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#1
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Quote:
Test1 Compressing WAV files used UltraARC 2.9.0.0R6. Its programs created 4 dataX.arc files. Methods=SREP+LOLZ Total size: 811672kB Test2 Methods=MSC+LZMA2 Total size: 736416kB (187533+199572+282870+66441kB's) Compression time its badly long. (TAK compressor issue.) Test3 A test: Its will compress 923MB's ARC file (compressed WAV files with TTA methods) with RAZOR 1.03.7 compressor use 256MB dictionary size. Its results: 646908kB B test: Its will compress 923MB's ARC file (compressed WAV files with TTA methods) with LOLZ x64 compressors. Methods: dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096: f1023 Its results: 647626kB Its use MMC switches? And any big test results with UltraARC2.9.0.0R6 it will compress the full games via 40+ hours process times. (with splitted arc files.) Generated archive files list: data1a.arc: 1047552kB data1b.arc: 604611kB data2a.arc: 443966kB data2b.arc: 1048576kB data2c.arc: 243390kB data3a.arc: 805187kB data3b.arc: 309900kB data4.arc: 703894kB ---------------------- Total: 5207076kB = ~4.966GB. Hmm. Tiny Compressor v1.4 results will better than UARC versions. Smaller than ~1.08GB file size. |
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#2
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Any times recompress again the MSTS game Data1.arc package. (46 724 *.ACE files) use Tiny Compressor v1.4
First compression: Use original settings. SREP v3.93b, m3f LOLZ: dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d64m:fba4096: f1023 Results: 2 743 249kB Second compression: SREP replaced to v3.92b versions One LOLZ switch changed to via d64m to d128m Results: 2 719 422kB Third compression: SREP default switch replaced to: m5f:a0 LOLZ switches changed to via d64m to d128m and added tt8 switch Results: 2 715 396kB Note: Don't use tt256 switch! Compression speed hell slowly (and probably minimally better ratio), average ~2 to few kB/s!! tt8 doubled to tt16 or any higher ones, min. 100-200+ percentage extra compression times. 4nd compression, its final: SREP default switch replaced to: m3f:a0 LOLZ switches changed to via d64m to d128m and added tt8 switch Results: 2 711 752kB Code:
C:\TinyGamePack>arc lt "I:\Data1.arc"
FreeArc 0.67 (March 15 2014) listing archive: I:\Data1.arc
Archive type: FreeArc
Total bytes: 10,109,289,936
Compressed bytes: 2,776,518,258
Ratio: 27.47%
Directory blocks: 1
Directory, bytes: 1,389,514
Directory, compressed: 315,314
Solid blocks: 1
Avg. blocksize: 9 gb
Compression memory: 4096 mb
Decompression memory: 4096 mb
Dictionary: -
....
Pos Size Compressed Files Method
-----------------------------------------------------------------------------
31 10,109,289,936 2,776,518,258 46,724 xZLib+srep:m3f:a0+lolz
:dt:dtb1:dtw1:dtm1:dto1:dtd1:mtt1:mt4:d128m:fba4096:tt8:mc1023
-----------------------------------------------------------------------------
46,724 files, 10,109,289,936 bytes, 2,776,518,258 compressed
All OK
SREP its default settings. LOLZ: Use d128m switches. 3nd recompress test in coming soon in last night. 2nd results: 625 893kB (First: 628 021kB) 3nd results: 624 127kB (with Data1.arc 4nd compression settings and remove unneccessary one *.lnk and *.log files before compression.) Finalized. Next step for optimize Binaries data set. (few MB's) and write NSIS based installer. Sounds packages its finished. Results: 634 861kB (MSC+SREP) Note: Replaced TAK 2.3.0 to 2.3.1 its minimally better results: 634 836kB. Decompression its works. Last edited by kj911; 16-05-2021 at 01:55. Reason: Results info added |
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#3
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Why not use MSC for WAV?
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Haters gonna hate
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#4
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KaktoR: Yes! Not use MSC. Simple FreeArc compression schemes.
Partially tested "Archive.arc" file compressing, use MSC with FROG=9 parameters. (Size: 945602kB) UPD: Test finished. Results, not good. Small reduction. Results: 906MB (928156kB) Get the arc file use private testing?? Please via send pm. Any info: SREP compressed: 632MB, REP compressed: 633MB. small differences. Last edited by kj911; 10-04-2021 at 11:58. Reason: Added any infos. |
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#5
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Good morning, I'm trying to compress "Assassin's Creed Director's Cut" using UltraArc v2.9.0.0 R9. Since the most part of files is .forge files, I've tried to compress only .forge files using the following:
MASK=afr:a2+srep:m3f+xLolz Regardless if ultraarc works in admin mode or not, Windows 10 (real pc) or windows 7 (virtual machine), trading to compress 18 files or only one, the risult is "failed". As long as I know, Afr is the suitable compression for .forge file, but why "Failed"? Can anyone help me? Thanks a lot! |
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#6
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Check in config files if the right afr version is uncommented (remove ; from the line and add ; infront of the wrong afr version to not use both).
__________________
Haters gonna hate
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#7
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Thank you for your reply! I've tried AFR_x86 and AFR_x64 in "019" folder and AFR_x64 in "020" folder and both options FAILED!
I want to say I modified nothing in UltraARC folder. |
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#8
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I think you have to remove -a2 parameter for old forge engine games with v0.19.
__________________
Haters gonna hate
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#9
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Already tried, i've tried with "018" version of AFR also, nothing! The result is rhe same!
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#10
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Dragonis40
plzo (ztool)? |
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#11
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Where is this option?
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#12
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You were right, once I've removed -a2 option, everything was OK! Thank you!
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#13
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Why not use diskspan_gui instead? It's actually the same as Ultraarc (with masking options) but with more/updated settings and tools.
__________________
Haters gonna hate
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#14
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I am having issues with zstdrec. I tried compressing Resident Evil 2 with one of the methods here (zstdrec+xzlib+srep+lolz) and it compresses just fine, however trying to install it brings up issues. When trying to test it out by installing it, it brings up a "zstdrec.exe has stopped working" error, then a -11 error, which doesn't make sense because it is properly defined in ASIS by default, along with having the files needed. Did I miss an extra step or something?
__________________
Stretched to breaking an obscene canvas on a stretcher of parasitism. Last edited by mr_gnar; 15-04-2021 at 18:44. |
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#15
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Could anyone give me some advice on how to go about compressing "Batman Arkham Asylum (GOTY Edition)"? I'm currently using uelr + srep + lzma but no matter what I do or what combinations uelr does not seem to want to decompress (using ASIS v7.2.0 for setup), always a -1 error code, never getting past 0%. As far as I can tell its just the files in the "cookedpc" folder that are refusing to work with me. any help would be greatly appreciated.
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