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  #1  
Old 15-10-2018, 09:20
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XTool:zlib+srep+lzma

25.7GB => 5.4GB

Compression Time: ~1.5h
Unpack time: 10min
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  #2  
Old 15-10-2018, 16:49
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Also srep+lolz on rest of files would probably work better, just as a tip. Maybe the problems while compressing are due to the srep version. Im using 3.9.2 because i had some little issues in the past with 3.9.3 and someone told me that infact this version has some issues (cant remember who hehe). Try it and look if it works great without problems.

Dishonored 2 step 1 completed (all inflated files done, sorted out files with errors ). Now im working on the rest of files, hell that was a lot of work. When i wake up i will post the results and full methods.

Good night !!!!
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  #3  
Old 16-10-2018, 14:13
NexusIV NexusIV is offline
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Quote:
Originally Posted by K4miKaZe View Post
Also srep+lolz on rest of files would probably work better, just as a tip. Maybe the problems while compressing are due to the srep version. Im using 3.9.2 because i had some little issues in the past with 3.9.3 and someone told me that infact this version has some issues (cant remember who hehe). Try it and look if it works great without problems.
I agree with you. I know that Srep v3.92 compresses better and is more reliable but in this specific case (*cpk files), if I use srep v3.92 I have CRC errors while with a v3.93 I do not find any problem.

Quote:
Boh .. I do not understand use a method or a masked method, what means "all the other files = Lolz" if the first method already uses as a last lolz compressor.
In my short experience I noticed that in some cases if I use Srep I do not always have a good earning. Again in this specific case if I use only Lolz I have a gain of about 0.5GB total that I lose with a compression Srep+Lolz, maintaining a good decompression speed.

Is this a questionable choice? It is probable, however, this way, I got a smaller size than many other repack in circulation.

Best Regards and byez from Italy.
NexusIV
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  #4  
Old 16-10-2018, 14:24
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Quote:
Originally Posted by NexusIV View Post
I agree with you. I know that Srep v3.92 compresses better and is more reliable but in this specific case (*cpk files), if I use srep v3.92 I have CRC errors while with a v3.93 I do not find any problem.



In my short experience I noticed that in some cases if I use Srep I do not always have a good earning. Again in this specific case if I use only Lolz I have a gain of about 0.5GB total that I lose with a compression Srep+Lolz, maintaining a good decompression speed.

Is this a questionable choice? It is probable, however, this way, I got a smaller size than many other repack in circulation.

Best Regards and byez from Italy.
NexusIV
Good to know that Srep 3.9.2 doesnt work with this specific game files, at least for me its a usefull information. Maybe you can add a little note to it on your post if someone else tries to compress that game.

Thanks NexusIV !!!
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  #5  
Old 16-10-2018, 14:52
NexusIV NexusIV is offline
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Quote:
Originally Posted by K4miKaZe View Post
Good to know that Srep 3.9.2 doesnt work with this specific game files, at least for me its a usefull information. Maybe you can add a little note to it on your post if someone else tries to compress that game.

Thanks NexusIV !!!
Ok, K4miKaZe. thank you for your suggestion.

Best Regards
NexusIV
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  #6  
Old 17-10-2018, 00:43
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Quote:
Originally Posted by NexusIV View Post
In my short experience I noticed that in some cases if I use Srep I do not always have a good earning. Again in this specific case if I use only Lolz I have a gain of about 0.5GB total that I lose with a compression Srep+Lolz, maintaining a good decompression speed.

Is this a questionable choice? It is probable, however, this way, I got a smaller size than many other repack in circulation.

Best Regards and byez from Italy.
NexusIV
That was not the concept I wanted to emphasize, I do not understand in your post if you used a single method or a mask. Personally I consider it useless or ineffective to use a masked method, if in the different concatenated masks we use the same final compressor, the result will be identical, and the compression time is the same, decompression same thing.

I'll give you an example, a masked method like this:

(-mPippo/$deflate=Topolino+Pippo) it's the same thing to use this (-mTopolino+Pippo)

Structurally a compression mask I would use it like this:

(-mPaperino/$deflate=Topolino+Pippo) or (-mPippo/$deflate=Topolino+Paperino).

Now in all this I do not mean that you use a wrong method, or that you will have errors in compression or decompression, but underline how to best use the masks in FA.

Thank you for your support and test on the games, and say hello to me Mars.
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  #7  
Old 15-10-2018, 20:16
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Project CARS 2

Code:
Title:           Project CARS 2 Deluxe Edition
Version:         v7.0.0.0.1095 (SteamRip)

PC:              6 Cores 3.2GHz + 16 GB Ram + HDD + DiskSpan

Original Size:   50.5 GB
Compressed Size: 29.8 GB

Disk:            7xDVD5

Method:          bpk+srep:m3f:l512+zstd:19:T0+diskspan:4380mb:4430mb

Compress Time:   60 Min
Install Time:    5 Min
Arc.ini Config for Compress faster
Code:
--cache=0

[External compressor:bpk]
header     = 0
packcmd    = FAZip -i0 compress:bpk_c <stdin> <stdout>
unpackcmd  = FAZip -i0 decompress:bpk_d <stdin> <stdout>

[External compressor:srep]
header     = 0
packcmd    = SREP -s60gb {options} - - <stdin> <stdout>
unpackcmd  = _CLS\FAZip -i0 decompress:srep <stdin> <stdout>

[External compressor:zstd]
header    = 0
;version: ZSTD 1.36
default   = -19 -T0
packcmd   = ZSTD {options} <stdin> <stdout>
unpackcmd = ZSTD -d -f <stdin> <stdout>

Last edited by Simorq; 15-10-2018 at 22:26.
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  #8  
Old 16-10-2018, 06:17
ZAZA4EVER ZAZA4EVER is offline
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Cool Nba Playgrounds 2

Nba Playgrounds 2 Repack From 5.52gb to 2.9gb
Ztool zlib+ srep+ lolz
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  #9  
Old 16-10-2018, 08:25
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Dishonored 2 v1.77.5.0

This game was an absolute pain, i was trying to get it on a single BD25 disc but without efford. I reduced it by 5 gb using reflate. Tried xtool,ztool,pzlib and even different zlib dlls (one of those worked for inflating it with xtool without any problems but crc error on installing). I will post my result i got after these 2 days but sure i will look closer to it in a week, im just tired of this game for now.

Code:
Title:           Dishonored 2
Version:         v1.77.5.0 (incl. all dlcs)

PC:              4 Cores 3.9GHz (up to 4.3GHz) + 8GB Ram + SSD

Ripped Files:    All foreign languages

Original Size:   53.6 GB
Compressed Size: 24.7 GB

Method:          reflate:l9:s210+srep:m3f+lolz:d128:mc1023 on (see filelist)
                 binkpack on *.bk2 files
                 srep:m3f+lolz:d128:mc1023 on rest of files
                
Compress Time:   14 - 15 hours
Install Time:    45 minutes

CRC Checked:     Yes
Code:
Fileslist: On this files you can use the reflate method

/base/game1.resources
/base/game1_001.resources
/base/game1_002.resources
/base/game1_003.resources
/base/game1_004.resources
/base/game2_001.resources
/base/game2_002.resources
/base/game2_004.resources
/base/game3_001.resources
/base/game3_002.resources
/base/game3_003.resources
/base/game3_004.resources
/base/game4.resources
/base/game4_001.resources
/base/game4_002.resources
/base/game4_003.resources
/base/game4_004.resources
/base/shared_2_3.sharedrsc
Code:
This files inflates but get error on installing:

/base/game2.resources
/base/game2_003.resources
/base/game3.resources

If there is a possibility to make something with this file, the game can get
to the 20-21gb total size. I tried it but nothing worked.
As said, im too tired of this game to make more tests, maybe next week i will try some more things and come up with a better method but for now i will not see this game for some days hahaha.
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  #10  
Old 16-10-2018, 12:37
DiCaPrIo DiCaPrIo is offline
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Quote:
Originally Posted by K4miKaZe View Post
This game was an absolute pain, i was trying to get it on a single BD25 disc but without efford. I reduced it by 5 gb using reflate. Tried xtool,ztool,pzlib and even different zlib dlls (one of those worked for inflating it with xtool without any problems but crc error on installing). I will post my result i got after these 2 days but sure i will look closer to it in a week, im just tired of this game for now.

Code:
Title:           Dishonored 2
Version:         v1.77.5.0 (incl. all dlcs)

PC:              4 Cores 3.9GHz (up to 4.3GHz) + 8GB Ram + SSD

Ripped Files:    All foreign languages

Original Size:   53.6 GB
Compressed Size: 24.7 GB

Method:          reflate:l9:s210+srep:m3f+lolz:d128:mc1023 on (see filelist)
                 binkpack on *.bk2 files
                 srep:m3f+lolz:d128:mc1023 on rest of files
                
Compress Time:   14 - 15 hours
Install Time:    45 minutes

CRC Checked:     Yes
Code:
Fileslist: On this files you can use the reflate method

/base/game1.resources
/base/game1_001.resources
/base/game1_002.resources
/base/game1_003.resources
/base/game1_004.resources
/base/game2_001.resources
/base/game2_002.resources
/base/game2_004.resources
/base/game3_001.resources
/base/game3_002.resources
/base/game3_003.resources
/base/game3_004.resources
/base/game4.resources
/base/game4_001.resources
/base/game4_002.resources
/base/game4_003.resources
/base/game4_004.resources
/base/shared_2_3.sharedrsc
Code:
This files inflates but get error on installing:

/base/game2.resources
/base/game2_003.resources
/base/game3.resources

If there is a possibility to make something with this file, the game can get
to the 20-21gb total size. I tried it but nothing worked.
As said, im too tired of this game to make more tests, maybe next week i will try some more things and come up with a better method but for now i will not see this game for some days hahaha.
why don't you use ztool or xtool
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  #11  
Old 16-10-2018, 12:52
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Quote:
Originally Posted by DiCaPrIo View Post
why don't you use ztool or xtool
Have you read the post? It didnt work. Managed to compress it with xtool but crc problems on unpacking. Maybe finding correct .dll files would do the trick but tried with many different versions...
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Old 16-10-2018, 13:05
DiCaPrIo DiCaPrIo is offline
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Quote:
Originally Posted by K4miKaZe View Post
Have you read the post? It didnt work. Managed to compress it with xtool but crc problems on unpacking. Maybe finding correct .dll files would do the trick but tried with many different versions...
use ztool:max:c256m:t75p it should work but might take too much time as I tested long time ago
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  #13  
Old 16-10-2018, 09:42
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If I convert 192kbps whatever audio format to lossy audio format for example mp3 with same bitrate,
Would this be lossy ?
not out of topic I'm asking it for games
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Old 16-10-2018, 10:14
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Quote:
Originally Posted by 1234567890123 View Post
If I convert 192kbps whatever audio format to lossy audio format for example mp3 with same bitrate,
Would this be lossy ?
not out of topic I'm asking it for games
I think you have answered your own question "whatever audio format to lossy audio format...

Any recompression of media files can be applied to this, but the question is, can you hear the difference? On most audio equipments if you have done a good conversion you will not hear the difference or at least you will hear a little bit, it depends on the source too. On good equipments maybe its more audible. There are another factors, if the source is mono,stereo,5.1,etc... I think the best thing is to try it yourself and hear if you notice any differences.
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  #15  
Old 16-10-2018, 10:11
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mp3 is always lossy.
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