Quote:
Originally Posted by KaktoR
What makes you think that the particular game uses "ARC" compression?
You can always share some small samples here if possible so experienced users can trake a look.
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I read that it was suggested to check for "magic numbers" via a hex editor as this should give a fairly strong indication as to what compression may be used.
41 72 43 01 00 00 06 07 41 72 43 01 02 73 74 6F
72 69 6E 67 00 10 10 D7 C8 DE A3 45 45 C1 4E 00
00 00 00 00 00 10 00 E9 FE 04 00 01 F2 DB 00 00
Above is the first three lines of a .bin file from the game I am looking at. It's 41 72 43 that outputs text of "ArC".
If I am sniffing up the wrong tree, happy to be pointed in the right direction and undertake more learning.
Thanks again for your time.