Details:
- Source: Clean GOG Files
- Version 1.2.0.23
- Original Size: 11 GiB
- Final Size (Without MSC) : 5.17 GiB (Incl. installer)
- Final Size (With MSC) : 4.84 GiB (Incl. installer)
- Ripped Files: None
Internal Tools used:
- Xtool v0.8.9 (Codecs: reflate, zlib, xmemcompress)
- Srep
- Lolz
- Oggre
- MSC
External Tools used:
Additional notes:
I'm very inexperienced with using xmemcompress for applicable use-cases, massive thank you to Razor12911 for providing the config (attached below), to process the "*.xnb" containers, other
community tools that are able to parse other XNA titles using "*.xnb" containers, weren't able to with those compressed using LZX. Attached is said config. In comparison with other published results, there's a minimum of 640MiB in potential gains left on the table, alas I can't for the life of me figure out where though. As this is the first LZX-compressed XNA title I've approached, it's entirely possible I'm just missing something obvious.
XNB Config:
Code:
[Stream1]
Name=xmemcompress
Codec=xmemcompress
BigEndian=0
Signature=0x77424E58
Structure=Signature(4),Unk1(2),CSize(4),DSize(4),Stream
StreamOffset=0
CompressedSize=CSize - 14
DecompressedSize=DSize
Condition2=CSize>=256
Condition1=DSize>CSize