^^
From this, what I retrieved from the wayback machine:
https://web.archive.org/web/20221212...VJ4U/CEKOWrwzW
- This file format appears to be encryption on top of LZMA.
- XTool cannot natively handle LZMA so that would need to be plugged in. You'd need the right version and parameters for lzma.exe from the lzma sdk.
- The decryption function itself is not sourced, it's embedded into the script as MEMORY_FILE3 (which you must then prompt for qbms to load at runtime or with -Y argument)
- Can this function do encryption too? I do not know.
- Razor said a while back that QuickBMS support was fixed in XTool.ini (because I wanted to use it for Unity games), but I still couldn't quite get it to work correctly.
- So likely you'd need to generate a database with bms2xtl, but this database doesn't even get generated correctly since xtool detects "calldll" as the encryption algortihm (calldll is just a function in qbms to load external code/functions) and then plug qbms and lzma into xtool
This is a lot of trouble and I don't think I can offer any further help.