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#2821
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Nebuchadnezzar [v1.3.0]
Code:
precomp:d1:brute:cn:intense+srep+lolz/$ogg=oggre |
| The Following User Says Thank You to Masquerade For This Useful Post: | ||
JustFun (03-03-2022) | ||
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#2822
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Watch Dogs Complete Edition
Method: xtool:wd1+srep:m3f+lzturbo:49:b128 Compression time: 1 hrs, 52 mins Install time: 20 mins, 44 secs Final size 12.5 GB + 1.19 GB (English) = 13.7 GB Things you'll need xtool 0.4+ xmemcompress bms2xtl (only if you want to generate your own database using the attached script) Notes bpk crashes on video.dat I used lzturbo because I want speed, you can use lzma or lolz for better results You can generate your own database if you have issues with this database Last edited by Razor12911; 16-02-2022 at 23:06. |
| The Following 4 Users Say Thank You to Razor12911 For This Useful Post: | ||
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#2823
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THE KING OF FIGHTERS XV
Code:
srep+lolz Output: 28.3 GB Not much can be done I guess, I haven't looked at the .paks themselves though. You can replace lolz with LZMA and have faster compression time outputing a similar size.
__________________
forgot the pass & email I used on my old account lmao |
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#2824
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Quote:
I got the following result in about 2 minutes ![]() Game is encrypted. Code:
0x22BB765FC95A096C0668A534CD8B3370EF3D47208F4E5361A81D2684228FF685 Code:
Compressing 1 file, 333,594,310 bytes Compressing pakchunk0optional-WindowsNoEditor.pak 0% Init encryption key: 22BB765FC95A096C0668A534CD8B3370EF3D47208F4E5361A81D2684228FF685 Total encrypted UE records 422/422 Compressed 1 file, 333,594,310 => 865,991,185 bytes. Ratio 259.59% Compression time: cpu 0.94 sec/real 21.95 sec = 4%. Speed 15.20 mB/s All OK Last edited by Masquerade; 17-02-2022 at 12:50. |
| The Following User Says Thank You to Masquerade For This Useful Post: | ||
ScOOt3r (17-02-2022) | ||
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#2825
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Quote:
It's been a year already and you're still passive aggressive. Let it go.
__________________
forgot the pass & email I used on my old account lmao |
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#2826
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Code:
Compressed 12 files, 2,228,196,760 => 4,685,624,638 bytes. Ratio 210.29% Compression time: cpu 4.42 sec/real 117.65 sec = 4%. Speed 18.94 mB/s All OK Don't use it on movies file with extension "cpk". |
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#2827
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Hedon Bloodrite - v2.2.0
Code:
Method :xt_zlib+reflate+srep:m3f:l512+lolz(normal) Initial Size : 566 MB Final Size : 492 MB Ripped Files : Bonus OST |
| The Following User Says Thank You to :( Sad8669 For This Useful Post: | ||
JustFun (03-03-2022) | ||
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#2828
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Quote:
So after encoding, how can I decode back from compressed file to original files like subfolders (folder directory) back? - Unjk223 |
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#2829
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It's not just a file, it's the whole game.
Put the archive near Freearc and use the unpack command to decode it, make sure you set the arc.ini for the compressors and precompressors. |
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#2830
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Code:
Game Version : 1.1.0 Ripped Files : Nothing Ripped or Encoded (Multi-5) Original Size : 4.61 GB Compressed Size : 2.25 GB Install Time : 5-6 Mins on HDD (Depends your system) Method : srep:m3f+lzma2
__________________
The function is important, not the size. |
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#2831
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Cyberpunk 2077 v1.5 bink movies
Exclude the following files from bpk Code:
base\movies\fullscreen\q001\q001_dex_briefing.bk2 base\movies\fullscreen\q004\q004_bd_cctv.bk2 base\movies\fullscreen\q101\q101_07_ripperdoc_critical_state.bk2 base\movies\fullscreen\q104\q104_bg.bk2 base\movies\fullscreen\q110\agent_cinema\q110_agents_burning.bk2 base\movies\misc\loading_screens\loading_screen_12_after_q114_and_q116\shot_01\fire_smoke_loop.bk2 base\movies\misc\q110\2024_countdown.bk2 base\movies\misc\q110\agent_cinema\booting_systems.bk2 base\movies\misc\q113\world_middle_v2_outro_glitch.bk2 base\movies\misc\q115_lockdown\qr_code.bk2 Or just use bink patch from Razor12911 without doing anything and just compress (not tested yet). Edit: Test done using bpk patch from Razor12911 Code:
Compressed 1 file, 8,894,373,888 => 8,210,544,161 bytes. Ratio 92.31% Compression time: cpu 447.69 sec/real 2163.81 sec = 21%. Speed 4.11 mB/s All OK
__________________
Haters gonna hate
Last edited by KaktoR; 20-02-2022 at 03:25. |
| The Following 2 Users Say Thank You to KaktoR For This Useful Post: | ||
mausschieber (19-02-2022), ScOOt3r (19-02-2022) | ||
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#2832
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Attack on Titan - Precompression (LINKDATA_EU_A.BIN)
Code:
precomp_mtx : 11:41:33 PM - Overall input size: 3.95 GB 11:41:33 PM - Overall output size: 6.41 GB 11:41:33 PM - Overall conversion time: 01:03:44 ZTool : 11:53:01 PM - Overall input size: 3.95 GB 11:53:01 PM - Overall output size: 6.41 GB 11:53:01 PM - Overall conversion time: 00:07:50 xt_zlib (2020) : 11:58:16 PM - Overall input size: 3.95 GB 11:58:16 PM - Overall output size: 6.40 GB 11:58:16 PM - Overall conversion time: 00:04:35 xt_zlib+reflate : 12:06:12 AM - Overall input size: 3.95 GB 12:06:12 AM - Overall output size: 6.41 GB 12:06:12 AM - Overall conversion time: 00:07:20 Reflate : 12:13:40 AM - Overall input size: 3.95 GB 12:13:40 AM - Overall output size: 6.47 GB 12:13:40 AM - Overall conversion time: 00:06:01 Preflate : 12:26:29 AM - Overall input size: 3.95 GB 12:26:29 AM - Overall output size: 6.41 GB 12:26:29 AM - Overall conversion time: 00:07:05 Last edited by :( Sad8669; 20-02-2022 at 02:16. |
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#2833
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When it comes to zlib codecs (mostly reflate or preflate), greater output doesn't mean the best especially if every single one of them is close to each other in terms of result. Apply strong compression and see for yourself. You may find out that reflate producing larger output is the worst.
Just a minor tip... That's why in the last update, I added reflate level control which can be access by -mreflate:l9, the best level is the one that gives the least output. (Default is 6) |
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#2834
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Thanks for the info!
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#2835
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Final Fantasy VII Remake Intergrade
Database test Code:
E:\_Compress\#FA_example>arc.exe a -ep1 -r -ed -s; -w.\temp -mxtool:kraken data.arc "pack\*" FreeArc 0.67 (March 15 2014) creating archive: data.arc Compressed 1 file, 68,497,536 => 154,750,687 bytes. Ratio 225.92% Compression time: cpu 0.03 sec/real 13.99 sec = 0%. Speed 4.90 mB/s All OK --- E:\_Compress\#FA_example>arc.exe a -ep1 -r -ed -s; -w.\temp -mxtool:ff7 data.arc "pack\*" FreeArc 0.67 (March 15 2014) creating archive: data.arc Compressed 1 file, 68,497,536 => 177,710,239 bytes. Ratio 259.44% Compression time: cpu 0.08 sec/real 11.44 sec = 1%. Speed 5.99 mB/s All OK Usage: Code:
Place xtl, key file and oodle library next to xtool.exe Use -mxtool:ff7 along with -d1 parameter xtl, key file can be removed for decoding
__________________
Haters gonna hate
Last edited by KaktoR; 21-02-2022 at 23:47. |
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