To consolidate what Dust & Warlkock have said:
1/
The Acer 1210 is not fully CloneCD compatible for the purposes of copying EA CD games. They use the subchannel area to store copy protection information.
2/
CloneCD compatibility can be checked in the "supported writers" section of
www.elbe.de. You are looking for entries completely in Green for full compatibility - that is RAW DAO + 96.
3/
Subchannels: A CD data block is 2048 bytes long. The "RAW" area is 304 bytes beyond that and would be used on a CD-R for error checking (but a pressed EA Games CD won't have any errors - so the RAW area can be used for other purposes). Tghe sub-channel zone is 96 bytes beyond that and would be used for CD-Text or Digital Audio Info (but not on PS2 games); some protected PS2 games use this area for copy protection information.
4/
CloneCD is able to copy a CD 1:1 in the readable area so that the RAW +96 appears on the CD-R exactly as on the CD.
5/
You will not find it easy nor rewarding to use CDRWin to copy the EA game and then patch it to get round the fact that the RAW+96 couldn't be copied. Patching is another industry. Far better to go out and buy a Yamaha or Plextror CD-burner.