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#1
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You can save even more space by using an actual codec for unity plugin and the correct lz4 library.
![]() Tick verbose mode and set up unity plugin without any level settings. This way you can see what level you should use. Nowadays unity bundle assets using lz4hc with level 12 mostly. Code:
15:55:29 - Selected ARC/DS method for Data1a-01.bin was: xtool:munity,lz4hc,l12:lz4_193:dd3+4x4:b64mb:lzma:ultra:64m:bt4:fb273:lc8:mc1000000 ----------------------------------------------------------------------------------------------------------------------------------------- 16:01:46 - Overall input size: 4.04 GB 16:01:46 - Overall output size: 2.57 GB (Ratio 63.62%) 16:01:46 - Overall conversion time: 00:06:15
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#2
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Snow Plowing Simulator 1.2
Code:
11:36:04 - Selected ARC method for Data1a-01.bin was: xtool:mkraken:core_2.9.5+srep_new:393b+lolz 11:36:04 - Selected ARC/DS method for Data2a-01.bin was: srep_new:393b+lolz -------------------------------------------------------------------------- 20:12:46 - Overall input size: 10.24 GB 20:12:46 - Overall output size: 7.61 GB (Ratio 74.26%) 20:12:46 - Overall conversion time: 08:36:40 Data1a: *.pak file only Data2a: rest .pak was not encrypted Nothing was ripped |
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#3
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anyone can help for compressing methods for these games
Unknown 9 Awakening MechWarrior 5 Clans A Quiet Place The Road Ahead DRAGON BALL Sparking Last edited by IRAQIGHOST; 21-10-2024 at 01:30. |
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#4
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Quote:
https://fileforums.com/showthread.php?t=106467
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IRAQIGHOST (21-10-2024) | ||
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#5
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Wayfinder
You can use oggre on uexp files inside language folders. Edit: Could even be possible to use oggre directly on pak file since oggs vorbis files are just stored in pak file without compression.
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Last edited by KaktoR; 24-10-2024 at 09:41. |
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#6
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Quote:
Without extracting the files, you might even get an error about OGGRE. |
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KaktoR (25-10-2024) | ||
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#7
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Quote:
000000001FD1C4DB.ogg Edit: At least 5 files are broken. For one more file oggre just crash without any error message. Good luck.
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Last edited by KaktoR; 25-10-2024 at 10:16. |
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#8
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Marvel's Guardians of the Galaxy: The Telltale Series
*.ttarch2 (&ms, *voice,*uncompressed) - srep+lzma2 4,4 gb > 2,1 gb *.ttarch2 (rest files) cls-ttgd:game=62+XTool v0.89 (zlib+reflate)+srep+lolz 13 gb > 31 gb > 11 gb > 3,8 gb Many thanks to Shegorat for ttgd plugin)) |
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#9
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Quote:
There is recompression option in filter. And also supports for external zlib.dll
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#10
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Has anyone watched RPF in RDR1? They seem to have LZ4 in them
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#11
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Send sample
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#12
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#13
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Do you have a second sample? There seems no lz4, but encryption
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#14
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#15
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I think this is zstd
Edit: Code:
ZstdHdr 52 53 43 05 0A - 00 00 00 10 00 08 C4 - 28 B5 2F FD - 00 60 8D 61 00 BA 9C BC 25 50 20 50 4A D3 01 6F 52 53 43 05 0A - 00 00 00 10 00 08 C4 - 28 B5 2F FD - 00 60 9D 36 00 6A 51 9C 12 49 70 5C D6 18 9A C9
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Last edited by KaktoR; 29-10-2024 at 08:24. |
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