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Centipede Protection
Hi
I have a problem with the game "Centipede" which won't run with my setup: PAL DC with 60Hz TV via RGB cable. (game jumps back to the DC audio menu after displaying the SEGA logos) I don't have the original .cdi image, so I can't use the available ppf-patch. I analysed the ppf-patch, but it contains only the addresses and the new (changed) byte-values, not the original values, so I can't do a search for these strings and find out the corresponding addresses in my image. Too bad the adrenalin patcher can't handle this problem with a generic search/fix as this patch seems more complex. (the patcher found a 50/60 HZ patch location, but that didn't solve the problem and resulted in an even heavier crash / garbage on screen) Can anyone provide the original and changed byte-values (preferable as a whole block) so I can do a search and replace operation on my image (or probably only in the 1st_read.bin file) ? A.J. |
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