Quote:
Originally Posted by Dunnowho69
How to use it then with inno ? I was trying to use it on .bank files from forza horizon 6, is there another option?
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.bank file (atleast in unity games) mostly contains wav or ogg. either way
you have to extract the actual audio data (ogg/wav) from the banks and
then compress them using msc or oggre. and make a diff for the banks
from extracted audio data.
check
this thread that explains it.