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  #1  
Old 14-04-2020, 17:00
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Grumpy Grumpy is offline
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Quote:
If you're reading this, I meant to reply to shazzla and KatoR in one post, not 2! I am very sorry!
I dont mind 2 posts if they each add different info or if they are replies to different people
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  #2  
Old 15-04-2020, 01:56
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Quote:
Originally Posted by Masquerade View Post
I'll look into PMT, will it have a major effect on conversion size?
No, at least not for razor.

MPZ is minimal -> https://fileforums.com/showpost.php?...5&postcount=56
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  #3  
Old 14-04-2020, 23:34
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@Masquerade :
AFAIK : RZ have some EXE/audio/etc optimized code. LOLZ optimized for DDS. For example...
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Old 15-04-2020, 06:48
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@KaktoR :

Not exactly....
With a really large dataset (maybe Quantum Break? I dont remember) ,the difference was soooo big :
PMT + RZ d128m / RZ d1023m.... 10 gigs or somethink like that...
So i stick with single thread !
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  #5  
Old 15-04-2020, 07:30
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Quote:
Originally Posted by shazzla View Post
@KaktoR :

Not exactly....
With a really large dataset (maybe Quantum Break? I dont remember) ,the difference was soooo big :
PMT + RZ d128m / RZ d1023m.... 10 gigs or somethink like that...
So i stick with single thread !
Are you sure?

I will test soon.
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  #6  
Old 15-04-2020, 07:01
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Neighbors From Hell 1

Game Size: 122 MB

Compressed Game Size: 68.4 MB

Version: v1.0

Ripped: Nothing

Methods:

Code:
msc+srep on Data\(sfxdata.bnd and sfxdatahigh.bnd)

pzlib+srep+lolz on everything else
arc.ini attached
Attached Files
File Type: zip arc.zip (400 Bytes, 15 views)
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  #7  
Old 15-04-2020, 07:34
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Neighbors From Hell 2

Game Size: 240 MB

Compressed Game Size: 132 MB

Version: v1.01

Ripped: Nothing

Methods:

Code:
msc+srep on Data\(sfxdata.bnd and sfxdatahigh.bnd)

pzlib+srep+lolz on everything else
arc.ini attached
Attached Files
File Type: zip arc.zip (400 Bytes, 11 views)
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  #8  
Old 15-04-2020, 11:39
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Code:
Half-Life 2 3in1(HL2&EP1&EP2)

Ripped: Nothing
Original Size:   8,05 GB
Compressed Size: 2,85 GB

Method:          msc:wav=1:raw=1:mp3=1:tak=9+srep:m5f:a2+lolz:d64m:mtt1:mt4:mc1023
                                                  
Compress Time:   ~50 minutes
Install Time:    3 minutes

CRC Checked:     Yes
Code:
Half-Life 2 Lost Coast

Ripped: Nothing
Original Size:   2,78 GB
Compressed Size: 1,01 GB

Method:          msc:wav=1:raw=1:mp3=1:tak=9+srep:m5f:a2+lolz:d64m:mtt1:mt4:mc1023
                                                  
Compress Time:   ~30 minutes
Install Time:    2 minutes

CRC Checked:     Yes
Code:
Half-Life WON
includes: Counter-Strike 1.5, Deathmatch Classic, Ricochet, Team Fortress Classic

Ripped: Nothing
Original Size:   781 MB
Compressed Size: 256 MB

Method:          srep:m5f:a1+lolz:d96m:mtt1:mt8:mc2
                                                  
Compress Time:   15 minutes
Install Time:    2 minutes

CRC Checked:     Yes

Last edited by turpro; 16-04-2020 at 15:39.
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  #9  
Old 16-04-2020, 06:31
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Cool Dead Block [2011]

Code:
Game Version : 1.0

Ripped - Re-encoded Files : Nothing (Multi-5)

Original Size : 751 MB

Compressed Size : 231 MB

Install Time : 5 Mins (Depends your system)

Method : uelr:uv+srep:m3f+lzma

Last edited by st0rm; 19-04-2020 at 04:15.
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  #10  
Old 18-04-2020, 00:56
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@KaktoR :

What i wrote before : XCom2 - WOTC ,*.upk+*.tfc. Preprocessed and repacked using RZ.

RZ 1023m single thread : 95.4 GB/12.7 GB
RZ PMT 4 threads/128m : 95.4 GB/26.5 GB

IMHO its because dedup/chunking.
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  #11  
Old 18-04-2020, 03:37
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Thanks.

How long took it to compress without PMT?
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  #12  
Old 18-04-2020, 04:47
shazzla shazzla is offline
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Compression speed depends on the data of course. I dont know. Maybe 1.5 day on an I5-6600.
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  #13  
Old 18-04-2020, 22:23
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Quote:
Originally Posted by shazzla View Post
Compression speed depends on the data of course...
you mean precompressor
Compression speed depends of course on algorithm (lzma2-zstd...) and hardware (cpu threads-ram speed-ssd)
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  #14  
Old 19-04-2020, 03:00
shazzla shazzla is offline
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No. I mean compression speed. In my experiences LOLZ pack many same bytes much faster than different bytes.
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  #15  
Old 19-04-2020, 05:27
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Good morning all,
For the drug dealer simulator game, what compression method can you advise me, please?
Thank you in advance,
cordially
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