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  #1  
Old 05-11-2018, 06:46
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Quote:
Originally Posted by K4miKaZe View Post
Good morning !!!
That depends where you are of course .... you posted that at 6.29pm in my time zone.
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  #2  
Old 04-11-2018, 11:10
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Hitman™

Code:
Title:           HITMAN™ - Game Of The Year Edition 
Version:         v1.14.3

PC:              6 Cores 3.2GHz + 16GB Ram + HDD + DiskSpan

Ripped Files:    Removed Digital Bonus (Documentary & OST) / _CommonRedist / 2.53 GB

Original Size:   65.6 GB
Compressed Size: 23 GB

Method:          srep:m1f:l512+lolz:d128m:mtt1:mt6:mc1023+diskspan:4096mb:4096mb
                
Compress Time:   7 Hours 50 Minutes
Install Time:    12-18 Minutes

CRC Checked:     Yes

Last edited by Simorq; 04-11-2018 at 11:12.
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  #3  
Old 05-11-2018, 01:39
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The Witcher 3 Wild Hunt (Steam Version)
v1.31 + All DLCs, 1 language, without extra content

I'm writing Steam Version because it's 2.5GB bigger than GOG version due to the patch folders, which GOG version doesn't have.

Code:
Compression used: 
For all files:
XTool:zlib(t75p,c128m)+srep:m3f+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8

21:14:39 - Starting Archive Creation
 5:50:12 - Archive Creation Complete

Original Size:   44.468g
Compressed Size: 26.128g
Code:
Compression used: 
For extra content:
XTool:zlib(t75p,c128m)+srep:m3f+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8

 9:59:35 - Starting Archive Creation
10:16:44 - Archive Creation Complete

Original Size:   4.989g
Compressed Size: 2.820g
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  #4  
Old 06-11-2018, 10:21
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Quote:
Originally Posted by KaktoR View Post
The Witcher 3 Wild Hunt (Steam Version)
v1.31 + All DLCs, 1 language, without extra content

I'm writing Steam Version because it's 2.5GB bigger than GOG version due to the patch folders, which GOG version doesn't have.

Code:
Compression used: 
For all files:
XTool:zlib(t75p,c128m)+srep:m3f+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8

21:14:39 - Starting Archive Creation
 5:50:12 - Archive Creation Complete

Original Size:   44.468g
Compressed Size: 26.128g
Code:
Compression used: 
For extra content:
XTool:zlib(t75p,c128m)+srep:m3f+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8

 9:59:35 - Starting Archive Creation
10:16:44 - Archive Creation Complete

Original Size:   4.989g
Compressed Size: 2.820g
v1.32 was just released but size is almost the same (maybe a few mb larger).
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  #5  
Old 05-11-2018, 08:30
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WORLD OF FINAL FANTASY MAXIMA
MAXIMA Update

Code:
Compression used: 
For all files:
XTool:zlib(t75p,c128m)+srep:m3f+4x4:b100mb:lzma:a1:mfbt4:d200m:fb273:mc10000:lc8

15:23:38 - Starting Data1.bin.001 creation
16:41:42 - Finished Data1.bin.001 creation

Original size:   11.885g
Compressed size: 7.768g
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  #6  
Old 05-11-2018, 21:23
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Ni no Kuni II Revenant Kingdom

Code:
Title:           Kuni II: Revenant Kingdom - The Prince's Edition
Version:         v2.00

PC:              6 Cores 3.3GHz + 16GB Ram + HDD + DiskSpan

Ripped Files:    Nothing

Original Size:   26.3 GB
Compressed Size: 10.4 GB

Method:          pCriLayla+srep:m3f:l512+lolz:d64m:mtt1:mt12:mc1023+diskspan:4096mb:4096mb
                                                                   
Compress Time:   5 Hours
Install Time:    85 Minutes

CRC Checked:     Yes

Code:
Arc.ini
[External compressor:xCriLayla,pCriLayla]
header    = 0
packcmd   = "PE\xCriLayla\XT" e:precomp:t100p,c128m,v:crilayla - - <stdin> <stdout>
unpackcmd = "PE\xCriLayla\XT" d:precomp:t100p - - <stdin> <stdout>

[External compressor:srep]
header     = 0
packcmd    = "SREP" -a6 -s50000000000 {options} - - <stdin> <stdout>

Last edited by Simorq; 13-12-2018 at 11:53.
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  #7  
Old 06-11-2018, 03:08
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The Elder Scrolls V: Skyrim - Legendary Edition

Done it with and without the optional HD Textures DLC (there are better Textures Packs on nexusmods).

Code:
Title:           The Elder Scrolls V: Skyrim - Legendary Edition
Version:         v1.9.32.0.8

PC:              4 Cores 3.9GHz (up to 4.3GHz) + 16GB Ram + SSD

Ripped Files:    Only replaced DirectX Redist with webinstaller

Original Size:   8.27 GB
Compressed Size: 4.29 GB

Method:          (XTool) xZLib+srep:m3f+lolz:d128:mc1023
                                                                   
Compress Time:   2 hours 24 minutes (8652.96 sec)
Install Time:    2-3 minutes

CRC Checked:     Yes
Code:
Title:           The Elder Scrolls V: Skyrim - Legendary Edition
Version:         v1.9.32.0.8 + Official HD Textures DLC

PC:              4 Cores 3.9GHz (up to 4.3GHz) + 16GB Ram + SSD

Ripped Files:    Only replaced DirectX Redist with webinstaller

Original Size:   12.7 GB
Compressed Size: 7.23 GB

Method:          (XTool) xZLib+srep:m3f+lolz:d128:mc1023
                                                                   
Compress Time:   4 hours 9 minutes (14948.34 sec)
Install Time:    4 minutes

CRC Checked:     Yes
I will add Special Edition later, just started now with it.
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  #8  
Old 06-11-2018, 04:16
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Meow Motors

game size 8.49 Gb
compressed game size 2.21 Gb

NOTHING ripped
NOTHING re-encoded
ALL languages

xtool 0.9 library By Razor12911
Srep v3.92 library By Bulat Ziganshin
Lolz v2.1.a.7 library By ProFrager


compression time 6 hours + -
decompression time 4 min + -

file.pak xtool zlib+ srep + lolz data1.cab
all the rest srep + lolz data2.cab

intel core i7 2 cores 2.9Mhz
16GB ram
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Last edited by oltjon; 06-11-2018 at 04:18. Reason: Edit Info
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  #9  
Old 06-11-2018, 13:54
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Lords of the Fallen
GOTY version

Code:
Compression used: 
*:
srep:m3f+lolz:dtb1:d128m:mc1023

*.bk2:
bpk

18:25:34 - Starting Data1.bin.001 creation
22:51:33 - Finished Data1.bin.001 creation
22:51:35 - Starting Data2.bin.001 creation
22:52:28 - Finished Data2.bin.001 creation

Original size:   17.770g
Compressed size: 7.237g
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  #10  
Old 06-11-2018, 17:27
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Watch_Dogs 2
v1.17, 1 language, with HD Pack

Code:
Compression used: 
For all files:
srep:m3f+lzma:a1:mfbt4:d256m:fb273:mc1000000000:lc8

23:34:07 - Starting Data1.bin.001 creation
 1:59:36 - Finished Data1.bin.001 creation

Original size:   31.487g
Compressed size: 25.452g
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Last edited by KaktoR; 06-11-2018 at 19:53.
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  #11  
Old 07-11-2018, 08:26
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Mega Man 11

I´m a bit busy this week so i will post only small but very new games.

Code:
Title:           Mega Man 11
Version:         v1.0 

PC:              4 Cores 3.9GHz (up to 4.3GHz) + 16GB Ram + SSD

Ripped Files:    Nothing

Original Size:   2.29 GB 
Compressed Size: 797 MB

Method:          (XTool) xZLib+srep:m3f+lolz:d192:mc1023 
                                                                   
Compress Time:   28 minutes (1687.71 sec)
Install Time:    1 minute

CRC Checked:     Yes
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  #12  
Old 07-11-2018, 09:33
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Agarest Generations of War 2 GOG

compression method used:

movies: srep:m3f+4x4:b128mb:lzma:ultra:64m:bt4:fb273:lc8:m c1000000
all other files: xZlib+srep:m3f+4x4:b128mb:lzma:ultra:64m:bt4:fb273 :lc8:mc1000000+msc+lolz:mt1:d256m:mc1023

total compression time: 30 minutes
install time=10 minutes

created files
wolfpaw-1.bin.001
wolfpaw-2.bin.001
wolfpaw-3.bin.001

uncompressed size: 6.06 gb
compressed size: 5.12 gb

*note: the reason i use wolfpaw-#. is because i wanted my repack filenames to be unique, plus my selfrun and founded repacker name title is 'Wolfpaw Gaming Studios Repacks'. I even made a splash for it ^^ some of the other repackers who i will not list names of due to forum rules use unique naming schemes also. just wanted to be original and different
also, following a recommendation from another forum user, I split my game repack temp files into several folders and place the files there, since certain file types compress better than others, then encode each folder with diskspan seperately, then rename the files according. for example, i put the agarest generations of war WMV movies in a folder by itself with the folder structure retained. eg, c:\games\agarest generations of war 2\s16\ s16 being the folder the videos are stored in, then compress the movies seperate from the other file types. I then change the name of the output file for that video folder to wolfpaw-1.bin.001. then rename the files generated from the folder with the compressed .bra files in it to wolfpaw-2.bin.001 and wolfpaw-3.bin.001 respectively.*

PSA: I use 3 different types of compression methods because i have my game repack temp files split up into several folders to both cut down on compression time and also to single out files in the install that are not compressed well by some of the methods yet compress well with others. for instance, i use lzma on the movie files and i use msc+lolz on the .bra files since they contain raw data and DDS textures. i should have specifed in my post that i have multiple diskpan batch commands save for each folder or 'D' <for disk> i am compressing

also, K4mikaZe, i fixed my post. i had a few typos in my compression methods. the post is fixed now ^^

** also, warning for all of you who use diskspan's batch script and or UA 2.9.0.0 Final: msc or media streams compressor, has a rare but random glitch when compressing/deinterleaving mp3 and some dds files, especially if they're in a for the most part non-accessible packed container, such as agarest's .bra files - though you can extract Agarest GoW 1 .bra files with quickbms, though some games wont extract with it. - the glitch is that when installing a game you made with CIU, whether you're unpacking the files made with diskspan or UA, some files will cause the installer to halt. no errors, no crashing, it will just stop installing but will not give any indication anythings wrong. i've had this happen with 2 games so far, syberia 1 and agarest generations of war 2. syberia 1 had 1 mp3 that glitched up with MSC and the installer just stopped processing and 'hung' on that one particular file, mphone3.mp3. Agarest GoW 2 halted on s19.bra which was a 73 mb file and the installer stopped processing and hung on that one file. i have only encountered this error with these 2 games so far, and only with this compressor. for GoW 2, what i did was i moved the s19.bra file into a seperate folder to be repacked as msc did not have any issues with the other files for some weird reason. then on the last folder i didnt use MSC. will report back when compression finishes and i will report if it froze or not. **

*** Post Edit
Confirmed. it was the MSC compressor. I tried moving the s19.bra file and a few others to a seperate folder then recompressed it without using MSC and the install went flawlessly. so watch out for certain files/file types. Theres no way to tell if a file will or will not be compatible with MSC, its just trial and error. ***

Last edited by Kitsune1982; 07-11-2018 at 14:06.
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  #13  
Old 07-11-2018, 09:57
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@Kitsune1982, i think you have many faults on the lolz settings. dt6? mc2023? dt is only 0 or 1 (active or inactive), mc max is 1023 (from 1 to 1023). I think you mean maybe mt6 (threads) and mc1023?
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Old 07-11-2018, 10:34
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Quote:
Originally Posted by K4miKaZe View Post
@Kitsune1982, i think you have many faults on the lolz settings. dt6? mc2023? dt is only 0 or 1 (active or inactive), mc max is 1023 (from 1 to 1023). I think you mean maybe mt6 (threads) and mc1023?
and lzma and lolz ? both of them is compressors
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  #15  
Old 07-11-2018, 10:48
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Quote:
Originally Posted by st0rm View Post
and lzma and lolz ? both of them is compressors
Yeah, its curious hehehe. Maybe there is something missing and this are 3 methods and not only 2 (i mean 3 different methods for 3 different file types).
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