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#1
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Quote:
It doesn't have a mode like SlicesPerDisk= using inno Setup's native compression. The fewer parts the better the extraction will work, so putting more than one part on a disk is useless. If you want you can choose the Custom size option from DiskSpan GUI and set the size you want and then after compressing move all files from all DISK_# folders to DISK_1 folder and change the Disk= key value of Records.ini to 1 in all sections. |
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#2
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This files should be downloaded by DSG if you choose the bink video xtool plugin.
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#3
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Bad compression. You need to compress the files again |
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CrownRepack (07-06-2024) | ||
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#4
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Quote:
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Fak Eid (07-06-2024) | ||
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#5
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Example: I can take a conversion created in CIU and replace Setup.exe with one created by ASIS by other user that will continue to work, without me knowing which method was used to compress. See for yourself... How many times have you contributed compression information, more precisely configurations to be added to the DSG database? If it weren't for @KakoR, who spends hours and hours carrying out tests, obtaining the best methods for each game and creating configurations, we wouldn't have any preconfiguration of methods in the DATABASE. So be grateful for what you have, if you don't want to use DSG, don't use it. Remembering that it is very important that you share information to the database, especially about games that are not there yet. To share information to the new database is very simple. After configuring your method for a game in DEVELOPER mode, just hold down the "CTRL+SHIFT" keys on your keyboard and click the "Save" button (without releasing the "CTRL+SHIFT" keys) and click OK in the dialog box that will be displayed. The information from the database will be copied to the clipboard, so you just paste it into your collaboration post here on the DSG thead. But only send information after testing and obtaining the best compression ratio, there is no point in sending srep+LOLZ_ULTRA for everything without test (Not everything is srep + lolz.. ).
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KaktoR (07-06-2024), mausschieber (07-06-2024) | ||
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#6
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hello
I changed these lines in DSG_Methods.ini for addex : Quote:
Last edited by wareck; 01-09-2026 at 15:11. |
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KaktoR (01-09-2026) | ||
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#7
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Consider this as BETA version please.
Code:
DiskSpan_GUI 2.0.2.5 [2026.09.25] - Changed packJPG v2.5k (22/01/2016) by Matthias Stirner to packJPG Multi-threaded v5.0f (2026-08-25) by Yade Bravo. - Changed packMP3 v1.0g (22/1/2016) by Matthias Stirner to packMP3 Multi-threaded v3.0f (08/22/2026) by Yade Bravo. - Changed methods names: >> from "rz_stdio" and "razor_stdio" to "rz_stdio_razor" and "razor_stdio_razor". >> from "razor_stdio_pmt to "razor_pmt" - Added new "balrogg" lossless Vorbis/Opus recompressor by Kamila Szewczyk (iczelia). >> balrogg now uses 90% of available cpu threads if you use method name "BALROGG" >> You can change level like "BALROGG:1..9 (btw oggre is somewhere between level 1 and 2). - Added new "ADDeX" deduplication engine (similar to SREP) by panker1992. >> Uses cls-addex for decoding files. - Added new razor stdio methods: "rz_stdio_symm" and "razor_stdio_symm". - Added "wem(un)pak" tools to pack/unpack WEM files. - Added more oodle libraries to oodle libraries collection (Thanks to KaktoR). - Added new "Kaktor's" plugins for XTool. * LEGO Star Wars - The Skywalker Saga * WWE 2K19 - Updated BZip3 compressor from v1.5.2 to v1.5.3 >> Uses now cls-bzip3 for decoding files. - Updated 7-Zip compressor from v26.00 to v26.03 (2026-09-03). - Updated LZMA SDK compressor from v26.00 to v26.03 (2026-09-03). - Updated XTool precompressor from v0.9.2 to v0.9.9 (only x64 version). >> fast-lzma2 is now working again. - Updated "WAVExtractor" tool to version 1.3 - Updated XTool Bink Plugin to work with XTool 0.9.9 >> Old Bink Plugin does not work with XTool 0.9.9 >> I have left it in Plugins folder for this release - Updated DiskSpan GUI database to version 1.1.0.7 (Thanks to KaktoR) (Don't wait for other database updates). >> Now with 660 game presets and 36 games collection presets. - Removed DiskSpan GUI compatibility with 32-bit systems is completely gone. - Removed DiskSpan GUI "NORMAL" design (From now on, only the "COMPACT" design exists). - Removed some left overs (files + database). - Fixed some minor bugs.
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Last edited by KaktoR; 26-09-2026 at 06:03. |
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Cesar82 (25-09-2026), Jarmen_Kell (30-09-2026), Lord.Freddy (26-09-2026), mausschieber (25-09-2026), palievka (26-09-2026), wareck (26-09-2026) | ||
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| Tags |
| cls-diskspan, compressor, diskspan, diskspan_gui |
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