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UE4 archive compression ratio - BL3, SOD 2
I have a question regarding UE4 based games like Borderlands 3 and State of Decay 2, where I can't get my compression ratio anywhere near fitgirl's version. I've scoured the forum and didn't find any relevant info. BL3 in particular, has at least 80ish GB/105GB compression with different combination of algorithms, zlib/lz4/preflate, etc. I've heard different UE4 games have different encryption keys, but selecting it in DSG doesn't seem to make any difference.
Can anyone share how they compress these UE4 games?
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