Go Back   FileForums > Game Backup > PC Games > PC Games - CD/DVD Conversions > Conversion Tutorials
Register FAQ Community Calendar Today's Posts Search

Reply
 
Thread Tools Search this Thread Display Modes
  #4711  
Old Today, 00:06
Spinneret94 Spinneret94 is offline
Registered User
 
Join Date: Jan 2026
Location: Dunwall
Posts: 19
Thanks: 23
Thanked 1 Time in 1 Post
Spinneret94 is on a distinguished road
^
Sure, first you can extract the ogg using xtool like this:
xtool.exe precomp -mwwise+ogg -x"output" "Input.file"
You need to create the output folder before starting this! Input is your game file which contains the wwise vorbis audio, you can change it to the actual file name.

Then use xtool erase on the extracted folder to the game file:
xtool erase "Output\*" "Input.file" "Test.xtl"
Output is the extracted folder of vorbis, and input shall be your particular game file and the xtl is the small patch which will be used in future!
Then use oggre to compress the raw extracted files as usual.

Now to bring the back file to it's original state:
xtool decode "Test.xtl" "Output" "Input.file"
xtool will use the xtl file created earlier and the extracted folder of vorbis to put the files back into your Particular Game file!
PS: I don't have the game files myself so idk which of the files contains the wwise vorbis audio

I don't use Diskspan GUI anymore but there was a thing named callbefore and after batch..You have to use those to use the commands I explained to you

Last edited by Spinneret94; Today at 00:10.
Reply With Quote
Sponsored Links
  #4712  
Old Today, 00:36
bird2026 bird2026 is online now
Registered User
 
Join Date: Jun 2026
Location: Türkiye
Posts: 21
Thanks: 1
Thanked 5 Times in 2 Posts
bird2026 is on a distinguished road
Quote:
Originally Posted by KaktoR View Post
^
This is not zlib. Most likeley same as Alan Wake 2 because it's the same game engine.

Code:
Processing input: G:\Control Resonant

Streams: 156742
  - zlib = 6235 (0,02%)
  - png = 4 (0,00%)
  - kraken = 73 (0,01%)
  - wwise (vorbis) = 149988 (13,49%)
  - bink (v1i) = 1 (0,00%)
  - flac = 17 (0,00%)
  - leviathan = 74 (0,01%)
  - bink (v2j) = 241 (5,75%)
  - bink (v2n) = 64 (0,43%)
  - mermaid = 21 (0,00%)
  - zstd = 24 (0,00%)
Spinneret94

Sure, first you can extract the ogg using xtool like this:
xtool.exe precomp -mwwise+ogg -x"output" "Input.file"
You need to create the output folder before starting this! Input is your game file which contains the wwise vorbis audio, you can change it to the actual file name.

Then use xtool erase on the extracted folder to the game file:
xtool erase "Output\*" "Input.file" "Test.xtl"
Output is the extracted folder of vorbis, and input shall be your particular game file and the xtl is the small patch which will be used in future!
Then use oggre to compress the raw extracted files as usual.

Now to bring the back file to it's original state:
xtool decode "Test.xtl" "Output" "Input.file"
xtool will use the xtl file created earlier and the extracted folder of vorbis to put the files back into your Particular Game file!
PS: I don't have the game files myself so idk which of the files contains the wwise vorbis audio

I don't use Diskspan GUI anymore but there was a thing named callbefore and after batch..You have to use those to use the commands I explained to you


I would like to extend special thanks to Spinneret94 for the support provided; however, I was unable to succeed because I was trying to use DiskSpan_GUI.

Hello Kaktor, I would like to ask you to prepare a "DiskSpan_GUI" configuration for the game *Control Resonant*—using the best available compression methods—similar to the pre-made database setups you have created for other games in the past; this is because the standard compression tools found in game centers are unable to compress this game effectively.
Reply With Quote
  #4713  
Old Today, 00:57
bird2026 bird2026 is online now
Registered User
 
Join Date: Jun 2026
Location: Türkiye
Posts: 21
Thanks: 1
Thanked 5 Times in 2 Posts
bird2026 is on a distinguished road
Quote:
Originally Posted by Spinneret94 View Post
^
Sure, first you can extract the ogg using xtool like this:
xtool.exe precomp -mwwise+ogg -x"output" "Input.file"
You need to create the output folder before starting this! Input is your game file which contains the wwise vorbis audio, you can change it to the actual file name.

Then use xtool erase on the extracted folder to the game file:
xtool erase "Output\*" "Input.file" "Test.xtl"
Output is the extracted folder of vorbis, and input shall be your particular game file and the xtl is the small patch which will be used in future!
Then use oggre to compress the raw extracted files as usual.

Now to bring the back file to it's original state:
xtool decode "Test.xtl" "Output" "Input.file"
xtool will use the xtl file created earlier and the extracted folder of vorbis to put the files back into your Particular Game file!
PS: I don't have the game files myself so idk which of the files contains the wwise vorbis audio

I don't use Diskspan GUI anymore but there was a thing named callbefore and after batch..You have to use those to use the commands I explained to you
I would like to extend special thanks to Spinneret94 for the support provided; however, I was unable to succeed because I was trying to use DiskSpan_GUI.

Perhaps Kaktor can help via the assistance request channel.
Reply With Quote
  #4714  
Old Today, 02:52
KaktoR's Avatar
KaktoR KaktoR is offline
Lame User
 
Join Date: Jan 2012
Location: From outer space
Posts: 4,760
Thanks: 1,114
Thanked 7,422 Times in 2,882 Posts
KaktoR is on a distinguished road
They have changed something in game archives which will it make impossible to use the alan wake 2 method. But still I think they use lz4hc even for this title.

However looking at the scan profile for this game you should be able to get at least 80% ratio with simple srep+lzma, 70-75% with lolz and another 5-10% with wwise processing and bink compression.
__________________
Haters gonna hate
Reply With Quote
The Following User Says Thank You to KaktoR For This Useful Post:
hwang4 (Today)
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Games Are For Kids JoyBoy Chit Chat 83 16-11-2021 14:28
CorePack Compression methods ? Help ramazan19833 Conversion Tutorials 34 09-08-2018 06:51
i got the email in the mail about copying ps2 games EVOEvo PS2 Games 7 21-11-2003 07:56
Self-booting games on an older Japanese DC? Named DC Games 1 26-09-2003 17:48
Having Problems Burning Numerous *Recent* Games....Help is Appreciated Protosstic PSX Games 2 15-01-2002 21:27



All times are GMT -7. The time now is 03:28.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
FileForums @ https://fileforums.com