|
thanks for reply, but i know about this bug and did patch the ip.bin before burning ( i always use the ip.bin for the specific game). I don't think it's the IP.BIN, because when u use a bootdisk, the first file read is either 0winceos.bin or 1st_Read.bin. i'm sure it has to do something with those files, but i didn't find any standard values like them u use in katana games.... i'd really like the 0winceos.bin from a working release to compare them in hex.....
|