m1=packmp3d/$deflatepack=precomp+xtool:mzlib:mpng:d1:mbrunsli+ razor_stdio
Selected ARC/DS method for Optional-movies.bin was: srep_new:490g+bcm
7.1GB main game only
7.8GB game+bonus+chinese vidéos
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  #12  
Old 14-05-2025, 07:55
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^
You can rip chinese audio if you want
Code:
for %%f in (*.pak) do quickbms_4gb_files -d -o -Y -f "Frostpunk2\Content\WwiseAudio\Media\Chinese(CN)\{}.wem,Frostpunk2\Content\WwiseAudio\Media\English(US)\{}.wem,Frostpunk2\Content\WwiseAudio\Chinese(CN)\{}.bnk,Frostpunk2\Content\WwiseAudio\English(US)\{}.bnk" unreal_tournament_4_0.4.27e_paks_only.bms "%%f"
~420mb per language
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Last edited by KaktoR; 14-05-2025 at 07:59.
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  #13  
Old 14-05-2025, 09:26
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Star Wars Dark Forces (1995) (GOG Version)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 76,39 MB
Overall output size: 27,24 MB (Ratio 35.66%)
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  #14  
Old 14-05-2025, 10:42
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Resident Evil 2 (1999) (GOG Version)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
msc_tak+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 884,72 MB
Overall output size: 636,38 MB (Ratio 71.93%)
P.S.
Movie files are in .avi format, so you can cut even more size if you compress/re-encode them.
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  #15  
Old 14-05-2025, 10:51
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Resident Evil (1996) (GOG Version)

Code:
Selected ARC/DS method for Data1a-01.bin was: 
msc_tak+srep_new:490g+lolz
------------------------------------------------------------------------------------------
Overall input size: 592,03 MB
Overall output size: 302,70 MB (Ratio 51.13%)
P.S.
Movie files are in .avi format, so you can cut even more size if you compress/re-encode them.
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