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Old 24-04-2026, 21:24
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KaktoR KaktoR is offline
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WWE 2K24

Code:
 22:11:15 - Selected ARC/DS method for Data1a-01.bin was: xtool:mhydra:core_2.9.14:lib_2:dd3:l10,d128mb
 22:11:15 - Selected ARC/DS method for Data1c-01.bin was: xtool:dd3:l10,d128mb
-----------------------------------------------------------------------------------------------------------------------------------------
 04:48:25 - Overall input size: 105,99 GB
 04:48:25 - Overall output size: 84,96 GB (Ratio 80.16%)
 04:48:25 - Overall conversion time: 06:37:08
Decompression took about 1,5-2 hours
The game use oodle hydra compression (same as 2K25 and 2K26) so without any plugin this is the best approach to use it
Extracted and processed Wwise audio


WWE 2K25

Code:
 00:56:15 - Selected ARC/DS method for Data1a-01.bin was: xtool:mhydra:core_2.9.12:lib_2:dd3:l10,d128mb
 00:56:15 - Selected ARC/DS method for Data1c-01.bin was: xtool:dd3:l10,d128mb
-----------------------------------------------------------------------------------------------------------------------------------------
 08:56:28 - Overall input size: 114,75 GB
 08:56:28 - Overall output size: 88,34 GB (Ratio 76.99%)
 08:56:28 - Overall conversion time: 08:00:11
Decompression took about 1,5-2 hours
The game use oodle hydra compression so without any plugin this is the best approach to use it
Extracted and processed Wwise audio


WWE 2K26

Code:
 23:23:47 - Selected ARC/DS method for Data1a-01.bin was: xtool:mhydra:core_2.9.14:lib_2:dd3:l10,d128mb
 23:23:47 - Selected ARC/DS method for Data1b-01.bin was: xtool:lm:c1792mb:mbik:mbk2:df20p
 23:23:47 - Selected ARC/DS method for Data1c-01.bin was: xtool:dd3:l10,d128mb
-----------------------------------------------------------------------------------------------------------------------------------------
 11:18:45 - Overall input size: 160,84 GB
 11:18:45 - Overall output size: 107,42 GB (Ratio 66.78%)
 11:18:45 - Overall conversion time: 11:54:56
Decompression took about 1,5-2 hours
The game use oodle hydra compression so without any plugin this is the best approach to use it
Extracted and processed Wwise audio and bink2 videos
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Last edited by KaktoR; 27-04-2026 at 02:18.
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